Player Matchup

Artemis
Artemis
Capochin
Artemis
Level 18
God Stats
2W - 8L
1,238 SR
Queue Stats
117W - 95L
1,546 Elo+
Solo
Bellona
Bellona
Güstaas
Bellona
Level 23
God Stats
11W - 14L
1,450 SR
Queue Stats
152W - 140L
1,434 Elo+
Solo
Set
Set
KingBalafhar
Set
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,413 Elo+
Party 2
Merlin
Merlin
NettLM
Merlin
Level 7
God Stats
18W - 14L
1,500 SR
Queue Stats
19W - 18L
1,383 Elo+
Party 2
Xing Tian
Xing Tian
PhyWar-Renko-
Xing Tian
Level 29
God Stats
2W - 0L
1,341 SR
Queue Stats
3W - 3L
1,359 Elo+
Solo
Team Averages
Level 17
1,406 SR
1,427 Elo+

VS

Team Averages
Level 15
1,461 SR
1,455 Elo+
Zeus
Zeus
G0dDead
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,342 Elo+
Solo
Kukulkan
Kukulkan
KamiloArgentinaa
Kukulkan
Level 28
God Stats
0W - 7L
1,263 SR
Queue Stats
201W - 205L
1,498 Elo+
Solo
Neith
Neith
ValenteSama
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,392 Elo+
Solo
Bellona
Bellona
juferbr
Bellona
Level 19
God Stats
16W - 11L
1,637 SR
Queue Stats
46W - 42L
1,539 Elo+
Party 1
Ao Kuang
Ao Kuang
victorhugosasso
Ao Kuang
Level 17
God Stats
9W - 15L
1,407 SR
Queue Stats
51W - 55L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Capochin
Artemis
20
10 / 1 / 27
13,911
1,265
28,438
9,483
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Güstaas
Bellona
20
14 / 4 / 22
14,702
1,337
18,136
17,120
12,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
12 / 9 / 15
12,989
1,181
20,550
16,696
10,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
NettLM
Merlin
19
6 / 3 / 28
12,310
1,119
19,351
9,636
4,277
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
PhyWar-Renko-
Xing Tian
20
4 / 3 / 34
13,019
1,184
13,242
18,699
19,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
G0dDead
Zeus
17
2 / 7 / 9
11,025
1,002
8,210
12,697
6,147
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 10 / 6
12,030
1,094
17,804
20,202
8,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
1 / 10 / 9
10,513
956
7,212
18,244
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
juferbr
Bellona
18
3 / 13 / 13
12,112
1,101
19,134
31,070
26,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
17
9 / 6 / 6
12,681
1,153
13,222
25,307
10,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
63
46
Kills
20
20
Deaths
46
126
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artemis
Capochin
Artemis
10
1
27
23.5
L
Zeus
G0dDead
Zeus
2
7
9
0.93
W
Bellona
Güstaas
Bellona
14
4
22
6.25
L
5
10
6
0.8
W
12
9
15
2.17
W
Merlin
NettLM
Merlin
6
3
28
6.67
W
Xing Tian
PhyWar-Renko-
Xing Tian
4
3
34
7
L
1
10
9
0.55
L
Bellona
juferbr
Bellona
3
13
13
0.73
L
Ao Kuang
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,717
Damage
65,582
71,634
Taken
107,520
51,815
Mitigated
59,400
11,903
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Capochin
Artemis
28,438
17,707
0
4,491
9,483
4,995
0
4,589
4,894
0
60,111
L
Zeus
G0dDead
Zeus
8,210
2,094
0
564
12,697
6,147
0
2,385
10,312
22,744
0
W
Bellona
Güstaas
Bellona
18,136
5,517
0
3,832
17,120
12,851
0
9,963
7,157
110
35,124
L
17,804
2,021
0
1,509
20,202
8,525
0
7,607
12,595
57,159
0
W
20,550
8,741
0
2,385
16,696
10,001
0
8,106
8,590
0
37,369
W
Merlin
NettLM
Merlin
19,351
1,614
0
400
9,636
4,277
0
6,622
3,014
37,366
0
W
Xing Tian
PhyWar-Renko-
Xing Tian
13,242
303
0
795
18,699
19,691
0
10,494
8,205
18,913
0
L
7,212
3,848
0
1,378
18,244
7,276
0
4,894
13,350
0
16,332
L
Bellona
juferbr
Bellona
19,134
4,154
0
484
31,070
26,865
0
10,129
20,941
545
36,812
L
Ao Kuang
13,222
3,864
0
3,475
25,307
10,587
0
7,688
17,379
22,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,931
Gold Earned
58,361
196
Minions Killed
196
12
Camps Cleared
3
1,004,703
Distance Traveled
925,245
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,911
1,265
76
7
1
182,238
0
L
Zeus
11,025
1,002
37
3
0
158,552
0
W
Bellona
14,702
1,337
38
3
5
235,886
1
L
Kukulkan
12,030
1,094
84
8
0
171,057
0
W
Set
12,989
1,181
30
3
5
173,801
0
W
Merlin
12,310
1,119
42
4
0
192,350
1
W
Xing Tian
13,019
1,184
10
1
1
220,428
0
L
Neith
10,513
956
19
2
0
149,870
0
L
Bellona
12,112
1,101
42
4
1
211,450
0
L
Ao Kuang
12,681
1,153
14
1
2
234,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role