Player Matchup

Horus
Horus
EdrikGallegos
Horus
Level 44
God Stats
2W - 4L
1,548 SR
Queue Stats
184W - 202L
1,353 Elo+
Solo
Set
Set
PANDAMATIC2003
Set
Level 99
God Stats
0W - 2L
1,313 SR
Queue Stats
10W - 6L
1,536 Elo+
Party 1
Ymir
Ymir
Salva_Garcia10
Ymir
Level 41
God Stats
17W - 15L
1,497 SR
Queue Stats
77W - 104L
1,409 Elo+
Solo
Cupid
Cupid
termanater1576
Cupid
Level 43
God Stats
0W - 1L
1,489 SR
Queue Stats
109W - 106L
1,409 Elo+
Party 1
Tiamat
Tiamat
xW0LFxS00x
Tiamat
Level 69
God Stats
5W - 6L
1,478 SR
Queue Stats
126W - 116L
1,528 Elo+
Party 1
Team Averages
Level 59
1,465 SR
1,447 Elo+

VS

Team Averages
Level 48
1,491 SR
1,308 Elo+
Apollo
Apollo
DHG Wildcard850
Apollo
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 38L
1,239 Elo+
Party 3
Bellona
Bellona
IrateJ nast
Bellona
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,329 Elo+
Solo
Ra
Ra
Wildboi norm
Ra
Level 23
God Stats
5W - 4L
1,397 SR
Queue Stats
8W - 20L
1,203 Elo+
Party 3
Arachne
Arachne
blob234
Arachne
Level 43
God Stats
14W - 16L
1,729 SR
Queue Stats
829W - 849L
1,417 Elo+
Party 2
Fafnir
Fafnir
reycara7812
Fafnir
Level 41
God Stats
38W - 23L
1,327 SR
Queue Stats
573W - 638L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,054
588
5,337
7,128
3,539
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
6 / 6 / 2
6,915
576
4,915
10,565
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 1
6,357
530
3,484
8,614
3,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 2
6,157
513
4,527
7,875
2,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
xW0LFxS00x
Tiamat
11
2 / 3 / 5
6,467
539
5,371
6,564
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
7,882
657
6,769
5,895
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
IrateJ nast
Bellona
10
0 / 5 / 0
5,642
470
3,126
6,816
4,281
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 5
5,704
475
3,036
6,684
1,826
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
blob234
Arachne
12
6 / 2 / 3
7,265
605
8,822
8,214
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
11
3 / 2 / 9
6,925
577
5,176
9,457
6,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
15
Kills
15
15
Deaths
16
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
5
0
0
5
W
Bellona
IrateJ nast
Bellona
0
5
0
0
L
6
6
2
1.17
L
2
3
1
0.83
W
0
6
5
0.42
W
Arachne
blob234
Arachne
6
2
3
3.75
W
Fafnir
3
2
9
3.75
L
0
3
2
0.33
L
Tiamat
xW0LFxS00x
Tiamat
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,634
Damage
26,929
40,746
Taken
37,066
16,658
Mitigated
17,294
11,664
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,769
4,485
0
220
5,895
1,908
350
914
4,981
0
49,820
L
5,337
2,656
0
1,892
7,128
3,539
477
1,112
6,016
0
30,218
W
Bellona
IrateJ nast
Bellona
3,126
806
0
476
6,816
4,281
1,996
286
6,530
0
21,811
L
4,915
2,393
0
2,147
10,565
3,998
0
2,868
7,697
0
28,901
L
3,484
813
0
3,135
8,614
3,594
170
1,314
7,300
18,706
0
W
3,036
124
420
40
6,684
1,826
820
2,313
4,371
25,254
0
W
Arachne
blob234
Arachne
8,822
7,273
0
1,029
8,214
2,974
0
1,949
6,265
0
37,052
W
Fafnir
5,176
1,457
331
2,973
9,457
6,305
288
3,393
6,064
15,220
0
L
4,527
3,123
0
2,725
7,875
2,331
0
1,178
6,697
0
35,411
L
Tiamat
xW0LFxS00x
Tiamat
5,371
858
0
1,765
6,564
3,196
550
1,740
4,824
30,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,950
Gold Earned
33,418
283
Minions Killed
270
0
Camps Cleared
0
1,148,472
Distance Traveled
1,119,712
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,882
657
99
8
0
210,807
0
L
Horus
7,054
588
66
6
0
229,253
0
W
Bellona
5,642
470
37
3
0
228,808
1
L
Set
6,915
576
51
4
0
236,578
0
L
Ymir
6,357
530
34
3
0
236,762
4
W
Ra
5,704
475
50
4
0
209,070
0
W
Arachne
7,265
605
68
6
0
230,449
1
W
Fafnir
6,925
577
16
1
0
240,578
1
L
Cupid
6,157
513
65
5
0
213,918
0
L
Tiamat
6,467
539
67
6
0
231,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role