Player Matchup

Baron Samedi
Baron Samedi
Ben985
Baron Samedi
Level 23
God Stats
31W - 29L
1,554 SR
Queue Stats
570W - 598L
1,499 Elo+
Party 2
Tiamat
Tiamat
Dackuro
Tiamat
Level 79
God Stats
0W - 3L
1,280 SR
Queue Stats
499W - 474L
1,506 Elo+
Party 2
Chiron
Chiron
PittDunan
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,330 Elo+
Party 2
Tyr
Tyr
SrKuro19
Tyr
Level 25
God Stats
13W - 16L
1,214 SR
Queue Stats
532W - 603L
1,474 Elo+
Party 2
Nemesis
Nemesis
Yunn3
Nemesis
Level 25
God Stats
29W - 24L
1,549 SR
Queue Stats
387W - 390L
1,455 Elo+
Party 2
Team Averages
Level 44
1,419 SR
1,453 Elo+

VS

Team Averages
Level 66
1,634 SR
1,539 Elo+
King Arthur
King Arthur
ICMoveMent
King Arthur
Level 16
God Stats
3W - 1L
1,772 SR
Queue Stats
248W - 239L
1,499 Elo+
Party 1
Izanami
Izanami
Kukisek13
Izanami
Level 18
God Stats
10W - 8L
1,641 SR
Queue Stats
16W - 15L
1,570 Elo+
Party 3
Poseidon
Poseidon
Mightý
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
awsome swag567
Thanatos
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 156L
1,557 Elo+
Party 1
Khepri
Khepri
psp45
Khepri
Level 56
God Stats
2W - 2L
1,756 SR
Queue Stats
16W - 15L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ben985
Baron Samedi
12
0 / 13 / 4
8,627
375
6,914
26,111
22,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
Dackuro
Tiamat
16
1 / 8 / 4
10,014
435
15,557
20,083
13,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
PittDunan
Chiron
15
4 / 7 / 2
10,138
441
14,437
18,769
6,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 5 / 2
9,137
397
7,766
19,397
17,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Yunn3
Nemesis
16
2 / 6 / 5
10,175
442
10,524
21,891
8,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ICMoveMent
King Arthur
16
3 / 1 / 15
10,619
462
8,071
19,423
18,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Kukisek13
Izanami
19
11 / 3 / 15
12,722
553
23,036
17,095
8,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Mightý
Poseidon
20
18 / 0 / 11
14,718
640
37,132
15,984
7,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
17
5 / 3 / 13
11,329
493
11,230
20,671
11,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
psp45
Khepri
14
2 / 1 / 27
11,156
485
9,876
22,943
31,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
120
8
Kills
39
39
Deaths
8
17
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ben985
Baron Samedi
0
13
4
0.15
L
Tiamat
Dackuro
Tiamat
1
8
4
0.38
W
King Arthur
ICMoveMent
King Arthur
3
1
15
10.5
W
Izanami
Kukisek13
Izanami
11
3
15
6.17
W
Poseidon
Mightý
Poseidon
18
0
11
23.5
L
Chiron
PittDunan
Chiron
4
7
2
0.71
L
1
5
2
0.4
L
Nemesis
Yunn3
Nemesis
2
6
5
0.75
W
Thanatos
5
3
13
3.83
W
Khepri
psp45
Khepri
2
1
27
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,198
Damage
89,345
106,251
Taken
96,116
68,827
Mitigated
77,009
21,733
Healing
44,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ben985
Baron Samedi
6,914
1,070
1,367
4,200
26,111
22,804
0
9,761
15,992
29,106
0
L
Tiamat
Dackuro
Tiamat
15,557
874
0
4,580
20,083
13,289
24
9,255
10,485
77,027
0
W
King Arthur
ICMoveMent
King Arthur
8,071
1,129
0
9,304
19,423
18,535
717
3,742
15,681
0
37,275
W
Izanami
Kukisek13
Izanami
23,036
17,807
0
8,903
17,095
8,252
4,358
4,136
12,959
0
107,376
W
Poseidon
Mightý
Poseidon
37,132
3,765
572
6,892
15,984
7,886
2,340
4,807
11,177
158,258
0
L
Chiron
PittDunan
Chiron
14,437
9,293
713
3,634
18,769
6,442
0
11,070
7,460
0
46,491
L
7,766
934
0
1,551
19,397
17,840
0
7,164
11,602
305
35,042
L
Nemesis
Yunn3
Nemesis
10,524
2,364
0
5,688
21,891
8,452
0
8,559
12,890
0
47,545
W
Thanatos
11,230
3,484
0
15,416
20,671
11,037
147
4,331
16,340
0
74,026
W
Khepri
psp45
Khepri
9,876
2,030
0
3,327
22,943
31,299
437
5,760
17,183
18,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,091
Gold Earned
60,544
391
Minions Killed
571
0
Camps Cleared
0
2,040,279
Distance Traveled
2,191,060
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,627
375
32
1
0
372,430
2
L
Tiamat
10,014
435
140
6
0
400,600
4
W
King Arthur
10,619
462
54
2
0
438,828
1
W
Izanami
12,722
553
157
7
0
356,061
2
W
Poseidon
14,718
640
238
10
0
485,022
3
L
Chiron
10,138
441
82
4
0
365,409
3
L
Tyr
9,137
397
61
3
0
418,108
3
L
Nemesis
10,175
442
76
3
0
483,732
7
W
Thanatos
11,329
493
112
5
0
464,352
5
W
Khepri
11,156
485
10
0
0
446,797
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role