Player Matchup

Rama
Rama
Ligmaswole
Rama
Level 129
God Stats
2W - 0L
1,733 SR
Queue Stats
341W - 353L
1,518 Elo+
Party 1
Vamana
Vamana
ligmapole
Vamana
Level 67
God Stats
3W - 11L
1,328 SR
Queue Stats
516W - 522L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
ligmaskoal
Kukulkan
Level 78
God Stats
3W - 1L
1,685 SR
Queue Stats
117W - 106L
1,498 Elo+
Party 1
Team Averages
Level 91
1,582 SR
1,498 Elo+

VS

Team Averages
Level 80
1,569 SR
1,545 Elo+
Ah Puch
Ah Puch
Awita_de_Uwuu
Ah Puch
Level 89
God Stats
51W - 40L
1,686 SR
Queue Stats
582W - 673L
1,626 Elo+
Solo
Erlang Shen
Erlang Shen
CAPTNxINSANO
Erlang Shen
Level 73
God Stats
1W - 2L
1,299 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
KingNetsu
Tiamat
Level 77
God Stats
40W - 46L
1,723 SR
Queue Stats
231W - 218L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
7,420
675
4,993
5,989
1,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
ligmapole
Vamana
10
2 / 0 / 5
7,994
727
3,558
7,846
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ligmaskoal
Kukulkan
10
2 / 0 / 4
7,827
712
4,904
2,884
1,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
10
0 / 3 / 0
6,642
604
5,322
4,574
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
CAPTNxINSANO
Erlang Shen
9
0 / 2 / 0
6,804
619
2,594
7,562
3,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
KingNetsu
Tiamat
9
0 / 2 / 0
6,279
571
3,207
4,555
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
0
3
0
0
L
Erlang Shen
CAPTNxINSANO
Erlang Shen
0
2
0
0
L
Tiamat
KingNetsu
Tiamat
0
2
0
0
W
3
0
3
4.5
W
Vamana
ligmapole
Vamana
2
0
5
4.5
W
Kukulkan
ligmaskoal
Kukulkan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,455
Damage
11,123
16,719
Taken
16,691
8,318
Mitigated
8,028
7,666
Healing
3,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
5,322
20
0
94
4,574
1,556
0
1,332
3,242
35,982
0
L
Erlang Shen
CAPTNxINSANO
Erlang Shen
2,594
737
0
2,418
7,562
3,582
0
1,523
6,039
0
14,634
L
Tiamat
KingNetsu
Tiamat
3,207
34
0
1,240
4,555
2,890
0
2,091
2,464
11,356
0
W
4,993
3,192
441
2,758
5,989
1,882
493
2,981
2,686
0
26,920
W
Vamana
ligmapole
Vamana
3,558
1,554
391
2,928
7,846
5,272
24
3,102
4,374
0
18,385
W
Kukulkan
ligmaskoal
Kukulkan
4,904
45
481
667
2,884
1,164
0
1,798
960
28,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,241
Gold Earned
19,725
127
Minions Killed
118
0
Camps Cleared
0
619,751
Distance Traveled
577,392
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,642
604
85
8
0
186,189
3
L
Erlang Shen
6,804
619
18
2
0
189,957
0
L
Tiamat
6,279
571
15
1
0
201,246
3
W
Rama
7,420
675
53
5
0
202,809
0
W
Vamana
7,994
727
22
2
0
230,713
2
W
Kukulkan
7,827
712
52
5
0
186,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role