Player Matchup

Skadi
Skadi
 
Skadi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Alukario
Set
Level 17
God Stats
0W - 1L
1,253 SR
Queue Stats
36W - 35L
1,381 Elo+
Solo
Hades
Hades
LC Joga
Hades
Level 3
God Stats
15W - 11L
1,500 SR
Queue Stats
28W - 24L
1,253 Elo+
Solo
Ymir
Ymir
PapelContact
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Hera
Hera
r2d285
Hera
Level 29
God Stats
21W - 28L
1,887 SR
Queue Stats
164W - 252L
1,485 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,424 Elo+

VS

Team Averages
Level 30
1,565 SR
1,479 Elo+
Tiamat
Tiamat
Gustavin_2111
Tiamat
Level 67
God Stats
8W - 10L
1,107 SR
Queue Stats
507W - 534L
1,480 Elo+
Party 2
Thanatos
Thanatos
MrBigode21
Thanatos
Level 18
God Stats
11W - 10L
1,703 SR
Queue Stats
105W - 104L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
manosbrod
Cthulhu
Level 16
God Stats
7W - 5L
1,824 SR
Queue Stats
74W - 70L
1,496 Elo+
Party 2
Izanami
Izanami
mulequelouco
Izanami
Level 29
God Stats
2W - 3L
1,658 SR
Queue Stats
145W - 142L
1,521 Elo+
Party 2
Osiris
Osiris
turtletamer223
Osiris
Level 18
God Stats
16W - 13L
1,533 SR
Queue Stats
164W - 204L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
2 / 8 / 1
6,222
389
6,030
10,403
2,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 5 / 1
6,593
412
4,368
14,835
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
LC Joga
Hades
8
0 / 4 / 2
5,798
362
3,134
10,043
4,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 6 / 3
6,098
381
4,230
12,776
6,589
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
r2d285
Hera
13
1 / 8 / 0
7,949
497
4,689
10,461
3,123
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 7
8,843
553
13,538
9,718
8,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
MrBigode21
Thanatos
13
3 / 1 / 10
8,136
509
6,610
8,719
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
manosbrod
Cthulhu
13
5 / 1 / 10
7,969
498
5,526
8,459
5,103
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
mulequelouco
Izanami
14
10 / 0 / 6
9,324
583
9,646
6,833
2,415
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 3 / 1
9,475
592
6,364
9,330
8,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
4
Kills
31
31
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
8
1
0.31
L
1
5
1
0.3
W
6
1
7
9.5
L
Hades
LC Joga
Hades
0
4
2
0.25
W
Thanatos
MrBigode21
Thanatos
3
1
10
8
L
0
6
3
0.25
W
Cthulhu
manosbrod
Cthulhu
5
1
10
10
W
Izanami
mulequelouco
Izanami
10
0
6
13
L
Hera
r2d285
Hera
1
8
0
0.13
W
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,451
Damage
41,684
58,518
Taken
43,059
22,690
Mitigated
27,229
10,533
Healing
18,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,030
2,662
0
1,386
10,403
2,843
0
3,977
6,426
0
19,374
L
4,368
1,947
73
5,981
14,835
5,444
0
3,387
11,448
0
32,992
W
13,538
1,535
0
2,288
9,718
8,183
795
1,828
7,890
52,250
0
L
Hades
LC Joga
Hades
3,134
408
48
1,627
10,043
4,691
0
5,088
4,955
14,072
0
W
Thanatos
MrBigode21
Thanatos
6,610
2,336
0
7,337
8,719
3,233
274
1,916
6,803
0
35,314
L
4,230
763
0
310
12,776
6,589
0
4,644
8,132
19,137
0
W
Cthulhu
manosbrod
Cthulhu
5,526
321
104
3,441
8,459
5,103
312
3,604
4,855
23,120
0
W
Izanami
mulequelouco
Izanami
9,646
6,271
0
3,638
6,833
2,415
782
1,336
5,497
0
50,573
L
Hera
r2d285
Hera
4,689
2,687
0
1,108
10,461
3,123
1,043
1,968
8,493
47,968
0
W
6,364
2,635
0
1,870
9,330
8,295
2,355
3,369
5,961
0
51,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,660
Gold Earned
43,747
251
Minions Killed
377
0
Camps Cleared
0
1,261,511
Distance Traveled
1,465,921
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,222
389
33
2
0
247,236
2
L
Set
6,593
412
58
4
0
267,124
3
W
Tiamat
8,843
553
90
6
0
303,486
3
L
Hades
5,798
362
27
2
0
227,096
1
W
Thanatos
8,136
509
52
3
0
309,147
0
L
Ymir
6,098
381
33
2
0
296,459
4
W
Cthulhu
7,969
498
32
2
0
301,215
2
W
Izanami
9,324
583
96
6
0
255,585
0
L
Hera
7,949
497
100
6
0
223,596
0
W
Osiris
9,475
592
107
7
0
296,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role