Player Matchup

The Morrigan
The Morrigan
ObeseWalnut
The Morrigan
Level 28
God Stats
7W - 9L
1,243 SR
Queue Stats
82W - 104L
1,354 Elo+
Party 1
Kuzenbo
Kuzenbo
Poche26
Kuzenbo
Level 28
God Stats
1W - 2L
1,585 SR
Queue Stats
70W - 92L
1,330 Elo+
Party 1
Jing Wei
Jing Wei
Zeref47
Jing Wei
Level 18
God Stats
5W - 4L
1,543 SR
Queue Stats
19W - 23L
1,396 Elo+
Party 1
Team Averages
Level 25
1,457 SR
1,360 Elo+

VS

Team Averages
Level 28
1,477 SR
1,448 Elo+
Danzaburou
Danzaburou
Diszy
Danzaburou
Level 20
God Stats
32W - 15L
1,610 SR
Queue Stats
60W - 51L
1,510 Elo+
Party 2
Cerberus
Cerberus
Hallouh
Cerberus
Level 21
God Stats
3W - 4L
1,323 SR
Queue Stats
107W - 111L
1,432 Elo+
Party 2
Tiamat
Tiamat
SatanSexyMama
Tiamat
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 21L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ObeseWalnut
The Morrigan
11
3 / 4 / 2
9,059
604
5,093
8,826
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
Poche26
Kuzenbo
11
1 / 4 / 2
8,363
558
5,183
15,815
17,631
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Zeref47
Jing Wei
11
1 / 6 / 3
8,610
574
3,988
10,054
2,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diszy
Danzaburou
13
3 / 2 / 10
10,136
676
8,228
6,595
2,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Hallouh
Cerberus
13
4 / 2 / 10
10,156
677
10,538
16,651
11,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
7 / 1 / 6
11,043
736
10,159
6,431
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
14
14
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Diszy
Danzaburou
3
2
10
4
W
Cerberus
Hallouh
Cerberus
4
2
10
4.5
L
The Morrigan
ObeseWalnut
The Morrigan
3
4
2
1
L
Kuzenbo
Poche26
Kuzenbo
1
4
2
0.5
W
7
1
6
10
L
Jing Wei
Zeref47
Jing Wei
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,264
Damage
28,925
34,695
Taken
29,677
26,418
Mitigated
19,722
2,334
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Diszy
Danzaburou
8,228
2,043
0
2,408
6,595
2,421
2,216
3,982
2,587
0
41,663
W
Cerberus
Hallouh
Cerberus
10,538
553
0
5,620
16,651
11,774
0
4,648
11,995
45,866
0
L
The Morrigan
ObeseWalnut
The Morrigan
5,093
649
725
1,234
8,826
6,027
0
4,783
3,819
34,030
0
L
Kuzenbo
Poche26
Kuzenbo
5,183
1,723
0
0
15,815
17,631
42
8,635
6,699
17,460
0
W
10,159
672
0
1,939
6,431
5,527
209
2,298
4,125
51,090
0
L
Jing Wei
Zeref47
Jing Wei
3,988
3,106
0
375
10,054
2,760
0
6,515
3,341
0
19,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,032
Gold Earned
31,335
103
Minions Killed
241
0
Camps Cleared
0
795,600
Distance Traveled
827,445
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,136
676
46
3
0
264,848
3
W
Cerberus
10,156
677
104
7
0
262,600
3
L
The Morrigan
9,059
604
52
3
0
216,436
1
L
Kuzenbo
8,363
558
21
1
0
266,257
0
W
Tiamat
11,043
736
91
6
0
299,997
3
L
Jing Wei
8,610
574
30
2
0
312,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role