Player Matchup

Raijin
Raijin
OG Gator7068
Raijin
Level 21
God Stats
0W - 1L
1,350 SR
Queue Stats
8W - 13L
1,262 Elo+
Solo
Tiamat
Tiamat
Pheonix9719
Tiamat
Level 15
God Stats
23W - 23L
1,410 SR
Queue Stats
95W - 90L
1,500 Elo+
Solo
Olorun
Olorun
lakkopip1
Olorun
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
131W - 141L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
lammelaar1
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,152 Elo+
Party 2
Sol
Sol
spadehellrain
Sol
Level 17
God Stats
1W - 4L
1,420 SR
Queue Stats
4W - 10L
1,305 Elo+
Solo
Team Averages
Level 14
1,436 SR
1,339 Elo+

VS

Team Averages
Level 20
1,556 SR
1,404 Elo+
Ra
Ra
Buzzop
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,221 Elo+
Party 1
Chang'e
Chang'e
GhostFox232
Chang'e
Level 26
God Stats
22W - 18L
1,501 SR
Queue Stats
123W - 97L
1,473 Elo+
Solo
Arachne
Arachne
QuickTrikster
Arachne
Level 29
God Stats
20W - 4L
1,826 SR
Queue Stats
211W - 217L
1,497 Elo+
Solo
Sylvanus
Sylvanus
johnisblack
Sylvanus
Level 30
God Stats
11W - 8L
1,662 SR
Queue Stats
64W - 91L
1,422 Elo+
Solo
Mulan
Mulan
thedannas
Mulan
Level 12
God Stats
1W - 1L
1,292 SR
Queue Stats
18W - 21L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
3 / 12 / 1
8,823
441
16,788
18,446
7,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
13
0 / 13 / 1
7,980
399
11,208
17,874
9,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
lakkopip1
Olorun
13
3 / 4 / 2
8,523
426
7,177
10,958
3,869
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
lammelaar1
Cthulhu
13
1 / 6 / 2
8,103
405
6,523
18,270
10,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
5,260
263
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 3 / 6
8,586
429
3,019
10,116
4,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
GhostFox232
Chang'e
18
13 / 0 / 4
12,219
611
12,751
15,381
7,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
18
19 / 2 / 3
12,804
640
15,501
16,814
8,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
johnisblack
Sylvanus
16
1 / 2 / 13
10,401
520
10,464
18,827
12,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
thedannas
Mulan
16
1 / 0 / 7
10,009
500
4,186
11,682
7,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
7
Kills
34
35
Deaths
7
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ra
0
3
6
1
W
Chang'e
GhostFox232
Chang'e
13
0
4
15
L
Raijin
3
12
1
0.29
L
Tiamat
0
13
1
0.04
W
Arachne
19
2
3
10.25
W
Sylvanus
johnisblack
Sylvanus
1
2
13
3.75
L
Olorun
lakkopip1
Olorun
3
4
2
1
L
Cthulhu
lammelaar1
Cthulhu
1
6
2
0.33
L
0
0
0
0
W
Mulan
thedannas
Mulan
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,696
Damage
45,921
65,548
Taken
72,820
31,513
Mitigated
39,929
7,367
Healing
36,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
3,019
572
546
1,129
10,116
4,366
1,283
5,916
4,200
23,744
0
W
Chang'e
GhostFox232
Chang'e
12,751
1,718
3,594
9,445
15,381
7,037
7,077
13,186
2,195
66,512
0
L
Raijin
16,788
2,329
234
1,707
18,446
7,815
114
10,394
8,052
48,422
0
L
Tiamat
11,208
1,092
0
1,762
17,874
9,667
0
7,277
10,597
46,763
0
W
Arachne
15,501
11,054
0
4,828
16,814
8,078
3,201
5,030
11,784
0
91,015
W
Sylvanus
johnisblack
Sylvanus
10,464
3,251
4,156
9,326
18,827
12,825
1,520
14,661
4,166
44,910
0
L
Olorun
lakkopip1
Olorun
7,177
3,003
353
3,059
10,958
3,869
0
4,269
6,689
37,896
0
L
Cthulhu
lammelaar1
Cthulhu
6,523
363
0
252
18,270
10,162
24
4,294
13,976
38,439
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
thedannas
Mulan
4,186
660
0
3,100
11,682
7,623
858
2,903
8,779
0
62,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,689
Gold Earned
54,019
282
Minions Killed
493
0
Camps Cleared
0
1,230,821
Distance Traveled
1,718,328
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,586
429
51
3
0
314,436
1
W
Chang'e
12,219
611
125
6
0
310,016
0
L
Raijin
8,823
441
70
4
0
241,559
0
L
Tiamat
7,980
399
75
4
0
321,159
0
W
Arachne
12,804
640
145
7
0
417,484
0
W
Sylvanus
10,401
520
71
4
0
299,876
6
L
Olorun
8,523
426
68
3
0
270,076
0
L
Cthulhu
8,103
405
69
3
0
398,027
0
L
Sol
5,260
263
0
0
0
0
0
W
Mulan
10,009
500
101
5
0
376,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role