Player Matchup

Erlang Shen
Erlang Shen
GeneralBoss2
Erlang Shen
Level 84
God Stats
9W - 13L
1,523 SR
Queue Stats
183W - 184L
1,420 Elo+
Party 3
Cerberus
Cerberus
NJ FarIowa327
Cerberus
Level 46
God Stats
10W - 9L
1,698 SR
Queue Stats
117W - 145L
1,667 Elo+
Solo
Ullr
Ullr
Vanhartelol
Ullr
Level 67
God Stats
3W - 5L
1,507 SR
Queue Stats
336W - 348L
1,448 Elo+
Party 1
Tiamat
Tiamat
Wpit23_SP
Tiamat
Level 24
God Stats
3W - 2L
1,773 SR
Queue Stats
97W - 114L
1,465 Elo+
Party 3
Neith
Neith
dyangelo_ajax
Neith
Level 49
God Stats
32W - 39L
1,511 SR
Queue Stats
164W - 176L
1,459 Elo+
Party 1
Team Averages
Level 54
1,602 SR
1,492 Elo+

VS

Team Averages
Level 60
1,420 SR
1,422 Elo+
Tiamat
Tiamat
DrAgOn-KoMbAt
Tiamat
Level 65
God Stats
6W - 9L
1,431 SR
Queue Stats
161W - 191L
1,381 Elo+
Party 2
Heimdallr
Heimdallr
JBeau423
Heimdallr
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 35L
1,520 Elo+
Party 2
Anhur
Anhur
MannSixx
Anhur
Level 39
God Stats
0W - 2L
1,292 SR
Queue Stats
44W - 60L
1,429 Elo+
Solo
Sobek
Sobek
SolitaryLifeline
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 204L
1,340 Elo+
Party 2
Bellona
Bellona
undeadlantern64
Bellona
Level 41
God Stats
9W - 15L
1,375 SR
Queue Stats
165W - 213L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GeneralBoss2
Erlang Shen
14
5 / 1 / 4
8,329
555
6,318
9,396
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
NJ FarIowa327
Cerberus
12
2 / 1 / 11
7,470
498
4,659
7,976
3,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
4 / 2 / 2
7,969
531
9,024
7,495
3,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Wpit23_SP
Tiamat
14
1 / 0 / 1
7,875
525
3,024
4,338
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
9 / 1 / 8
8,788
586
8,568
9,096
3,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,444
496
8,439
12,512
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
JBeau423
Heimdallr
14
3 / 2 / 0
7,870
525
3,079
8,482
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
MannSixx
Anhur
10
0 / 7 / 1
6,198
413
4,569
11,248
2,876
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 7 / 0
6,114
408
2,154
11,535
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 0
5,013
334
606
2,990
2,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
21
Kills
4
5
Deaths
21
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Erlang Shen
GeneralBoss2
Erlang Shen
5
1
4
7
L
Heimdallr
JBeau423
Heimdallr
3
2
0
1.5
L
Anhur
MannSixx
Anhur
0
7
1
0.07
W
Cerberus
NJ FarIowa327
Cerberus
2
1
11
7.5
L
0
7
0
0
W
4
2
2
2.5
W
Tiamat
Wpit23_SP
Tiamat
1
0
1
1.5
W
9
1
8
13
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,593
Damage
18,847
38,301
Taken
46,767
17,423
Mitigated
21,150
13,746
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,439
1,170
0
5,126
12,512
6,420
766
1,094
11,418
43,933
0
W
Erlang Shen
GeneralBoss2
Erlang Shen
6,318
3,860
0
1,584
9,396
4,440
1,351
1,693
7,703
0
54,029
L
Heimdallr
JBeau423
Heimdallr
3,079
293
0
2,837
8,482
2,941
0
955
7,427
0
44,806
L
Anhur
MannSixx
Anhur
4,569
2,091
0
1,774
11,248
2,876
222
1,517
9,731
0
23,400
W
Cerberus
NJ FarIowa327
Cerberus
4,659
243
207
3,760
7,976
3,952
767
1,874
6,102
29,107
0
L
2,154
248
111
1,834
11,535
6,862
297
3,223
8,232
17,867
0
W
9,024
1,453
0
271
7,495
3,060
476
3,936
3,559
0
44,221
W
Tiamat
Wpit23_SP
Tiamat
3,024
336
0
2,901
4,338
2,688
617
257
4,006
37,531
0
W
8,568
4,349
0
5,023
9,096
3,283
1,767
2,833
6,238
0
46,221
L
606
232
0
275
2,990
2,051
0
612
2,276
0
9,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,431
Gold Earned
32,639
457
Minions Killed
252
0
Camps Cleared
0
1,389,366
Distance Traveled
1,099,581
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,444
496
74
5
0
232,566
0
W
Erlang Shen
8,329
555
114
8
0
340,530
1
L
Heimdallr
7,870
525
86
6
0
271,617
2
L
Anhur
6,198
413
45
3
0
238,558
1
W
Cerberus
7,470
498
98
7
0
305,433
1
L
Sobek
6,114
408
26
2
0
274,670
2
W
Ullr
7,969
531
86
6
0
289,706
0
W
Tiamat
7,875
525
78
5
0
197,685
0
W
Neith
8,788
586
81
5
0
256,012
1
L
Bellona
5,013
334
21
1
0
82,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role