Player Matchup

Ymir
Ymir
Bronze III
Shandow king816
Ymir
Bronze III
Level 46
God Stats
1W - 5L
1,237 SR
Queue Stats
15W - 46L
677 MMR
Solo
Set
Set
Silver V
paganjesus2
Set
Silver V
Level 63
God Stats
23W - 36L
1,436 SR
Queue Stats
157W - 223L
666 MMR
Solo
Izanami
Izanami
Silver V
poddin1432
Izanami
Silver V
Level 61
God Stats
0W - 2L
1,420 SR
Queue Stats
21W - 43L
788 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 57
1,364 SR
710 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 70
1,270 SR
709 MMR
Tyr
Tyr
Silver IV
General Shr3k
Tyr
Silver IV
Level 83
God Stats
3W - 6L
1,242 SR
Queue Stats
137W - 155L
673 MMR
Solo
Agni
Agni
Silver IV
LocoLow_Co_
Agni
Silver IV
Level 88
God Stats
11W - 27L
1,389 SR
Queue Stats
134W - 189L
863 MMR
Solo
Fenrir
Fenrir
Bronze II
mccool mcgees
Fenrir
Bronze II
Level 38
God Stats
21W - 27L
1,178 SR
Queue Stats
41W - 95L
593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
8,098
623
6,136
11,943
7,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 8 / 3
7,698
592
4,565
10,485
7,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
poddin1432
Izanami
11
3 / 4 / 3
8,507
654
9,130
10,857
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
CthulhuChaacBaron Samedi

VS

Bans
CupidHadesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 13
8,387
645
8,366
12,586
10,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 2 / 8
9,854
758
11,210
7,321
2,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 2 / 8
9,784
753
7,553
8,996
3,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
16
17
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
W
8
2
8
6
L
3
5
2
0.8
W
7
2
8
5.5
L
1
8
3
0.31
L
Izanami
poddin1432
Izanami
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,831
Damage
27,129
33,285
Taken
28,903
17,685
Mitigated
16,606
6,191
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,366
1,199
0
5,339
12,586
10,694
553
2,120
10,094
0
21,524
W
11,210
870
0
1,212
7,321
2,343
355
1,327
5,934
33,744
0
L
6,136
311
443
567
11,943
7,183
0
4,653
7,215
20,544
0
W
7,553
1,837
395
733
8,996
3,569
62
2,199
6,593
0
22,440
L
4,565
1,821
0
702
10,485
7,168
0
3,681
6,584
0
14,664
L
Izanami
poddin1432
Izanami
9,130
5,400
0
4,479
10,857
3,334
953
2,904
7,782
0
29,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,303
Gold Earned
28,025
105
Minions Killed
93
0
Camps Cleared
0
608,840
Distance Traveled
735,524
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,387
645
21
2
0
255,989
0
W
Agni
9,854
758
45
3
0
225,818
1
L
Ymir
8,098
623
34
3
0
190,611
3
W
Fenrir
9,784
753
27
2
0
253,717
0
L
Set
7,698
592
24
2
0
206,062
0
L
Izanami
8,507
654
47
4
0
212,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role