Player Matchup

Hun Batz
Hun Batz
H0STILE-59-
Hun Batz
Level 65
God Stats
0W - 1L
1,125 SR
Queue Stats
9W - 6L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
pifpafpoufff
Kukulkan
Level 77
God Stats
0W - 1L
1,684 SR
Queue Stats
9W - 9L
1,452 Elo+
Party 1
Chaac
Chaac
timeo_sniper59
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,533 Elo+
Party 1
Team Averages
Level 51
1,436 SR
1,494 Elo+

VS

Team Averages
Level 78
1,514 SR
1,456 Elo+
Tiamat
Tiamat
 
Tiamat
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Balabadabushnik
Xbalanque
Level 59
God Stats
7W - 12L
1,321 SR
Queue Stats
461W - 633L
1,301 Elo+
Solo
Chaac
Chaac
DaniMasos69
Chaac
Level 85
God Stats
38W - 22L
1,722 SR
Queue Stats
682W - 729L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
H0STILE-59-
Hun Batz
12
1 / 8 / 4
9,371
625
3,326
15,500
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
pifpafpoufff
Kukulkan
13
3 / 5 / 2
9,319
621
7,756
13,449
4,194
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 8 / 2
7,958
531
3,332
18,903
7,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
6 / 1 / 10
10,649
710
11,081
10,836
5,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Balabadabushnik
Xbalanque
13
4 / 4 / 12
10,494
700
12,176
8,955
3,286
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
11 / 1 / 7
12,231
815
18,445
13,631
13,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
4
Kills
21
21
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
10
11
W
Xbalanque
Balabadabushnik
Xbalanque
4
4
12
2.5
W
11
1
7
14.5
L
Hun Batz
H0STILE-59-
Hun Batz
1
8
4
0.38
L
Kukulkan
pifpafpoufff
Kukulkan
3
5
2
0.8
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,414
Damage
41,702
47,852
Taken
33,422
15,621
Mitigated
23,001
6,305
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,081
1,026
277
4,559
10,836
5,932
531
2,774
8,062
48,890
0
W
Xbalanque
Balabadabushnik
Xbalanque
12,176
3,012
0
0
8,955
3,286
413
2,357
6,598
0
36,498
W
18,445
2,931
0
6,350
13,631
13,783
363
2,677
10,954
0
37,714
L
Hun Batz
H0STILE-59-
Hun Batz
3,326
803
417
1,425
15,500
3,951
0
4,250
10,938
0
20,911
L
Kukulkan
pifpafpoufff
Kukulkan
7,756
272
1,029
1,066
13,449
4,194
0
2,613
10,686
41,633
0
L
3,332
1,063
0
2,368
18,903
7,476
0
3,568
15,079
0
14,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,648
Gold Earned
33,374
140
Minions Killed
162
0
Camps Cleared
0
773,457
Distance Traveled
875,679
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,649
710
91
6
0
287,357
4
W
Xbalanque
10,494
700
44
3
0
284,542
0
W
Chaac
12,231
815
27
2
0
303,780
0
L
Hun Batz
9,371
625
33
2
0
264,847
4
L
Kukulkan
9,319
621
85
6
0
254,806
2
L
Chaac
7,958
531
22
1
0
253,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role