Player Matchup

Tiamat
Tiamat
Harrow41
Tiamat
Level 108
God Stats
6W - 14L
1,416 SR
Queue Stats
176W - 186L
1,458 Elo+
Party 3
Loki
Loki
LordKiro711
Loki
Level 107
God Stats
19W - 20L
1,226 SR
Queue Stats
158W - 163L
1,456 Elo+
Party 3
Athena
Athena
Reaper151_TTV
Athena
Level 87
God Stats
2W - 2L
1,381 SR
Queue Stats
75W - 68L
1,485 Elo+
Party 2
Erlang Shen
Erlang Shen
TheDrunkenOnez
Erlang Shen
Level 106
God Stats
6W - 0L
1,786 SR
Queue Stats
204W - 207L
1,488 Elo+
Party 2
Sol
Sol
xXMalrboroRedXx
Sol
Level 106
God Stats
5W - 11L
1,525 SR
Queue Stats
106W - 110L
1,553 Elo+
Solo
Team Averages
Level 103
1,467 SR
1,488 Elo+

VS

Team Averages
Level 99
1,434 SR
1,477 Elo+
Neith
Neith
Azuraeus
Neith
Level 108
God Stats
22W - 20L
1,565 SR
Queue Stats
181W - 172L
1,431 Elo+
Party 1
Mulan
Mulan
Berserkerlz
Mulan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,537 Elo+
Solo
Athena
Athena
ItsPsych0
Athena
Level 129
God Stats
32W - 43L
1,381 SR
Queue Stats
237W - 233L
1,422 Elo+
Party 1
Tiamat
Tiamat
Protopus
Tiamat
Level 106
God Stats
11W - 14L
1,439 SR
Queue Stats
172W - 150L
1,509 Elo+
Party 1
Arachne
Arachne
geminimnida
Arachne
Level 89
God Stats
0W - 2L
1,283 SR
Queue Stats
403W - 424L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Harrow41
Tiamat
15
5 / 3 / 5
9,689
538
12,934
9,366
7,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 8
8,920
496
6,496
10,937
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 3 / 13
9,635
535
7,552
15,153
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
TheDrunkenOnez
Erlang Shen
16
7 / 3 / 3
9,970
554
13,810
15,509
9,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 2 / 3
9,130
507
9,204
15,429
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azuraeus
Neith
14
1 / 6 / 1
8,279
460
8,101
11,661
3,778
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 7 / 3
8,153
453
7,706
15,412
11,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
ItsPsych0
Athena
14
7 / 3 / 3
9,183
510
13,907
13,192
10,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Protopus
Tiamat
15
2 / 5 / 4
9,063
504
9,119
14,333
7,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
geminimnida
Arachne
12
1 / 4 / 5
7,556
420
2,712
12,869
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
24
Kills
13
13
Deaths
25
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
Azuraeus
Neith
1
6
1
0.25
L
2
7
3
0.5
W
Tiamat
Harrow41
Tiamat
5
3
5
2.5
L
Athena
ItsPsych0
Athena
7
3
3
2.83
W
2
2
8
3
L
Tiamat
Protopus
Tiamat
2
5
4
0.8
W
5
3
13
3.83
W
Erlang Shen
TheDrunkenOnez
Erlang Shen
7
3
3
2.83
L
Arachne
geminimnida
Arachne
1
4
5
0.88
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,996
Damage
41,545
66,394
Taken
67,467
38,534
Mitigated
37,140
30,428
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Azuraeus
Neith
8,101
4,180
0
3,432
11,661
3,778
476
6,845
4,740
0
63,964
L
7,706
1,989
238
3,369
15,412
11,377
0
2,688
12,660
0
39,922
W
Tiamat
Harrow41
Tiamat
12,934
826
0
3,956
9,366
7,028
316
5,399
3,967
52,305
0
L
Athena
ItsPsych0
Athena
13,907
2,611
849
1,786
13,192
10,168
223
6,288
6,819
36,081
1,863
W
6,496
936
0
3,209
10,937
3,888
0
4,302
6,635
0
53,847
L
Tiamat
Protopus
Tiamat
9,119
1,608
0
3,266
14,333
7,396
208
10,572
3,111
56,223
0
W
7,552
1,824
0
3,644
15,153
13,397
235
5,483
9,645
26,912
0
W
Erlang Shen
TheDrunkenOnez
Erlang Shen
13,810
8,457
0
8,635
15,509
9,815
1,112
3,626
11,423
46
57,427
L
Arachne
geminimnida
Arachne
2,712
1,806
0
2,997
12,869
4,421
370
2,428
10,401
0
18,838
W
9,204
2,924
0
10,984
15,429
4,406
1,555
3,928
11,501
58,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,344
Gold Earned
42,234
478
Minions Killed
379
0
Camps Cleared
0
1,612,983
Distance Traveled
1,474,675
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,279
460
99
6
0
260,482
0
L
Mulan
8,153
453
65
4
0
271,171
0
W
Tiamat
9,689
538
107
6
0
328,794
0
L
Athena
9,183
510
54
3
0
373,981
0
W
Loki
8,920
496
99
6
0
381,678
0
L
Tiamat
9,063
504
120
7
0
299,720
3
W
Athena
9,635
535
40
2
0
349,807
1
W
Erlang Shen
9,970
554
127
7
0
328,074
4
L
Arachne
7,556
420
41
2
0
269,321
0
W
Sol
9,130
507
105
6
0
224,630
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role