Player Matchup

Tiamat
Tiamat
AdrianFdz_10
Tiamat
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 58L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
DTLB2000
Erlang Shen
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 159L
1,500 Elo+
Party 1
Geb
Geb
SoutheastSun60
Geb
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 76L
1,392 Elo+
Party 1
Pele
Pele
lawful_dolly5
Pele
Level 101
God Stats
7W - 9L
1,465 SR
Queue Stats
1,177W - 1,189L
1,458 Elo+
Solo
Ullr
Ullr
xxB-_-GONxx956
Ullr
Level 86
God Stats
0W - 1L
1,495 SR
Queue Stats
99W - 77L
1,219 Elo+
Solo
Team Averages
Level 94
1,492 SR
1,418 Elo+

VS

Team Averages
Level 95
1,586 SR
1,470 Elo+
Tiamat
Tiamat
GGGGGandalf
Tiamat
Level 65
God Stats
2W - 1L
1,782 SR
Queue Stats
256W - 275L
1,447 Elo+
Solo
Vamana
Vamana
Sayain Legend
Vamana
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
264W - 269L
1,472 Elo+
Solo
Apollo
Apollo
TXC Gosling
Apollo
Level 84
God Stats
2W - 3L
1,545 SR
Queue Stats
377W - 364L
1,451 Elo+
Solo
Chang'e
Chang'e
VegetaSjs4
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
darkaxal
Ne Zha
Level 84
God Stats
19W - 15L
1,604 SR
Queue Stats
223W - 212L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 3 / 2
7,499
536
9,299
9,750
5,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
DTLB2000
Erlang Shen
12
1 / 5 / 0
6,697
478
4,270
9,488
5,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 2 / 1
5,826
416
4,919
9,937
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 1 / 1
8,016
573
4,509
11,918
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 3
6,207
443
4,657
6,911
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 2 / 4
6,813
487
5,742
9,411
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 0
8,180
584
6,937
8,753
7,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
13
4 / 0 / 1
7,972
569
6,672
9,037
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
VegetaSjs4
Chang'e
12
2 / 3 / 4
7,204
515
5,811
10,177
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
darkaxal
Ne Zha
13
3 / 4 / 7
7,656
547
7,214
11,834
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
10
Kills
14
15
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
3
2
1.33
L
Erlang Shen
DTLB2000
Erlang Shen
1
5
0
0.2
W
Tiamat
1
2
4
1.5
W
4
1
0
4
L
0
2
1
0.25
W
Apollo
4
0
1
4.5
W
Chang'e
VegetaSjs4
Chang'e
2
3
4
1.33
W
Ne Zha
darkaxal
Ne Zha
3
4
7
1.63
L
6
1
1
6.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,654
Damage
32,376
48,004
Taken
49,212
21,131
Mitigated
23,443
11,437
Healing
19,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,299
1,596
0
3,662
9,750
5,982
0
4,243
5,129
42,229
0
L
Erlang Shen
DTLB2000
Erlang Shen
4,270
2,398
0
2,481
9,488
5,525
0
303
8,732
0
28,577
W
Tiamat
5,742
857
0
3,621
9,411
5,117
296
4,529
4,620
28,595
0
W
6,937
2,977
0
2,156
8,753
7,394
154
369
8,350
0
41,736
L
4,919
916
0
1,814
9,937
4,218
0
2,806
7,131
17,808
0
W
Apollo
6,672
3,959
0
2,512
9,037
2,941
247
2,226
6,811
0
56,494
W
Chang'e
VegetaSjs4
Chang'e
5,811
783
3,350
5,472
10,177
3,719
89
3,171
6,982
20,004
0
W
Ne Zha
darkaxal
Ne Zha
7,214
2,414
0
2,462
11,834
4,272
0
3,367
8,231
0
49,000
L
4,509
931
0
3,480
11,918
3,527
33
963
10,845
0
52,086
L
4,657
2,006
0
0
6,911
1,879
0
2,756
4,117
0
30,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,245
Gold Earned
37,825
351
Minions Killed
378
0
Camps Cleared
0
1,274,867
Distance Traveled
1,255,598
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,499
536
95
7
0
244,335
0
L
Erlang Shen
6,697
478
72
5
0
229,760
1
W
Tiamat
6,813
487
55
4
0
255,106
2
W
Vamana
8,180
584
97
7
0
265,062
1
L
Geb
5,826
416
14
1
0
276,102
3
W
Apollo
7,972
569
101
7
0
266,715
4
W
Chang'e
7,204
515
36
3
0
208,148
4
W
Ne Zha
7,656
547
89
6
0
260,567
2
L
Pele
8,016
573
101
7
0
290,375
1
L
Ullr
6,207
443
69
5
0
234,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role