Player Matchup

Medusa
Medusa
Barneyandfriends
Medusa
Level 29
God Stats
4W - 2L
1,883 SR
Queue Stats
40W - 34L
1,620 Elo+
Solo
Odin
Odin
JakTheMessiah
Odin
Level 27
God Stats
79W - 39L
1,718 SR
Queue Stats
556W - 342L
1,644 Elo+
Solo
Neith
Neith
Vyresx
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,709 Elo+
Party 2
Scylla
Scylla
butterbacca99
Scylla
Level 44
God Stats
2W - 0L
1,589 SR
Queue Stats
3W - 5L
1,575 Elo+
Party 2
Thanatos
Thanatos
nijury1337
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Team Averages
Level 26
1,638 SR
1,610 Elo+

VS

Team Averages
Level 20
1,577 SR
1,543 Elo+
Ares
Ares
Gearsguy77
Ares
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 46L
1,566 Elo+
Solo
Hou Yi
Hou Yi
Lionsou03
Hou Yi
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Mansteel7
Chaac
Level 25
God Stats
2W - 3L
1,800 SR
Queue Stats
35W - 34L
1,636 Elo+
Party 1
Odin
Odin
PyroValentine
Odin
Level 6
God Stats
11W - 10L
1,587 SR
Queue Stats
14W - 17L
1,552 Elo+
Solo
Ao Kuang
Ao Kuang
SpartanSG
Ao Kuang
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 10
9,298
1,162
10,872
7,482
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 0 / 10
9,067
1,133
6,595
6,136
4,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Vyresx
Neith
14
0 / 2 / 5
7,703
963
4,310
5,217
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 1 / 9
8,942
1,118
10,563
7,577
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
nijury1337
Thanatos
15
4 / 0 / 11
9,193
1,149
5,999
6,091
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

310

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,887
1,111
11,731
15,093
14,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Lionsou03
Hou Yi
14
2 / 0 / 2
8,239
1,030
7,784
5,058
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Mansteel7
Chaac
14
0 / 8 / 3
7,681
960
7,049
13,653
6,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
1 / 4 / 3
8,226
1,028
3,005
9,123
7,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
SpartanSG
Ao Kuang
10
0 / 0 / 0
5,210
651
0
0
0

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
18
Kills
4
4
Deaths
18
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
L
1
6
2
0.33
W
4
0
10
9
L
Hou Yi
Lionsou03
Hou Yi
2
0
2
3
L
Chaac
Mansteel7
Chaac
0
8
3
0.19
L
1
4
3
0.63
L
Ao Kuang
SpartanSG
Ao Kuang
0
0
0
0
W
Neith
Vyresx
Neith
0
2
5
1.25
W
4
1
9
8.5
W
Thanatos
nijury1337
Thanatos
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,339
Damage
29,569
32,503
Taken
42,927
14,544
Mitigated
30,988
7,229
Healing
3,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,872
4,531
0
1,893
7,482
3,045
0
2,322
5,135
0
32,402
L
11,731
1,112
0
915
15,093
14,324
0
2,989
11,960
24,368
0
W
6,595
1,713
0
57
6,136
4,646
0
2,838
3,248
0
14,282
L
Hou Yi
Lionsou03
Hou Yi
7,784
3,206
0
1,021
5,058
2,099
0
943
4,091
0
23,706
L
Chaac
Mansteel7
Chaac
7,049
378
0
1,678
13,653
6,805
0
3,384
10,109
267
22,100
L
3,005
332
0
196
9,123
7,760
0
2,785
6,204
112
26,021
L
Ao Kuang
SpartanSG
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Vyresx
Neith
4,310
1,861
0
705
5,217
1,810
0
1,991
3,126
0
15,096
W
10,563
1,449
0
857
7,577
2,596
0
1,514
5,963
31,403
0
W
Thanatos
nijury1337
Thanatos
5,999
2,183
0
3,717
6,091
2,447
0
3,397
2,669
0
12,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,203
Gold Earned
38,243
165
Minions Killed
160
10
Camps Cleared
3
748,618
Distance Traveled
589,452
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,298
1,162
50
6
4
149,194
0
L
Ares
8,887
1,111
20
3
0
166,036
1
W
Odin
9,067
1,133
18
2
2
177,807
1
L
Hou Yi
8,239
1,030
33
4
1
150,465
0
L
Chaac
7,681
960
39
5
1
125,005
0
L
Odin
8,226
1,028
68
9
1
147,946
0
L
Ao Kuang
5,210
651
0
0
0
0
0
W
Neith
7,703
963
25
3
0
109,901
0
W
Scylla
8,942
1,118
59
7
2
146,276
0
W
Thanatos
9,193
1,149
13
2
2
165,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role