Player Matchup

Khepri
Khepri
BaronOfTheSkies
Khepri
Level 29
God Stats
10W - 11L
1,497 SR
Queue Stats
27W - 45L
1,177 Elo+
Party 1
Neith
Neith
Nate0ateable
Neith
Level 86
God Stats
3W - 0L
1,158 SR
Queue Stats
16W - 12L
1,441 Elo+
Solo
Tiamat
Tiamat
XelaKnight
Tiamat
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 59L
1,438 Elo+
Party 1
Team Averages
Level 66
1,385 SR
1,352 Elo+

VS

Team Averages
Level 51
1,405 SR
1,394 Elo+
Anhur
Anhur
TheHBIC
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Bellona
Bellona
TheMainLine
Bellona
Level 62
God Stats
1W - 3L
1,215 SR
Queue Stats
34W - 49L
1,397 Elo+
Party 2
Hades
Hades
YGNibblerz
Hades
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 11
9,724
695
3,659
9,557
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
9 / 3 / 6
10,750
768
13,840
8,660
3,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
XelaKnight
Tiamat
14
6 / 1 / 9
10,564
755
14,483
9,804
6,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
TheHBIC
Anhur
11
0 / 4 / 4
8,167
583
2,182
8,608
2,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
TheMainLine
Bellona
12
4 / 3 / 3
9,517
680
8,966
15,725
13,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
11
3 / 8 / 2
8,751
625
10,760
15,150
10,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
7
7
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
3
11
1.83
W
9
3
6
4
L
Anhur
TheHBIC
Anhur
0
4
4
0.5
L
Bellona
TheMainLine
Bellona
4
3
3
1.83
W
Tiamat
XelaKnight
Tiamat
6
1
9
10.5
L
Hades
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,982
Damage
21,908
28,021
Taken
39,483
17,891
Mitigated
26,953
13,439
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,659
47
1,245
3,123
9,557
7,883
328
3,756
5,801
19,585
0
W
13,840
5,788
0
3,244
8,660
3,495
1,458
2,529
6,131
0
48,287
L
Anhur
TheHBIC
Anhur
2,182
493
0
1,109
8,608
2,927
0
3,425
5,001
0
17,636
L
Bellona
TheMainLine
Bellona
8,966
2,651
0
3,059
15,725
13,415
0
7,170
8,046
0
41,014
W
Tiamat
XelaKnight
Tiamat
14,483
4,214
563
5,264
9,804
6,513
1,043
4,491
5,313
33,955
0
L
Hades
10,760
832
322
2,895
15,150
10,611
0
6,556
8,271
31,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,038
Gold Earned
26,435
129
Minions Killed
128
0
Camps Cleared
0
728,900
Distance Traveled
675,815
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,724
695
32
2
0
256,190
3
W
Neith
10,750
768
55
4
0
229,566
5
L
Anhur
8,167
583
36
3
0
206,353
0
L
Bellona
9,517
680
51
4
0
263,479
3
W
Tiamat
10,564
755
42
3
0
243,144
2
L
Hades
8,751
625
41
3
0
205,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role