Player Matchup

Thor
Thor
Miraclē
Thor
Level 157
God Stats
5W - 2L
1,500 SR
Queue Stats
69W - 70L
1,314 Elo+
Party 1
Baron Samedi
Baron Samedi
crishadow17
Baron Samedi
Level 153
God Stats
4W - 2L
1,500 SR
Queue Stats
77W - 90L
1,417 Elo+
Party 1
Susano
Susano
lolicon8982
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,343 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,358 Elo+

VS

Team Averages
Level 75
1,620 SR
1,612 Elo+
Baron Samedi
Baron Samedi
Eclay
Baron Samedi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,731 Elo+
Party 2
Cupid
Cupid
X2maynstreemX
Cupid
Level 80
God Stats
1W - 1L
1,787 SR
Queue Stats
2W - 5L
1,478 Elo+
Party 2
Ymir
Ymir
aviddavid
Ymir
Level 39
God Stats
3W - 3L
1,574 SR
Queue Stats
4W - 5L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
8 / 2 / 11
11,575
827
12,640
9,553
7,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
crishadow17
Baron Samedi
16
10 / 1 / 12
11,440
817
14,827
9,111
5,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
13
5 / 3 / 16
10,292
735
9,378
10,384
4,343
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eclay
Baron Samedi
12
2 / 7 / 3
9,225
659
9,398
12,763
5,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 7 / 3
9,693
692
3,171
11,258
3,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
11
1 / 9 / 2
8,270
591
6,065
18,026
10,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
23
Kills
5
6
Deaths
23
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Eclay
Baron Samedi
2
7
3
0.5
W
Thor
8
2
11
6.75
L
2
7
3
0.5
L
Ymir
1
9
2
0.22
W
Baron Samedi
crishadow17
Baron Samedi
10
1
12
16
W
Susano
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,845
Damage
18,634
29,048
Taken
42,047
17,052
Mitigated
19,321
7,443
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Eclay
Baron Samedi
9,398
651
1,669
2,575
12,763
5,205
0
4,039
8,557
33,172
0
W
Thor
12,640
3,293
1,014
2,578
9,553
7,020
1,991
4,437
5,116
0
42,723
L
3,171
1,708
76
1,043
11,258
3,291
0
2,671
8,387
0
23,686
L
Ymir
6,065
1,399
0
462
18,026
10,825
0
7,332
10,210
31,891
0
W
Baron Samedi
crishadow17
Baron Samedi
14,827
1,615
716
3,135
9,111
5,689
688
6,166
2,945
61,280
0
W
Susano
9,378
2,242
0
0
10,384
4,343
0
4,990
5,394
0
27,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,307
Gold Earned
27,188
163
Minions Killed
129
0
Camps Cleared
0
769,324
Distance Traveled
651,565
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,225
659
50
4
0
223,909
6
W
Thor
11,575
827
45
3
0
258,074
3
L
Cupid
9,693
692
46
3
0
219,582
2
L
Ymir
8,270
591
33
2
0
208,074
1
W
Baron Samedi
11,440
817
91
7
0
250,010
3
W
Susano
10,292
735
27
2
0
261,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role