Player Matchup

Nu Wa
Nu Wa
DR10 Raven
Nu Wa
Level 28
God Stats
28W - 21L
1,430 SR
Queue Stats
255W - 293L
1,302 Elo+
Party 2
Da Ji
Da Ji
GoldenCheese004
Da Ji
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
17W - 12L
1,228 Elo+
Solo
Tiamat
Tiamat
Icey Glogang
Tiamat
Level 27
God Stats
1W - 1L
1,245 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Set
Set
Magic_Maza
Set
Level 26
God Stats
7W - 14L
1,490 SR
Queue Stats
235W - 243L
1,500 Elo+
Solo
Hera
Hera
Shadow DR10
Hera
Level 25
God Stats
14W - 11L
1,568 SR
Queue Stats
64W - 62L
1,283 Elo+
Party 2
Team Averages
Level 25
1,447 SR
1,363 Elo+

VS

Team Averages
Level 23
1,523 SR
1,349 Elo+
Bakasura
Bakasura
 
Bakasura
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
ChocoMentita489
Terra
Level 15
God Stats
0W - 3L
1,343 SR
Queue Stats
1W - 4L
1,179 Elo+
Party 1
Cernunnos
Cernunnos
FALLEN_CRASH
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 117L
1,321 Elo+
Solo
Tiamat
Tiamat
NthPOWERMAN95
Tiamat
Level 28
God Stats
9W - 11L
1,502 SR
Queue Stats
432W - 440L
1,345 Elo+
Solo
Neith
Neith
Stay Frosty4634
Neith
Level 18
God Stats
15W - 12L
1,770 SR
Queue Stats
118W - 117L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
3 / 0 / 2
6,208
564
3,580
5,199
1,424
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
7 / 1 / 1
6,880
625
3,843
6,297
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
8
0 / 3 / 4
5,164
469
3,502
6,293
2,508
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 3
4,635
421
1,800
3,902
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 2
6,201
564
3,480
3,268
958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
1 / 2 / 0
5,409
492
1,701
5,617
1,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 2 / 1
5,394
490
1,897
6,305
2,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
FALLEN_CRASH
Cernunnos
9
3 / 4 / 0
5,830
530
4,399
6,250
2,098
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 1
5,963
542
3,900
7,825
3,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

2
0 / 1 / 0
3,836
349
0
611
170

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
7
8
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
2
0
0.5
L
1
2
1
0.75
W
Nu Wa
3
0
2
4
L
Cernunnos
FALLEN_CRASH
Cernunnos
3
4
0
0.75
W
7
1
1
7.5
W
Tiamat
0
3
4
0.67
W
0
3
3
0.5
L
2
4
1
0.63
W
2
1
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,205
Damage
11,897
24,959
Taken
26,608
8,926
Mitigated
10,050
4,091
Healing
5,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,701
1,067
87
2,462
5,617
1,633
687
1,996
3,621
0
11,406
L
1,897
151
98
519
6,305
2,272
507
2,958
3,347
13,538
0
W
Nu Wa
3,580
1,094
0
0
5,199
1,424
0
897
4,277
25,980
0
L
Cernunnos
FALLEN_CRASH
Cernunnos
4,399
1,933
0
131
6,250
2,098
978
1,339
4,911
0
20,058
W
3,843
746
0
590
6,297
2,006
0
1,009
5,288
0
35,481
W
Tiamat
3,502
674
0
2,214
6,293
2,508
236
1,350
4,943
17,428
0
W
1,800
702
0
575
3,902
2,030
160
1,253
2,649
0
8,021
L
3,900
1,101
0
2,520
7,825
3,877
311
3,811
4,014
27,221
0
W
3,480
1,242
405
307
3,268
958
210
1,288
1,980
31,613
0
L
0
0
0
60
611
170
0
458
153
0
1,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,088
Gold Earned
26,432
227
Minions Killed
157
0
Camps Cleared
0
995,907
Distance Traveled
830,224
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,409
492
45
4
0
243,514
0
L
Terra
5,394
490
23
2
0
199,266
0
W
Nu Wa
6,208
564
52
5
0
192,535
1
L
Cernunnos
5,830
530
42
4
0
161,497
0
W
Da Ji
6,880
625
66
6
0
222,197
2
W
Tiamat
5,164
469
26
2
0
189,159
0
W
Set
4,635
421
18
2
0
183,468
0
L
Tiamat
5,963
542
45
4
0
194,292
5
W
Hera
6,201
564
65
6
0
208,548
0
L
Neith
3,836
349
2
0
0
31,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role