Player Matchup

Awilix
Awilix
Isaac263cc
Awilix
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 253L
1,297 Elo+
Party 2
Tyr
Tyr
l Ghostrix l
Tyr
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
611W - 859L
1,265 Elo+
Solo
Tiamat
Tiamat
madmax madness
Tiamat
Level 26
God Stats
0W - 6L
1,500 SR
Queue Stats
229W - 301L
1,213 Elo+
Party 2
Team Averages
Level 40
1,500 SR
1,258 Elo+

VS

Team Averages
Level 26
1,461 SR
1,102 Elo+
Ares
Ares
Chief-Ganjx420x
Ares
Level 66
God Stats
6W - 2L
1,615 SR
Queue Stats
192W - 216L
1,361 Elo+
Solo
Odin
Odin
Epicgenius1
Odin
Level 8
God Stats
1W - 2L
1,384 SR
Queue Stats
1W - 5L
788 Elo+
Party 1
Hel
Hel
Vintagchocolate
Hel
Level 3
God Stats
1W - 2L
1,384 SR
Queue Stats
1W - 3L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Isaac263cc
Awilix
12
5 / 3 / 1
9,212
658
4,394
7,719
2,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 8 / 6
7,897
564
4,288
12,488
9,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 4
8,299
593
9,679
9,372
6,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 4
10,883
777
9,816
10,723
9,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 6
9,061
647
6,346
9,660
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 3 / 8
8,900
636
7,235
7,457
4,007
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
13
14
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
W
3
3
6
2
L
Awilix
Isaac263cc
Awilix
5
3
1
1.83
W
1
3
8
1.67
L
0
8
6
0.38
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,361
Damage
23,397
29,579
Taken
27,840
18,996
Mitigated
18,695
3,184
Healing
5,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,816
378
514
1,092
10,723
9,945
0
2,937
7,608
25,257
0
W
6,346
2,503
0
0
9,660
4,743
383
3,270
6,040
0
21,982
L
Awilix
Isaac263cc
Awilix
4,394
2,891
0
0
7,719
2,952
0
5,604
2,115
0
24,850
W
7,235
2,444
2,185
1,897
7,457
4,007
490
2,717
4,472
17,913
0
L
4,288
1,733
501
1,253
12,488
9,049
0
6,518
5,970
0
15,925
L
9,679
739
0
1,430
9,372
6,995
66
4,979
4,393
29,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,408
Gold Earned
28,844
114
Minions Killed
92
0
Camps Cleared
0
744,252
Distance Traveled
693,117
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,883
777
26
2
0
249,648
0
W
Odin
9,061
647
48
3
0
251,279
0
L
Awilix
9,212
658
29
2
0
251,183
1
W
Hel
8,900
636
18
1
0
192,190
0
L
Tyr
7,897
564
29
2
0
237,382
0
L
Tiamat
8,299
593
56
4
0
255,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role