Player Matchup

Da Ji
Da Ji
KLEYTTON24CM
Da Ji
Level 18
God Stats
7W - 8L
1,500 SR
Queue Stats
83W - 100L
1,461 Elo+
Party 1
Ullr
Ullr
MakarovDragneel
Ullr
Level 29
God Stats
4W - 5L
1,389 SR
Queue Stats
11W - 10L
1,710 Elo+
Solo
Tiamat
Tiamat
PEDRIM24CM
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 93L
1,422 Elo+
Party 1
Amaterasu
Amaterasu
Pity137
Amaterasu
Level 16
God Stats
1W - 2L
1,549 SR
Queue Stats
26W - 19L
1,588 Elo+
Solo
Khepri
Khepri
QuejadinhaMax
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,676 Elo+
Solo
Team Averages
Level 17
1,488 SR
1,572 Elo+

VS

Team Averages
Level 20
1,583 SR
1,557 Elo+
Tsukuyomi
Tsukuyomi
Ex1it
Tsukuyomi
Level 26
God Stats
10W - 2L
1,763 SR
Queue Stats
84W - 95L
1,524 Elo+
Solo
Anubis
Anubis
Lihu22
Anubis
Level 16
God Stats
27W - 17L
1,654 SR
Queue Stats
347W - 358L
1,614 Elo+
Solo
Discordia
Discordia
PancracioOwO
Discordia
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Xeneeee
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,575 Elo+
Party 2
Apollo
Apollo
zokav
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
7,827
460
5,451
12,407
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 6 / 3
7,624
448
6,107
13,091
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
PEDRIM24CM
Tiamat
11
1 / 9 / 2
6,934
408
4,316
12,606
5,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Pity137
Amaterasu
3
0 / 2 / 0
4,947
291
700
2,527
370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

10
1 / 7 / 4
6,775
399
4,968
13,871
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ex1it
Tsukuyomi
16
5 / 3 / 9
10,031
590
8,393
11,889
5,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Lihu22
Anubis
18
10 / 0 / 7
11,363
668
15,038
11,654
6,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
PancracioOwO
Discordia
17
6 / 0 / 4
10,610
624
7,962
3,196
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Xeneeee
Cthulhu
13
3 / 2 / 7
8,935
526
6,562
8,754
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
zokav
Apollo
13
5 / 4 / 4
8,363
492
5,874
10,097
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
9
Kills
29
29
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ex1it
Tsukuyomi
5
3
9
3.17
L
4
5
2
1
W
Anubis
Lihu22
Anubis
10
0
7
13.5
L
3
6
3
0.75
L
Tiamat
PEDRIM24CM
Tiamat
1
9
2
0.22
W
Discordia
PancracioOwO
Discordia
6
0
4
8
L
Amaterasu
Pity137
Amaterasu
0
2
0
0
L
1
7
4
0.43
W
Cthulhu
Xeneeee
Cthulhu
3
2
7
3.25
W
Apollo
zokav
Apollo
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,542
Damage
43,829
54,502
Taken
45,590
21,101
Mitigated
23,788
7,691
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ex1it
Tsukuyomi
8,393
1,956
0
5,055
11,889
5,615
778
1,543
10,245
0
54,782
L
5,451
1,365
0
2,962
12,407
4,088
0
5,854
6,485
0
36,534
W
Anubis
Lihu22
Anubis
15,038
754
0
7,575
11,654
6,060
4,196
3,097
8,421
81,491
0
L
6,107
2,904
0
1,729
13,091
4,103
0
6,894
6,163
0
45,414
L
Tiamat
PEDRIM24CM
Tiamat
4,316
705
0
1,652
12,606
5,817
0
7,629
4,633
25,582
0
W
Discordia
PancracioOwO
Discordia
7,962
88
0
475
3,196
1,112
258
549
2,527
71,928
0
L
Amaterasu
Pity137
Amaterasu
700
197
0
834
2,527
370
0
1,033
1,494
0
5,724
L
4,968
836
0
514
13,871
6,723
0
7,636
6,165
15,469
0
W
Cthulhu
Xeneeee
Cthulhu
6,562
529
0
629
8,754
7,326
1,064
1,426
7,262
34,285
0
W
Apollo
zokav
Apollo
5,874
3,095
0
4,479
10,097
3,675
4,422
2,162
7,851
0
36,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,107
Gold Earned
49,302
243
Minions Killed
515
0
Camps Cleared
0
1,138,735
Distance Traveled
1,593,194
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,031
590
97
6
0
324,831
5
L
Da Ji
7,827
460
70
4
0
287,175
0
W
Anubis
11,363
668
152
9
0
276,801
0
L
Ullr
7,624
448
87
5
0
250,773
0
L
Tiamat
6,934
408
57
3
0
272,862
2
W
Discordia
10,610
624
145
9
0
351,428
10
L
Amaterasu
4,947
291
9
1
0
47,943
1
L
Khepri
6,775
399
20
1
0
279,982
2
W
Cthulhu
8,935
526
57
3
0
335,525
0
W
Apollo
8,363
492
64
4
0
304,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role