Player Matchup

Neith
Neith
CPNVixel
Neith
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
King157
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Loki
Loki
Lubuuuh
Loki
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
Polly034553
Nemesis
Level 17
God Stats
7W - 6L
1,500 SR
Queue Stats
35W - 59L
1,303 Elo+
Solo
Cthulhu
Cthulhu
franfa5250
Cthulhu
Level 14
God Stats
8W - 7L
1,498 SR
Queue Stats
56W - 61L
1,383 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,437 Elo+

VS

Team Averages
Level 17
1,355 SR
1,233 Elo+
Sylvanus
Sylvanus
EskiPill
Sylvanus
Level 15
God Stats
22W - 28L
1,500 SR
Queue Stats
39W - 71L
1,277 Elo+
Solo
Medusa
Medusa
Jesusbluered
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 1
Yemoja
Yemoja
Manhattan000
Yemoja
Level 26
God Stats
78W - 97L
1,154 SR
Queue Stats
484W - 678L
1,182 Elo+
Solo
Odin
Odin
Orkutkun
Odin
Level 7
God Stats
0W - 1L
1,238 SR
Queue Stats
1W - 7L
1,190 Elo+
Party 1
Agni
Agni
Schim4ngo
Agni
Level 17
God Stats
5W - 4L
1,383 SR
Queue Stats
23W - 38L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CPNVixel
Neith
19
18 / 0 / 18
12,907
615
29,885
10,685
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
King157
Olorun
16
5 / 3 / 19
11,012
524
10,860
11,002
5,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
Lubuuuh
Loki
18
21 / 0 / 13
12,963
617
19,369
16,217
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Polly034553
Nemesis
13
0 / 3 / 1
9,186
437
2,448
14,235
9,550
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
franfa5250
Cthulhu
15
4 / 4 / 15
10,896
519
7,088
15,261
11,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EskiPill
Sylvanus
10
1 / 11 / 3
7,838
373
3,485
20,965
20,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
11
1 / 10 / 1
7,760
370
4,186
14,661
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
13
0 / 8 / 1
8,146
388
3,353
15,321
7,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
13
4 / 8 / 1
8,737
416
7,620
21,022
19,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
13
1 / 11 / 2
7,689
366
5,265
16,487
5,238
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
15
48
Kills
7
10
Deaths
48
66
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
CPNVixel
Neith
18
0
18
27
L
Sylvanus
EskiPill
Sylvanus
1
11
3
0.23
L
Medusa
1
10
1
0.15
W
Olorun
King157
Olorun
5
3
19
4.83
W
Loki
Lubuuuh
Loki
21
0
13
27.5
L
Yemoja
0
8
1
0.06
L
Odin
4
8
1
0.56
W
Nemesis
Polly034553
Nemesis
0
3
1
0.17
L
Agni
1
11
2
0.18
W
Cthulhu
franfa5250
Cthulhu
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,650
Damage
23,909
67,400
Taken
88,456
37,677
Mitigated
56,086
21,850
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CPNVixel
Neith
29,885
15,979
0
8,658
10,685
4,372
5,089
3,059
7,506
0
75,578
L
Sylvanus
EskiPill
Sylvanus
3,485
949
517
2,739
20,965
20,244
1,465
5,543
15,422
20,917
0
L
Medusa
4,186
2,273
0
1,976
14,661
4,272
1,634
1,632
13,029
0
26,221
W
Olorun
King157
Olorun
10,860
4,579
468
4,733
11,002
5,631
3,620
4,090
6,837
49,190
0
W
Loki
Lubuuuh
Loki
19,369
7,585
0
4,220
16,217
7,057
1,193
2,074
14,093
0
75,750
L
Yemoja
3,353
1,218
1,467
1,293
15,321
7,141
510
1,052
14,269
31,056
0
L
Odin
7,620
3,402
0
1,165
21,022
19,191
2,571
5,008
16,014
0
34,193
W
Nemesis
Polly034553
Nemesis
2,448
817
0
3,331
14,235
9,550
1,262
651
13,409
0
51,675
L
Agni
5,265
393
583
3,487
16,487
5,238
498
4,713
11,774
29,806
0
W
Cthulhu
franfa5250
Cthulhu
7,088
418
306
134
15,261
11,067
396
2,229
12,917
55,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,964
Gold Earned
40,170
417
Minions Killed
245
0
Camps Cleared
0
1,869,779
Distance Traveled
1,596,926
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,907
615
121
6
0
374,491
1
L
Sylvanus
7,838
373
38
2
0
310,711
2
L
Medusa
7,760
370
59
3
0
321,392
2
W
Olorun
11,012
524
69
3
0
334,343
2
W
Loki
12,963
617
91
4
0
450,633
0
L
Yemoja
8,146
388
52
2
0
315,907
1
L
Odin
8,737
416
63
3
0
313,104
1
W
Nemesis
9,186
437
61
3
0
340,710
5
L
Agni
7,689
366
33
2
0
335,812
0
W
Cthulhu
10,896
519
75
4
0
369,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role