Player Matchup

Yemoja
Yemoja
Marauder21
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,500 Elo+
Solo
Arachne
Arachne
ToxicGodz420
Arachne
Level 35
God Stats
20W - 15L
1,539 SR
Queue Stats
36W - 49L
1,385 Elo+
Party 1
Amaterasu
Amaterasu
UTSUKi-NOT-TOXIC
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,249 Elo+
Party 2
Bellona
Bellona
Utsuki654
Bellona
Level 5
God Stats
4W - 7L
1,507 SR
Queue Stats
5W - 11L
1,368 Elo+
Party 2
Anubis
Anubis
nordique50
Anubis
Level 16
God Stats
9W - 17L
1,210 SR
Queue Stats
45W - 72L
1,372 Elo+
Party 1
Team Averages
Level 20
1,451 SR
1,375 Elo+

VS

Team Averages
Level 9
1,443 SR
1,454 Elo+
Rama
Rama
Calishogun
Rama
Level 17
God Stats
2W - 3L
1,293 SR
Queue Stats
79W - 141L
1,343 Elo+
Solo
Neith
Neith
Glitterdrugs
Neith
Level 21
God Stats
116W - 119L
1,421 SR
Queue Stats
165W - 190L
1,426 Elo+
Solo
Bellona
Bellona
IIGirthVaderII
Bellona
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 304L
1,500 Elo+
Solo
Ares
Ares
Thingsx2
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Thor
Thor
Thudnermaze360
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Marauder21
Yemoja
13
2 / 0 / 2
8,070
538
4,444
6,312
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
ToxicGodz420
Arachne
15
10 / 1 / 3
9,303
620
10,540
8,587
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
9
1 / 3 / 2
6,566
438
1,852
11,475
5,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Utsuki654
Bellona
13
5 / 6 / 0
8,425
562
4,042
11,190
10,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
nordique50
Anubis
15
5 / 2 / 3
9,212
614
8,362
7,502
3,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,333
422
3,495
11,637
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 3 / 3
7,196
480
5,260
10,051
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 7 / 1
6,674
445
4,083
9,156
7,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
9
2 / 4 / 0
6,951
463
2,854
10,188
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 5 / 0
7,576
505
3,063
9,077
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
23
Kills
9
12
Deaths
25
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
0
3
3
0.5
L
4
7
1
0.64
W
Yemoja
Marauder21
Yemoja
2
0
2
3
L
Ares
2
4
0
0.5
L
2
5
0
0.4
W
Arachne
ToxicGodz420
Arachne
10
1
3
11.5
W
Amaterasu
1
3
2
0.67
W
Bellona
Utsuki654
Bellona
5
6
0
0.83
W
Anubis
nordique50
Anubis
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,240
Damage
18,755
45,066
Taken
50,109
28,562
Mitigated
20,905
9,560
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,495
2,717
0
2,325
11,637
2,594
341
5,985
5,627
0
20,489
L
5,260
2,631
0
4,413
10,051
3,083
910
3,798
6,128
0
37,761
L
4,083
1,937
0
630
9,156
7,110
208
978
7,803
0
15,296
W
Yemoja
Marauder21
Yemoja
4,444
679
187
144
6,312
3,201
676
1,645
4,642
33,559
0
L
Ares
2,854
464
0
1,574
10,188
5,526
196
2,014
8,145
11,192
0
L
3,063
1,472
0
2,328
9,077
2,592
621
1,006
8,071
0
34,963
W
Arachne
ToxicGodz420
Arachne
10,540
7,907
183
3,399
8,587
5,990
902
507
8,058
0
68,012
W
Amaterasu
1,852
343
0
1,496
11,475
5,297
431
1,184
10,241
0
16,692
W
Bellona
Utsuki654
Bellona
4,042
1,604
0
1,120
11,190
10,840
1,630
0
10,890
6,082
26,190
W
Anubis
nordique50
Anubis
8,362
1,203
0
3,031
7,502
3,234
874
0
7,502
47,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,576
Gold Earned
34,730
347
Minions Killed
199
0
Camps Cleared
0
1,438,004
Distance Traveled
1,162,646
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,333
422
28
2
0
200,864
0
L
Neith
7,196
480
73
5
0
242,456
0
L
Bellona
6,674
445
29
2
0
215,789
0
W
Yemoja
8,070
538
52
3
0
308,041
0
L
Ares
6,951
463
12
1
0
245,677
0
L
Thor
7,576
505
57
4
0
257,860
0
W
Arachne
9,303
620
91
6
0
344,798
0
W
Amaterasu
6,566
438
22
1
0
305,858
2
W
Bellona
8,425
562
80
5
0
259,349
3
W
Anubis
9,212
614
102
7
0
219,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role