Player Matchup

Sun Wukong
Sun Wukong
CO1TZ45
Sun Wukong
Level 143
God Stats
2W - 6L
1,663 SR
Queue Stats
77W - 79L
1,603 Elo+
Party 1
Scylla
Scylla
CONM4N24
Scylla
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 43L
1,307 Elo+
Party 1
Nemesis
Nemesis
Raazboi
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
WinningManSheen
Izanami
Level 129
God Stats
2W - 2L
1,634 SR
Queue Stats
33W - 25L
1,634 Elo+
Party 1
Cerberus
Cerberus
goalieBEAST33
Cerberus
Level 107
God Stats
3W - 1L
1,823 SR
Queue Stats
45W - 48L
1,584 Elo+
Party 1
Team Averages
Level 122
1,624 SR
1,525 Elo+

VS

Team Averages
Level 129
1,588 SR
1,537 Elo+
Mulan
Mulan
FyrePhoenix4
Mulan
Level 122
God Stats
2W - 5L
1,348 SR
Queue Stats
165W - 134L
1,607 Elo+
Solo
Cerberus
Cerberus
HuriKain
Cerberus
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 300L
1,532 Elo+
Party 2
Artemis
Artemis
SolemnShepherd
Artemis
Level 107
God Stats
1W - 1L
1,754 SR
Queue Stats
57W - 53L
1,471 Elo+
Solo
Nemesis
Nemesis
TangledAnt50083
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Tritusss
Agni
Level 126
God Stats
23W - 13L
1,837 SR
Queue Stats
227W - 201L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CO1TZ45
Sun Wukong
17
4 / 5 / 1
10,729
536
8,920
17,847
11,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
CONM4N24
Scylla
13
1 / 10 / 1
8,477
424
7,247
11,759
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Raazboi
Nemesis
15
4 / 6 / 2
9,963
498
7,188
16,321
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 6 / 1
9,687
484
6,086
14,752
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
goalieBEAST33
Cerberus
13
0 / 7 / 1
8,115
406
4,492
16,175
9,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 7
11,827
591
13,578
16,242
13,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
HuriKain
Cerberus
16
7 / 1 / 11
10,849
542
7,489
12,673
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 0 / 8
11,175
559
8,639
9,303
3,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 3 / 15
12,334
617
12,470
14,754
7,202
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
18
10 / 2 / 10
11,502
575
13,008
6,048
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
85
10
Kills
34
34
Deaths
10
6
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CO1TZ45
Sun Wukong
4
5
1
0.9
L
Scylla
CONM4N24
Scylla
1
10
1
0.15
W
5
4
7
2.13
W
Cerberus
HuriKain
Cerberus
7
1
11
12.5
L
Nemesis
Raazboi
Nemesis
4
6
2
0.83
W
5
0
8
9
W
7
3
15
4.83
W
Agni
10
2
10
7.5
L
1
6
1
0.25
L
Cerberus
goalieBEAST33
Cerberus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
55,184
76,854
Taken
59,020
37,017
Mitigated
36,939
16,245
Healing
18,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CO1TZ45
Sun Wukong
8,920
1,413
0
4,391
17,847
11,723
0
2,573
14,725
0
60,363
L
Scylla
CONM4N24
Scylla
7,247
1,053
0
1,097
11,759
3,673
0
3,053
8,354
47,144
0
W
13,578
2,177
0
4,851
16,242
13,911
76
2,324
13,854
12,281
72,516
W
Cerberus
HuriKain
Cerberus
7,489
740
0
3,174
12,673
10,373
286
3,677
8,910
40,952
0
L
Nemesis
Raazboi
Nemesis
7,188
2,691
0
4,770
16,321
6,160
0
3,894
12,289
0
54,235
W
8,639
4,494
0
7,368
9,303
3,699
2,388
1,448
7,811
0
86,201
W
12,470
6,763
0
2,102
14,754
7,202
506
2,357
12,261
0
96,630
W
Agni
13,008
1,068
0
1,279
6,048
1,754
0
1,565
4,445
53,271
0
L
6,086
4,234
0
3,572
14,752
6,286
0
5,854
8,749
0
88,763
L
Cerberus
goalieBEAST33
Cerberus
4,492
67
0
2,415
16,175
9,175
0
6,012
10,009
30,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,971
Gold Earned
57,687
531
Minions Killed
614
0
Camps Cleared
0
1,775,183
Distance Traveled
1,951,599
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,729
536
115
6
0
373,874
2
L
Scylla
8,477
424
96
5
0
309,155
2
W
Mulan
11,827
591
156
8
0
371,642
3
W
Cerberus
10,849
542
76
4
0
396,279
1
L
Nemesis
9,963
498
93
5
0
371,660
0
W
Artemis
11,175
559
137
7
0
375,496
5
W
Nemesis
12,334
617
145
7
0
455,617
0
W
Agni
11,502
575
100
5
0
352,565
10
L
Izanami
9,687
484
168
8
0
344,020
2
L
Cerberus
8,115
406
59
3
0
376,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role