Player Matchup

Neith
Neith
McPixel91
Neith
Level 24
God Stats
65W - 52L
1,567 SR
Queue Stats
464W - 517L
1,564 Elo+
Solo
Tiamat
Tiamat
MrZombie529
Tiamat
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 65L
1,569 Elo+
Solo
Danzaburou
Danzaburou
Nuuzxx
Danzaburou
Level 25
God Stats
22W - 20L
1,659 SR
Queue Stats
50W - 54L
1,518 Elo+
Solo
Bellona
Bellona
guti34_y
Bellona
Level 15
God Stats
39W - 27L
1,500 SR
Queue Stats
153W - 190L
1,348 Elo+
Solo
Jormungandr
Jormungandr
oO Elsvark Oo
Jormungandr
Level 28
God Stats
0W - 2L
1,250 SR
Queue Stats
46W - 39L
1,518 Elo+
Solo
Team Averages
Level 23
1,495 SR
1,503 Elo+

VS

Team Averages
Level 36
1,507 SR
1,498 Elo+
Xing Tian
Xing Tian
HunchoWizKhid
Xing Tian
Level 26
God Stats
1W - 2L
1,221 SR
Queue Stats
22W - 11L
1,516 Elo+
Solo
Janus
Janus
NRKY Harbinger
Janus
Level 11
God Stats
4W - 5L
1,494 SR
Queue Stats
17W - 22L
1,343 Elo+
Solo
Cthulhu
Cthulhu
cookie322523
Cthulhu
Level 4
God Stats
2W - 0L
1,734 SR
Queue Stats
9W - 3L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
idyllistics
Nu Wa
Level 11
God Stats
214W - 155L
1,585 SR
Queue Stats
399W - 325L
1,536 Elo+
Party 1
Skadi
Skadi
salmonxsister
Skadi
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
293W - 233L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
McPixel91
Neith
19
3 / 0 / 6
12,655
904
17,843
13,756
4,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
17
2 / 8 / 6
11,351
811
10,230
22,665
8,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Nuuzxx
Danzaburou
18
2 / 4 / 5
11,998
857
15,444
18,626
6,143
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
guti34_y
Bellona
18
1 / 4 / 7
11,422
816
7,534
16,116
8,589
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
oO Elsvark Oo
Jormungandr
18
3 / 7 / 6
12,314
880
13,861
25,995
20,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

62

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HunchoWizKhid
Xing Tian
19
1 / 0 / 14
12,851
918
7,891
16,019
12,583
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

18
3 / 7 / 12
12,545
896
19,545
13,158
9,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
cookie322523
Cthulhu
19
6 / 2 / 10
13,088
935
15,979
23,640
30,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 2 / 14
12,936
924
20,806
8,165
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 0 / 12
14,500
1,036
27,359
9,833
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
11
Kills
23
23
Deaths
11
30
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
HunchoWizKhid
Xing Tian
1
0
14
8
L
Neith
McPixel91
Neith
3
0
6
6
L
Tiamat
2
8
6
0.63
W
3
7
12
1.29
L
Danzaburou
Nuuzxx
Danzaburou
2
4
5
1.13
W
Cthulhu
cookie322523
Cthulhu
6
2
10
5.5
L
Bellona
guti34_y
Bellona
1
4
7
1.13
W
4
2
14
5.5
L
Jormungandr
oO Elsvark Oo
Jormungandr
3
7
6
0.86
W
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,912
Damage
91,580
97,158
Taken
70,815
48,704
Mitigated
59,403
6,712
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
HunchoWizKhid
Xing Tian
7,891
366
1,416
2,855
16,019
12,583
0
3,142
12,256
25,826
0
L
Neith
McPixel91
Neith
17,843
11,980
0
1,673
13,756
4,742
0
8,737
4,994
0
63,776
L
Tiamat
10,230
356
0
919
22,665
8,914
0
14,743
7,797
15,098
0
W
19,545
1,707
180
908
13,158
9,255
0
5,046
7,962
39,168
0
L
Danzaburou
Nuuzxx
Danzaburou
15,444
7,602
0
3,187
18,626
6,143
0
11,438
7,138
0
44,455
W
Cthulhu
cookie322523
Cthulhu
15,979
1,446
273
4,462
23,640
30,440
0
7,784
15,686
34,788
0
L
Bellona
guti34_y
Bellona
7,534
3,105
0
268
16,116
8,589
0
10,864
5,127
0
22,100
W
20,806
6,788
0
154
8,165
3,066
0
4,268
3,747
51,754
0
L
Jormungandr
oO Elsvark Oo
Jormungandr
13,861
3,440
0
665
25,995
20,316
0
17,683
7,881
49,834
0
W
27,359
15,290
0
2,169
9,833
4,059
0
3,056
6,652
0
47,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,740
Gold Earned
65,920
271
Minions Killed
268
6
Camps Cleared
9
1,161,055
Distance Traveled
1,197,855
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,851
918
28
2
2
284,785
0
L
Neith
12,655
904
87
6
2
241,972
0
L
Tiamat
11,351
811
11
1
1
235,965
0
W
Janus
12,545
896
72
5
0
210,453
3
L
Danzaburou
11,998
857
68
5
0
227,692
0
W
Cthulhu
13,088
935
40
3
0
200,776
1
L
Bellona
11,422
816
27
2
0
236,741
0
W
Nu Wa
12,936
924
80
6
2
240,430
0
L
Jormungandr
12,314
880
78
6
3
218,685
0
W
Skadi
14,500
1,036
48
3
5
261,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role