Player Matchup

Ymir
Ymir
FluxSol
Ymir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 153L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
ItsPerspctiv
Ah Puch
Level 28
God Stats
0W - 2L
1,502 SR
Queue Stats
90W - 108L
1,540 Elo+
Party 1
Thor
Thor
WildChild420976
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 49
1,501 SR
1,525 Elo+

VS

Team Averages
Level 36
1,564 SR
1,455 Elo+
Chang'e
Chang'e
DanJonesLid
Chang'e
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 29L
1,503 Elo+
Party 2
Izanami
Izanami
SquidsInsanity
Izanami
Level 69
God Stats
13W - 12L
1,507 SR
Queue Stats
63W - 85L
1,363 Elo+
Solo
Chaac
Chaac
WallyWest279
Chaac
Level 25
God Stats
8W - 8L
1,686 SR
Queue Stats
28W - 29L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FluxSol
Ymir
11
1 / 4 / 2
7,360
736
5,695
8,656
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
ItsPerspctiv
Ah Puch
10
3 / 4 / 1
7,385
739
7,033
8,450
3,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
5,679
568
630
3,564
1,045

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DanJonesLid
Chang'e
12
6 / 1 / 6
8,496
850
6,183
5,835
2,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 2 / 7
7,417
742
4,271
5,417
2,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 1 / 8
7,928
793
6,027
9,233
6,431
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
12
12
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DanJonesLid
Chang'e
6
1
6
9
L
Ymir
FluxSol
Ymir
1
4
2
0.5
L
Ah Puch
ItsPerspctiv
Ah Puch
3
4
1
0.88
W
2
2
7
2.75
W
4
1
8
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,358
Damage
16,481
20,670
Taken
20,485
9,833
Mitigated
11,002
3,441
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DanJonesLid
Chang'e
6,183
942
2,142
2,950
5,835
2,017
96
3,822
2,013
27,512
0
L
Ymir
FluxSol
Ymir
5,695
1,277
184
1,424
8,656
5,429
0
1,930
6,315
25,232
0
L
Ah Puch
ItsPerspctiv
Ah Puch
7,033
1,028
0
1,833
8,450
3,359
0
3,123
5,227
20,957
0
W
4,271
3,031
0
285
5,417
2,554
830
3,435
1,982
0
28,514
W
6,027
998
245
1,949
9,233
6,431
0
5,527
3,706
0
18,384
L
630
140
0
0
3,564
1,045
0
1,242
2,222
0
3,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,424
Gold Earned
23,841
77
Minions Killed
144
0
Camps Cleared
0
387,652
Distance Traveled
564,682
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,496
850
52
5
0
183,635
1
L
Ymir
7,360
736
40
4
0
169,160
1
L
Ah Puch
7,385
739
27
3
0
164,214
0
W
Izanami
7,417
742
70
7
0
175,708
6
W
Chaac
7,928
793
22
2
0
205,339
0
L
Thor
5,679
568
10
1
0
54,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role