Player Matchup

Artemis
Artemis
Gold IV
Bullseye2604
Artemis
Gold IV
Level 80
God Stats
11W - 10L
1,689 SR
Queue Stats
50W - 53L
1,443 MMR
Solo
Janus
Janus
Gold V
Nohar974
Janus
Gold V
Level 127
God Stats
13W - 19L
1,628 SR
Queue Stats
243W - 244L
1,469 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
x_DiOnY_x
Kuzenbo
Gold V
Level 101
God Stats
1W - 2L
1,505 SR
Queue Stats
26W - 30L
1,449 MMR
Party 1
Cerberus
Cerberus
Gold V
x__iLeGaCy__x
Cerberus
Gold V
Level 126
God Stats
4W - 5L
1,764 SR
Queue Stats
32W - 27L
1,442 MMR
Party 1
Awilix
Awilix
Gold V
yassin-kbd
Awilix
Gold V
Level 125
God Stats
2W - 1L
1,733 SR
Queue Stats
63W - 60L
1,449 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,664 SR
1,450 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,636 SR
1,450 MMR
Hun Batz
Hun Batz
Gold V
Gabrilele777
Hun Batz
Gold V
Level 83
God Stats
5W - 10L
1,521 SR
Queue Stats
225W - 230L
1,342 MMR
Party 2
Apollo
Apollo
Gold IV
StrafeScratch
Apollo
Gold IV
Level 98
God Stats
8W - 14L
1,602 SR
Queue Stats
653W - 649L
1,428 MMR
Solo
Ares
Ares
Bronze III
TimmyTwoStep11
Ares
Bronze III
Level 107
God Stats
3W - 1L
1,747 SR
Queue Stats
12W - 10L
1,466 MMR
Solo
Nu Wa
Nu Wa
Platinum V
saimonlebon_
Nu Wa
Platinum V
Level 146
God Stats
4W - 7L
1,810 SR
Queue Stats
774W - 759L
1,555 MMR
Party 2
Terra
Terra
Silver III
ysaul196
Terra
Silver III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 78L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bullseye2604
Artemis
19
4 / 5 / 2
12,682
470
19,467
22,308
7,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Nohar974
Janus
20
1 / 6 / 3
12,839
476
9,752
19,875
6,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
x_DiOnY_x
Kuzenbo
16
1 / 7 / 6
11,737
435
13,447
27,087
32,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
x__iLeGaCy__x
Cerberus
20
3 / 4 / 0
13,610
504
19,783
27,978
28,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
yassin-kbd
Awilix
18
3 / 8 / 3
12,038
446
8,636
23,366
8,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
DanzaburouSetScyllaCu ChulainnThe Morrigan

VS

Bans
CthulhuGuan YuBakasuraKing ArthurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gabrilele777
Hun Batz
20
8 / 2 / 14
15,599
578
18,712
20,037
10,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 1 / 8
16,135
598
14,479
21,192
11,441
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 4 / 18
13,953
517
13,868
26,175
34,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 4 / 12
15,565
576
38,665
16,367
7,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
ysaul196
Terra
20
3 / 1 / 12
14,215
526
11,586
26,394
24,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
94
12
Kills
30
30
Deaths
12
14
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bullseye2604
Artemis
4
5
2
1
W
Hun Batz
Gabrilele777
Hun Batz
8
2
14
7.5
L
Janus
Nohar974
Janus
1
6
3
0.42
W
8
1
8
12
W
4
4
18
3.25
W
7
4
12
3.25
L
Kuzenbo
x_DiOnY_x
Kuzenbo
1
7
6
0.57
L
Cerberus
x__iLeGaCy__x
Cerberus
3
4
0
0.75
L
Awilix
yassin-kbd
Awilix
3
8
3
0.56
W
Terra
ysaul196
Terra
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,085
Damage
97,310
120,614
Taken
110,165
85,125
Mitigated
88,176
30,528
Healing
44,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bullseye2604
Artemis
19,467
11,392
0
5,991
22,308
7,939
818
11,031
10,939
0
105,759
W
Hun Batz
Gabrilele777
Hun Batz
18,712
5,084
0
7,380
20,037
10,058
2,846
8,198
11,839
0
107,987
L
Janus
Nohar974
Janus
9,752
308
141
4,484
19,875
6,765
142
9,813
9,590
113,633
0
W
14,479
9,624
0
7,523
21,192
11,441
12,891
2,754
18,438
0
143,978
W
13,868
310
0
5,077
26,175
34,567
193
10,547
15,628
32,907
0
W
38,665
8,779
586
3,934
16,367
7,699
361
8,148
8,219
148,245
0
L
Kuzenbo
x_DiOnY_x
Kuzenbo
13,447
3,150
0
1,529
27,087
32,917
0
16,856
9,671
45,381
0
L
Cerberus
x__iLeGaCy__x
Cerberus
19,783
866
0
12,678
27,978
28,842
0
15,900
11,606
116,399
0
L
Awilix
yassin-kbd
Awilix
8,636
2,806
0
5,705
23,366
8,662
0
8,371
14,689
0
74,782
W
Terra
ysaul196
Terra
11,586
2,837
5,672
14,102
26,394
24,411
800
15,496
10,898
76,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,906
Gold Earned
75,467
749
Minions Killed
778
0
Camps Cleared
0
2,491,688
Distance Traveled
2,595,051
23
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,682
470
136
5
0
442,365
0
W
Hun Batz
15,599
578
159
6
0
552,010
8
L
Janus
12,839
476
214
8
0
529,058
6
W
Apollo
16,135
598
237
9
0
548,747
5
W
Ares
13,953
517
28
1
0
494,754
13
W
Nu Wa
15,565
576
212
8
0
480,043
10
L
Kuzenbo
11,737
435
51
2
0
515,220
5
L
Cerberus
13,610
504
251
9
0
489,317
10
L
Awilix
12,038
446
97
4
0
515,728
2
W
Terra
14,215
526
142
5
0
519,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role