Player Matchup

Neith
Neith
Aimlis
Neith
Level 26
God Stats
4W - 3L
1,859 SR
Queue Stats
8W - 6L
1,790 Elo+
Solo
Tiamat
Tiamat
BIGBOISDONT123
Tiamat
Level 27
God Stats
0W - 1L
1,698 SR
Queue Stats
14W - 11L
1,565 Elo+
Solo
Hun Batz
Hun Batz
Chemicxls
Hun Batz
Level 103
God Stats
11W - 5L
1,691 SR
Queue Stats
54W - 51L
1,540 Elo+
Party 1
King Arthur
King Arthur
Mole16
King Arthur
Level 23
God Stats
1W - 1L
1,664 SR
Queue Stats
39W - 42L
1,519 Elo+
Party 1
Sobek
Sobek
SlavSlurper
Sobek
Level 14
God Stats
10W - 9L
1,337 SR
Queue Stats
20W - 15L
1,623 Elo+
Party 1
Team Averages
Level 39
1,650 SR
1,608 Elo+

VS

Team Averages
Level 20
1,708 SR
1,633 Elo+
Guan Yu
Guan Yu
Fearman2
Guan Yu
Level 27
God Stats
15W - 5L
1,508 SR
Queue Stats
352W - 362L
1,529 Elo+
Solo
Awilix
Awilix
GawkGawkKing420
Awilix
Level 7
God Stats
5W - 6L
1,500 SR
Queue Stats
31W - 25L
1,652 Elo+
Solo
Baba Yaga
Baba Yaga
Glevitoffer
Baba Yaga
Level 24
God Stats
9W - 2L
2,039 SR
Queue Stats
144W - 124L
1,701 Elo+
Solo
Cerberus
Cerberus
IrishCreampie
Cerberus
Level 25
God Stats
21W - 7L
1,873 SR
Queue Stats
45W - 29L
1,689 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PretorianDiamond
Ah Muzen Cab
Level 18
God Stats
5W - 5L
1,622 SR
Queue Stats
45W - 35L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aimlis
Neith
16
0 / 2 / 2
9,284
464
6,939
11,375
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 2
8,279
414
11,970
15,273
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Chemicxls
Hun Batz
16
5 / 3 / 1
10,159
508
12,977
17,380
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Mole16
King Arthur
12
0 / 6 / 3
7,504
375
6,130
18,208
6,398
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 8 / 1
8,006
400
3,682
15,921
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fearman2
Guan Yu
14
3 / 1 / 11
9,365
468
11,891
19,826
23,331
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 2 / 3
10,988
549
7,148
13,240
5,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baba Yaga
Glevitoffer
Baba Yaga
17
5 / 2 / 4
10,578
529
17,659
11,646
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
IrishCreampie
Cerberus
15
3 / 1 / 6
9,652
483
10,137
12,212
12,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
PretorianDiamond
Ah Muzen Cab
18
6 / 2 / 2
11,543
577
10,902
11,290
4,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
23
24
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
Aimlis
Neith
0
2
2
0.5
L
2
5
2
0.6
L
Hun Batz
Chemicxls
Hun Batz
5
3
1
1.83
W
Guan Yu
Fearman2
Guan Yu
3
1
11
8.5
W
6
2
3
3.75
W
Baba Yaga
Glevitoffer
Baba Yaga
5
2
4
3.5
W
Cerberus
IrishCreampie
Cerberus
3
1
6
6
L
King Arthur
Mole16
King Arthur
0
6
3
0.25
W
Ah Muzen Cab
PretorianDiamond
Ah Muzen Cab
6
2
2
3.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,698
Damage
57,737
78,157
Taken
68,214
29,747
Mitigated
52,013
18,993
Healing
28,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aimlis
Neith
6,939
3,059
0
4,658
11,375
3,583
490
2,817
8,558
0
63,431
L
11,970
1,452
0
3,097
15,273
7,340
0
7,397
7,806
55,023
0
L
Hun Batz
Chemicxls
Hun Batz
12,977
4,994
0
4,907
17,380
5,466
0
4,527
12,778
0
68,494
W
Guan Yu
Fearman2
Guan Yu
11,891
1,797
3,532
6,242
19,826
23,331
251
4,593
15,233
0
33,164
W
7,148
2,837
0
4,891
13,240
5,877
0
3,116
10,124
0
74,260
W
Baba Yaga
Glevitoffer
Baba Yaga
17,659
1,334
148
5,582
11,646
5,947
791
5,113
6,533
78,519
0
W
Cerberus
IrishCreampie
Cerberus
10,137
255
0
4,321
12,212
12,003
866
1,823
10,389
47,073
0
L
King Arthur
Mole16
King Arthur
6,130
1,350
0
4,155
18,208
6,398
0
7,773
10,090
0
28,950
W
Ah Muzen Cab
PretorianDiamond
Ah Muzen Cab
10,902
4,815
0
3,624
11,290
4,855
5,166
1,007
10,283
0
94,603
L
3,682
904
0
2,176
15,921
6,960
64
4,767
11,129
14,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,232
Gold Earned
52,126
432
Minions Killed
589
0
Camps Cleared
0
1,830,432
Distance Traveled
1,943,187
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,284
464
138
7
0
359,604
1
L
Tiamat
8,279
414
90
5
0
370,154
7
L
Hun Batz
10,159
508
131
7
0
362,466
0
W
Guan Yu
9,365
468
50
3
0
420,825
1
W
Awilix
10,988
549
112
6
0
406,166
4
W
Baba Yaga
10,578
529
119
6
0
373,081
5
W
Cerberus
9,652
483
133
7
0
384,270
1
L
King Arthur
7,504
375
48
2
0
362,173
0
W
Ah Muzen Cab
11,543
577
175
9
0
358,845
4
L
Sobek
8,006
400
25
1
0
376,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role