Player Matchup

Yemoja
Yemoja
Blackghost1206
Yemoja
Level 28
God Stats
2W - 3L
1,269 SR
Queue Stats
32W - 66L
1,067 Elo+
Party 1
King Arthur
King Arthur
Huntersteele45
King Arthur
Level 25
God Stats
1W - 2L
1,129 SR
Queue Stats
1W - 5L
980 Elo+
Party 1
Sol
Sol
Slumlords13
Sol
Level 67
God Stats
5W - 6L
1,500 SR
Queue Stats
30W - 57L
1,056 Elo+
Party 1
Team Averages
Level 40
1,300 SR
1,034 Elo+

VS

Team Averages
Level 52
1,715 SR
1,269 Elo+
Ra
Ra
Etheraldude
Ra
Level 27
God Stats
0W - 1L
1,802 SR
Queue Stats
1W - 4L
1,055 Elo+
Party 2
Medusa
Medusa
Etznad258
Medusa
Level 68
God Stats
22W - 29L
1,538 SR
Queue Stats
22W - 29L
1,408 Elo+
Party 2
Cernunnos
Cernunnos
K1LLER210MILLER
Cernunnos
Level 60
God Stats
5W - 4L
1,804 SR
Queue Stats
69W - 93L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 9
11,715
689
9,507
19,454
18,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Huntersteele45
King Arthur
13
2 / 8 / 8
10,808
636
2,259
20,012
20,365
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
9 / 1 / 6
12,519
736
28,158
21,977
10,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
10,718
630
10,849
10,480
4,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Etznad258
Medusa
14
6 / 6 / 6
11,621
684
20,942
16,534
6,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
K1LLER210MILLER
Cernunnos
12
3 / 7 / 7
10,422
613
13,564
20,664
7,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
15
Kills
12
12
Deaths
15
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
3
2
7
3.25
L
Medusa
Etznad258
Medusa
6
6
6
1.5
W
King Arthur
Huntersteele45
King Arthur
2
8
8
0.75
L
Cernunnos
K1LLER210MILLER
Cernunnos
3
7
7
0.93
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,924
Damage
45,355
61,443
Taken
47,678
50,101
Mitigated
18,353
14,332
Healing
19,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,507
1,285
1,507
1,062
19,454
18,843
147
3,690
15,764
24,143
0
L
10,849
1,869
3,728
3,920
10,480
4,100
104
9,046
1,259
30,346
0
L
Medusa
Etznad258
Medusa
20,942
11,044
164
2,791
16,534
6,548
1,559
10,607
5,652
0
67,267
W
King Arthur
Huntersteele45
King Arthur
2,259
526
0
0
20,012
20,365
191
4,209
15,803
0
13,226
L
Cernunnos
K1LLER210MILLER
Cernunnos
13,564
7,807
675
8,118
20,664
7,705
770
17,006
3,058
0
42,828
W
28,158
8,554
0
11,763
21,977
10,893
2,487
3,200
18,777
84,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,042
Gold Earned
32,761
150
Minions Killed
175
0
Camps Cleared
0
796,284
Distance Traveled
750,055
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,715
689
26
2
0
289,020
0
L
Ra
10,718
630
43
3
0
260,495
4
L
Medusa
11,621
684
76
4
0
248,191
1
W
King Arthur
10,808
636
9
1
0
226,841
4
L
Cernunnos
10,422
613
56
3
0
241,369
0
W
Sol
12,519
736
115
7
0
280,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role