Player Matchup

Ares
Ares
Don_cangry
Ares
Level 8
God Stats
1W - 7L
1,217 SR
Queue Stats
60W - 96L
1,240 Elo+
Party 1
Olorun
Olorun
W-T-FU-K
Olorun
Level 19
God Stats
80W - 136L
1,312 SR
Queue Stats
153W - 259L
1,230 Elo+
Solo
Baron Samedi
Baron Samedi
father_boogaloo
Baron Samedi
Level 25
God Stats
45W - 33L
1,705 SR
Queue Stats
105W - 123L
1,311 Elo+
Solo
Thor
Thor
frann270
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 75L
1,315 Elo+
Party 1
Bellona
Bellona
iiSmook---
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,014 Elo+
Party 1
Team Averages
Level 16
1,447 SR
1,222 Elo+

VS

Team Averages
Level 14
1,402 SR
1,210 Elo+
Hachiman
Hachiman
Alphamax-_-
Hachiman
Level 26
God Stats
5W - 4L
1,334 SR
Queue Stats
70W - 101L
1,229 Elo+
Solo
Horus
Horus
CAIONICKINHOpro
Horus
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,029 Elo+
Solo
Loki
Loki
FFCharon
Loki
Level 7
God Stats
8W - 11L
1,200 SR
Queue Stats
13W - 14L
1,230 Elo+
Solo
Tiamat
Tiamat
Munjabre
Tiamat
Level 14
God Stats
11W - 12L
1,435 SR
Queue Stats
24W - 44L
1,207 Elo+
Solo
Cthulhu
Cthulhu
zackisgreat34
Cthulhu
Level 14
God Stats
28W - 11L
1,543 SR
Queue Stats
71W - 62L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 13
12,018
1,002
12,985
21,944
21,829
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
W-T-FU-K
Olorun
18
2 / 9 / 10
11,203
934
8,430
23,738
10,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
father_boogaloo
Baron Samedi
18
6 / 5 / 13
12,573
1,048
14,552
15,484
7,454
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
18
5 / 8 / 11
11,734
978
10,272
20,023
9,342
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
iiSmook---
Bellona
17
4 / 12 / 10
11,467
956
9,474
24,027
15,116
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alphamax-_-
Hachiman
20
4 / 4 / 23
12,830
1,069
15,495
8,458
4,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
0 / 6 / 19
11,390
949
1,171
16,614
8,500
Loki
20
27 / 3 / 9
17,866
1,489
45,337
10,004
4,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Munjabre
Tiamat
20
5 / 1 / 19
12,946
1,079
13,551
7,650
7,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
19
4 / 7 / 21
12,608
1,051
21,254
20,759
27,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
131
21
Kills
40
40
Deaths
21
57
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Alphamax-_-
Hachiman
4
4
23
3.88
W
0
6
19
1.58
L
4
6
13
1.75
W
Loki
27
3
9
10.5
W
Tiamat
Munjabre
Tiamat
5
1
19
14.5
L
Olorun
W-T-FU-K
Olorun
2
9
10
0.78
L
Baron Samedi
father_boogaloo
Baron Samedi
6
5
13
2.5
L
Thor
5
8
11
1.31
L
Bellona
iiSmook---
Bellona
4
12
10
0.75
W
Cthulhu
4
7
21
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,713
Damage
96,808
105,216
Taken
63,485
64,016
Mitigated
52,216
12,369
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Alphamax-_-
Hachiman
15,495
10,267
0
490
8,458
4,721
0
4,587
3,871
0
34,420
W
1,171
995
776
1,613
16,614
8,500
0
9,358
7,256
0
11,786
L
12,985
1,493
0
52
21,944
21,829
0
5,826
15,993
26,261
0
W
Loki
45,337
34,088
0
708
10,004
4,345
0
5,908
4,096
0
65,038
W
Tiamat
Munjabre
Tiamat
13,551
2,384
162
1,515
7,650
7,463
0
4,266
3,384
24,028
0
L
Olorun
W-T-FU-K
Olorun
8,430
4,363
740
4,592
23,738
10,275
0
8,476
15,037
32,702
0
L
Baron Samedi
father_boogaloo
Baron Samedi
14,552
1,097
2,698
2,784
15,484
7,454
0
5,381
9,903
29,634
0
L
Thor
10,272
3,863
0
663
20,023
9,342
0
7,417
12,481
0
26,196
L
Bellona
iiSmook---
Bellona
9,474
4,334
0
840
24,027
15,116
0
6,905
16,997
0
16,165
W
Cthulhu
21,254
2,065
656
1,769
20,759
27,187
0
11,848
8,911
40,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,995
Gold Earned
67,640
146
Minions Killed
180
4
Camps Cleared
4
969,264
Distance Traveled
973,561
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,830
1,069
32
3
3
165,908
2
W
Horus
11,390
949
23
2
0
180,958
1
L
Ares
12,018
1,002
22
2
0
173,740
1
W
Loki
17,866
1,489
52
4
0
254,883
0
W
Tiamat
12,946
1,079
31
3
0
183,770
0
L
Olorun
11,203
934
47
4
1
178,063
0
L
Baron Samedi
12,573
1,048
43
4
1
200,164
0
L
Thor
11,734
978
29
2
2
199,890
0
L
Bellona
11,467
956
5
0
0
217,407
5
W
Cthulhu
12,608
1,051
42
4
1
188,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role