Player Matchup

Cthulhu
Cthulhu
DimmaHaze
Cthulhu
Level 37
God Stats
26W - 24L
1,564 SR
Queue Stats
97W - 108L
1,466 Elo+
Party 1
Anubis
Anubis
FearShriek031
Anubis
Level 17
God Stats
22W - 19L
1,565 SR
Queue Stats
72W - 86L
1,462 Elo+
Party 1
Poseidon
Poseidon
HostileHilton
Poseidon
Level 22
God Stats
42W - 53L
1,426 SR
Queue Stats
607W - 635L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Inferno X BK
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,277 Elo+
Party 1
Bellona
Bellona
pitipow17
Bellona
Level 23
God Stats
15W - 8L
1,569 SR
Queue Stats
41W - 30L
1,520 Elo+
Solo
Team Averages
Level 20
1,525 SR
1,438 Elo+

VS

Team Averages
Level 16
1,462 SR
1,490 Elo+
Baron Samedi
Baron Samedi
GHOSTBUSTER-1977
Baron Samedi
Level 18
God Stats
3W - 4L
1,606 SR
Queue Stats
75W - 63L
1,549 Elo+
Party 2
Sun Wukong
Sun Wukong
SneakyBlackNut
Sun Wukong
Level 14
God Stats
0W - 2L
1,276 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Horus
Horus
TrueDisrespect_
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,493 Elo+
Party 2
Pele
Pele
prettyizzy
Pele
Level 24
God Stats
6W - 7L
1,429 SR
Queue Stats
33W - 40L
1,447 Elo+
Solo
Odin
Odin
unlivedflea
Odin
Level 17
God Stats
1W - 7L
1,500 SR
Queue Stats
51W - 44L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DimmaHaze
Cthulhu
20
3 / 4 / 25
14,721
1,052
25,856
39,012
33,713
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
8 / 1 / 22
14,966
1,069
45,105
15,271
10,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Poseidon
HostileHilton
Poseidon
20
4 / 1 / 26
13,759
983
29,324
7,773
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Inferno X BK
Sun Wukong
19
5 / 6 / 15
12,885
920
8,801
14,390
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
pitipow17
Bellona
20
14 / 1 / 16
15,296
1,093
35,320
22,175
27,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GHOSTBUSTER-1977
Baron Samedi
18
4 / 6 / 5
12,780
913
22,852
23,465
25,946
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
SneakyBlackNut
Sun Wukong
17
2 / 8 / 4
12,044
860
17,013
32,588
24,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
1 / 6 / 9
12,630
902
19,381
36,984
41,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 4 / 6
13,973
998
11,771
28,982
12,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

19
3 / 10 / 9
13,083
935
18,920
33,715
31,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
46
34
Kills
13
13
Deaths
34
104
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DimmaHaze
Cthulhu
3
4
25
3.88
W
8
1
22
19
L
Baron Samedi
GHOSTBUSTER-1977
Baron Samedi
4
6
5
1.08
W
Poseidon
HostileHilton
Poseidon
4
1
26
17
W
Sun Wukong
Inferno X BK
Sun Wukong
5
6
15
2.08
L
Sun Wukong
SneakyBlackNut
Sun Wukong
2
8
4
0.5
L
1
6
9
0.92
W
Bellona
pitipow17
Bellona
14
1
16
22
L
3
4
6
1.5
L
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,406
Damage
89,937
98,621
Taken
155,734
87,763
Mitigated
136,137
37,422
Healing
29,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DimmaHaze
Cthulhu
25,856
1,558
1,643
18,670
39,012
33,713
0
13,734
24,389
53,237
0
W
45,105
1,207
0
8,419
15,271
10,412
0
4,309
10,785
71,681
0
L
Baron Samedi
GHOSTBUSTER-1977
Baron Samedi
22,852
5,658
9,883
3,793
23,465
25,946
0
14,368
8,703
40,157
0
W
Poseidon
HostileHilton
Poseidon
29,324
6,068
456
1,663
7,773
3,197
0
1,380
6,293
49,682
0
W
Sun Wukong
Inferno X BK
Sun Wukong
8,801
4,378
0
1,865
14,390
13,118
0
3,986
10,154
170
14,431
L
Sun Wukong
SneakyBlackNut
Sun Wukong
17,013
2,527
0
3,227
32,588
24,228
0
20,082
11,456
277
28,667
L
19,381
7,212
3,220
5,786
36,984
41,194
0
25,831
10,270
14,260
20,961
W
Bellona
pitipow17
Bellona
35,320
10,918
0
4,706
22,175
27,323
0
6,589
15,007
0
51,297
L
11,771
1,513
0
1,669
28,982
12,866
0
17,590
10,969
0
30,849
L
18,920
6,630
1,038
1,340
33,715
31,903
0
20,672
12,162
812
33,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,627
Gold Earned
64,510
233
Minions Killed
192
3
Camps Cleared
3
1,328,158
Distance Traveled
1,305,188
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,721
1,052
68
5
0
286,875
1
W
Anubis
14,966
1,069
60
4
0
228,059
0
L
Baron Samedi
12,780
913
38
3
0
204,840
0
W
Poseidon
13,759
983
52
4
2
270,208
0
W
Sun Wukong
12,885
920
19
1
1
256,919
0
L
Sun Wukong
12,044
860
34
2
1
301,119
0
L
Horus
12,630
902
42
3
1
256,047
0
W
Bellona
15,296
1,093
34
2
0
286,097
0
L
Pele
13,973
998
40
3
0
272,930
1
L
Odin
13,083
935
38
3
1
270,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role