Player Matchup

Ymir
Ymir
DoinkyBoinky
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,693 Elo+
Party 1
Ratatoskr
Ratatoskr
DominoGhost
Ratatoskr
Level 41
God Stats
17W - 11L
1,500 SR
Queue Stats
34W - 32L
1,716 Elo+
Solo
Artemis
Artemis
Gharbin-
Artemis
Level 160
God Stats
0W - 3L
1,396 SR
Queue Stats
75W - 54L
1,326 Elo+
Party 1
Erlang Shen
Erlang Shen
GroundFAC
Erlang Shen
Level 139
God Stats
0W - 1L
1,860 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
iEatcho
Tiamat
Level 47
God Stats
4W - 4L
1,765 SR
Queue Stats
213W - 143L
1,812 Elo+
Solo
Team Averages
Level 83
1,604 SR
1,609 Elo+

VS

Team Averages
Level 90
1,544 SR
1,752 Elo+
Fafnir
Fafnir
CℓashMain
Fafnir
Level 48
God Stats
7W - 4L
1,500 SR
Queue Stats
590W - 176L
2,098 Elo+
Party 2
Chaac
Chaac
Steely21
Chaac
Level 66
God Stats
4W - 6L
1,577 SR
Queue Stats
96W - 86L
1,599 Elo+
Party 3
Medusa
Medusa
Wuℓff
Medusa
Level 146
God Stats
11W - 6L
1,500 SR
Queue Stats
1,299W - 458L
1,910 Elo+
Party 2
Tiamat
Tiamat
YoooDuude
Tiamat
Level 28
God Stats
3W - 3L
1,201 SR
Queue Stats
8W - 6L
1,293 Elo+
Party 3
Janus
Janus
ziplokk
Janus
Level 160
God Stats
91W - 45L
1,940 SR
Queue Stats
275W - 125L
1,860 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
8,778
675
7,804
16,096
17,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
DominoGhost
Ratatoskr
14
2 / 8 / 1
8,598
661
5,895
13,101
4,959
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Gharbin-
Artemis
16
3 / 5 / 4
9,648
742
9,668
13,034
5,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
GroundFAC
Erlang Shen
14
1 / 6 / 5
8,152
627
4,413
16,819
10,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
iEatcho
Tiamat
15
0 / 5 / 4
8,207
631
10,751
13,970
8,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 0 / 19
9,991
769
9,207
10,418
7,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Steely21
Chaac
16
4 / 2 / 15
10,478
806
7,331
11,478
12,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Wuℓff
Medusa
19
10 / 1 / 12
11,983
922
21,554
13,517
5,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
YoooDuude
Tiamat
15
2 / 5 / 15
9,522
732
9,304
10,129
8,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
ziplokk
Janus
18
9 / 1 / 10
12,099
931
18,010
8,916
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
98
9
Kills
27
27
Deaths
9
17
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
0
19
11.5
L
3
3
3
1.5
L
Ratatoskr
DominoGhost
Ratatoskr
2
8
1
0.31
L
Artemis
Gharbin-
Artemis
3
5
4
1
L
Erlang Shen
GroundFAC
Erlang Shen
1
6
5
0.58
W
Chaac
Steely21
Chaac
4
2
15
5.75
W
Medusa
Wuℓff
Medusa
10
1
12
16
W
Tiamat
YoooDuude
Tiamat
2
5
15
1.9
L
Tiamat
iEatcho
Tiamat
0
5
4
0.4
W
Janus
ziplokk
Janus
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,531
Damage
65,406
73,020
Taken
54,458
47,385
Mitigated
37,495
12,611
Healing
15,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
9,207
2,201
1,010
3,469
10,418
7,947
287
2,953
5,581
15,805
0
L
7,804
981
0
2,256
16,096
17,298
1
7,602
7,936
20,397
0
L
Ratatoskr
DominoGhost
Ratatoskr
5,895
1,570
0
50
13,101
4,959
0
4,741
8,030
0
19,445
L
Artemis
Gharbin-
Artemis
9,668
4,975
0
4,220
13,034
5,677
0
5,952
6,783
0
38,159
L
Erlang Shen
GroundFAC
Erlang Shen
4,413
1,411
0
3,861
16,819
10,870
0
8,796
7,656
0
14,945
W
Chaac
Steely21
Chaac
7,331
2,484
0
3,959
11,478
12,090
628
4,359
6,864
0
26,003
W
Medusa
Wuℓff
Medusa
21,554
11,704
0
3,787
13,517
5,969
1,062
4,175
8,440
0
52,847
W
Tiamat
YoooDuude
Tiamat
9,304
518
0
1,016
10,129
8,140
457
3,949
6,029
25,470
0
L
Tiamat
iEatcho
Tiamat
10,751
809
0
2,224
13,970
8,581
0
8,090
5,440
35,706
0
W
Janus
ziplokk
Janus
18,010
1,188
156
1,852
8,916
3,349
62
2,529
5,236
48,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,383
Gold Earned
54,073
268
Minions Killed
282
9
Camps Cleared
10
1,108,286
Distance Traveled
1,268,364
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,991
769
16
1
0
249,188
2
L
Ymir
8,778
675
46
4
2
211,800
1
L
Ratatoskr
8,598
661
39
3
3
240,016
2
L
Artemis
9,648
742
86
7
1
209,098
2
L
Erlang Shen
8,152
627
22
2
0
221,880
0
W
Chaac
10,478
806
57
4
1
241,450
5
W
Medusa
11,983
922
73
6
4
252,461
1
W
Tiamat
9,522
732
45
3
4
236,969
0
L
Tiamat
8,207
631
75
6
3
225,492
3
W
Janus
12,099
931
91
7
1
288,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role