Player Matchup

Cupid
Cupid
Bayal
Cupid
Level 105
God Stats
1W - 3L
1,330 SR
Queue Stats
195W - 203L
1,541 Elo+
Party 2
Sun Wukong
Sun Wukong
CalROAR
Sun Wukong
Level 87
God Stats
1W - 5L
1,279 SR
Queue Stats
180W - 153L
1,543 Elo+
Solo
Ymir
Ymir
JohnCrux
Ymir
Level 81
God Stats
21W - 25L
1,365 SR
Queue Stats
559W - 555L
1,556 Elo+
Party 2
Tiamat
Tiamat
elasendeinte
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
señorhero
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 104
1,395 SR
1,528 Elo+

VS

Team Averages
Level 102
1,403 SR
1,547 Elo+
Tiamat
Tiamat
Lambdaapproves
Tiamat
Level 62
God Stats
0W - 8L
1,169 SR
Queue Stats
195W - 211L
1,539 Elo+
Party 1
Nike
Nike
LuckyPack7812
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Paradøxical
Ares
Level 112
God Stats
1W - 2L
1,309 SR
Queue Stats
127W - 136L
1,568 Elo+
Solo
Danzaburou
Danzaburou
TheFrostedFox
Danzaburou
Level 148
God Stats
19W - 16L
1,532 SR
Queue Stats
133W - 122L
1,606 Elo+
Solo
Loki
Loki
alejandro12149
Loki
Level 60
God Stats
4W - 3L
1,507 SR
Queue Stats
201W - 211L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bayal
Cupid
15
2 / 3 / 9
8,737
546
11,500
11,165
4,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
CalROAR
Sun Wukong
13
1 / 3 / 1
7,894
493
4,458
11,932
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
14
10 / 3 / 10
9,707
607
12,743
15,923
13,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
14
7 / 3 / 5
9,003
563
13,248
8,410
7,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
señorhero
Fenrir
14
4 / 3 / 6
8,317
520
6,315
10,003
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
7,960
498
7,867
9,847
6,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 1
9,047
565
9,837
13,696
6,163
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 5 / 4
8,339
521
6,118
16,804
10,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
TheFrostedFox
Danzaburou
14
6 / 6 / 0
9,706
607
7,575
13,726
5,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 3
7,366
460
5,371
12,488
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
24
Kills
15
15
Deaths
24
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
Bayal
Cupid
2
3
9
2.17
W
Sun Wukong
CalROAR
Sun Wukong
1
3
1
0.5
W
Ymir
10
3
10
5
L
3
6
3
0.75
L
2
2
1
1.25
L
3
5
4
1
L
Danzaburou
TheFrostedFox
Danzaburou
6
6
0
1
L
1
5
3
0.5
W
Tiamat
7
3
5
3.17
W
Fenrir
señorhero
Fenrir
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,264
Damage
36,768
57,433
Taken
66,561
36,039
Mitigated
32,249
18,435
Healing
17,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Bayal
Cupid
11,500
5,474
245
4,402
11,165
4,137
665
1,464
9,701
0
67,149
W
Sun Wukong
CalROAR
Sun Wukong
4,458
619
0
5,375
11,932
6,941
60
0
11,932
0
48,199
W
Ymir
12,743
2,415
0
4,152
15,923
13,139
307
5,528
10,100
35,788
0
L
7,867
1,298
0
2,631
9,847
6,215
119
7,659
2,188
38,604
0
L
9,837
1,565
0
4,810
13,696
6,163
105
2,019
11,202
0
63,167
L
6,118
616
0
2,186
16,804
10,600
0
7,207
9,597
15,746
0
L
Danzaburou
TheFrostedFox
Danzaburou
7,575
3,342
0
4,226
13,726
5,108
995
3,997
9,729
0
60,446
L
5,371
1,007
0
4,064
12,488
4,163
0
5,109
7,379
0
39,262
W
Tiamat
13,248
2,095
0
1,617
8,410
7,098
612
4,887
3,321
48,572
0
W
Fenrir
señorhero
Fenrir
6,315
1,398
0
2,644
10,003
4,724
0
1,515
8,394
0
37,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,658
Gold Earned
42,418
398
Minions Killed
436
0
Camps Cleared
0
1,502,172
Distance Traveled
1,362,548
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,737
546
102
6
0
279,931
3
W
Sun Wukong
7,894
493
93
6
0
313,263
7
W
Ymir
9,707
607
38
2
0
318,948
2
L
Tiamat
7,960
498
101
6
0
238,625
1
L
Nike
9,047
565
131
8
0
275,057
4
L
Ares
8,339
521
19
1
0
303,157
5
L
Danzaburou
9,706
607
107
7
0
260,259
7
L
Loki
7,366
460
78
5
0
285,450
3
W
Tiamat
9,003
563
101
6
0
288,860
3
W
Fenrir
8,317
520
64
4
0
301,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role