Player Matchup

Neith
Neith
JusThtShark
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,566 Elo+
Party 2
Vamana
Vamana
MotherFigureTM
Vamana
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,621 Elo+
Party 2
Anubis
Anubis
SmeatLovers
Anubis
Level 65
God Stats
5W - 5L
1,748 SR
Queue Stats
207W - 205L
1,507 Elo+
Solo
Team Averages
Level 61
1,583 SR
1,565 Elo+

VS

Team Averages
Level 129
1,508 SR
1,499 Elo+
Chaac
Chaac
ImGoinHome
Chaac
Level 100
God Stats
11W - 22L
1,491 SR
Queue Stats
90W - 93L
1,494 Elo+
Party 1
Arachne
Arachne
Movin
Arachne
Level 139
God Stats
4W - 4L
1,705 SR
Queue Stats
276W - 208L
1,506 Elo+
Party 1
Tiamat
Tiamat
Tsnipes1080
Tiamat
Level 147
God Stats
32W - 32L
1,327 SR
Queue Stats
703W - 629L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 7
8,255
635
4,678
4,383
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 0 / 3
9,014
693
5,008
7,534
5,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
12
3 / 1 / 2
8,482
652
5,424
6,293
2,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 3 / 0
7,276
560
5,201
10,016
6,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Movin
Arachne
7
0 / 1 / 0
6,755
520
2,619
3,606
1,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
12
1 / 3 / 0
7,864
605
4,930
5,910
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
7
Kills
1
1
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
3
0
0
W
0
0
7
3.5
W
4
0
3
5.5
L
Arachne
Movin
Arachne
0
1
0
0
W
Anubis
3
1
2
4
L
Tiamat
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,110
Damage
12,750
18,210
Taken
19,532
9,320
Mitigated
11,588
8,602
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
5,201
667
0
2,265
10,016
6,338
0
2,716
7,175
0
27,046
W
4,678
1,355
420
2,064
4,383
1,491
554
807
3,420
0
29,412
W
5,008
1,003
465
2,837
7,534
5,296
599
1,211
6,155
0
29,939
L
Arachne
Movin
Arachne
2,619
2,487
0
586
3,606
1,413
0
1,028
2,468
0
5,039
W
Anubis
5,424
138
0
2,816
6,293
2,533
0
2,460
3,661
38,937
0
L
Tiamat
4,930
230
0
984
5,910
3,837
0
1,740
4,070
28,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,751
Gold Earned
21,895
175
Minions Killed
133
0
Camps Cleared
0
673,811
Distance Traveled
608,103
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,276
560
43
3
0
231,835
2
W
Neith
8,255
635
56
4
0
233,563
4
W
Vamana
9,014
693
49
4
0
260,331
3
L
Arachne
6,755
520
9
1
0
171,810
1
W
Anubis
8,482
652
70
5
0
179,917
1
L
Tiamat
7,864
605
81
6
0
204,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role