Player Matchup

Cerberus
Cerberus
A DOE A
Cerberus
Level 29
God Stats
6W - 1L
1,444 SR
Queue Stats
131W - 115L
1,381 Elo+
Party 2
Anubis
Anubis
ClayMAN332
Anubis
Level 18
God Stats
17W - 11L
1,528 SR
Queue Stats
61W - 52L
1,330 Elo+
Party 2
Tiamat
Tiamat
Umbrixs
Tiamat
Level 29
God Stats
10W - 3L
1,559 SR
Queue Stats
127W - 91L
1,403 Elo+
Party 2
Team Averages
Level 25
1,510 SR
1,371 Elo+

VS

Team Averages
Level 45
1,558 SR
1,337 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ciroc_Lee
Ah Muzen Cab
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
287W - 388L
1,344 Elo+
Party 1
Ah Puch
Ah Puch
Defiant-Prod1gy
Ah Puch
Level 49
God Stats
1W - 5L
1,500 SR
Queue Stats
283W - 378L
1,335 Elo+
Party 1
Tiamat
Tiamat
zantt4
Tiamat
Level 62
God Stats
1W - 4L
1,673 SR
Queue Stats
3W - 11L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A DOE A
Cerberus
16
4 / 2 / 10
12,095
637
11,297
19,531
16,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
ClayMAN332
Anubis
17
9 / 2 / 7
13,126
691
11,586
15,316
7,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Umbrixs
Tiamat
15
4 / 2 / 10
11,834
623
10,503
12,753
7,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ciroc_Lee
Ah Muzen Cab
14
1 / 6 / 4
10,824
570
10,206
12,368
3,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 4
10,841
571
16,634
12,267
3,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
zantt4
Tiamat
15
4 / 6 / 2
11,584
610
12,211
14,039
7,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
6
6
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
A DOE A
Cerberus
4
2
10
4.5
L
Ah Muzen Cab
Ciroc_Lee
Ah Muzen Cab
1
6
4
0.5
W
Anubis
ClayMAN332
Anubis
9
2
7
6.25
L
1
5
4
0.6
W
Tiamat
Umbrixs
Tiamat
4
2
10
4.5
L
Tiamat
zantt4
Tiamat
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,386
Damage
39,051
47,600
Taken
38,674
32,660
Mitigated
14,764
20,634
Healing
4,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
A DOE A
Cerberus
11,297
690
649
5,459
19,531
16,745
312
9,341
10,190
40,027
0
L
Ah Muzen Cab
Ciroc_Lee
Ah Muzen Cab
10,206
4,527
0
1,411
12,368
3,619
0
10,881
1,249
0
32,703
W
Anubis
ClayMAN332
Anubis
11,586
973
1,311
9,876
15,316
7,972
153
10,900
4,416
54,711
0
L
16,634
359
0
1,009
12,267
3,682
0
9,734
2,119
66,916
0
W
Tiamat
Umbrixs
Tiamat
10,503
2,109
0
3,339
12,753
7,943
22
8,625
4,128
32,080
0
L
Tiamat
zantt4
Tiamat
12,211
1,012
0
1,924
14,039
7,463
0
12,023
1,753
47,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,055
Gold Earned
33,249
269
Minions Killed
211
0
Camps Cleared
0
906,261
Distance Traveled
909,187
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,095
637
82
4
0
322,497
3
L
Ah Muzen Cab
10,824
570
63
3
0
282,028
0
W
Anubis
13,126
691
122
6
0
292,428
6
L
Ah Puch
10,841
571
86
5
0
308,983
2
W
Tiamat
11,834
623
65
3
0
291,336
1
L
Tiamat
11,584
610
62
3
0
318,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role