Player Matchup

Yemoja
Yemoja
JIINCHURIKIN
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 26L
1,362 Elo+
Solo
Izanami
Izanami
Magistta
Izanami
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 36L
1,722 Elo+
Party 2
Serqet
Serqet
Scott4363
Serqet
Level 28
God Stats
3W - 2L
1,733 SR
Queue Stats
115W - 110L
1,536 Elo+
Solo
Bellona
Bellona
XxGuToxX4908
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,722 Elo+
Party 2
Bakasura
Bakasura
xJOSHU908
Bakasura
Level 7
God Stats
1W - 1L
1,520 SR
Queue Stats
1W - 9L
1,237 Elo+
Solo
Team Averages
Level 15
1,551 SR
1,516 Elo+

VS

Team Averages
Level 12
1,591 SR
1,480 Elo+
Artemis
Artemis
GGO_SINON88
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,399 Elo+
Solo
Neith
Neith
Marsune
Neith
Level 14
God Stats
3W - 2L
1,882 SR
Queue Stats
182W - 217L
1,495 Elo+
Party 1
Raijin
Raijin
RadRussian07
Raijin
Level 17
God Stats
5W - 5L
1,686 SR
Queue Stats
142W - 149L
1,555 Elo+
Party 1
Thor
Thor
Wolf1e12
Thor
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 64L
1,716 Elo+
Party 1
Nemesis
Nemesis
pedrodepra
Nemesis
Level 7
God Stats
2W - 2L
1,388 SR
Queue Stats
3W - 7L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 5 / 1
6,049
1,008
4,038
7,884
8,063
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Magistta
Izanami
12
0 / 2 / 3
6,395
1,066
4,075
8,377
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
Scott4363
Serqet
11
1 / 2 / 2
6,563
1,094
2,750
4,783
2,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
XxGuToxX4908
Bellona
11
2 / 7 / 1
6,672
1,112
4,967
12,240
9,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
xJOSHU908
Bakasura
10
0 / 4 / 2
5,843
974
1,835
4,451
1,570
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

236

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GGO_SINON88
Artemis
12
1 / 1 / 14
6,970
1,162
6,066
3,541
1,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Marsune
Neith
13
7 / 0 / 11
8,361
1,394
11,206
4,338
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
14
6 / 0 / 12
8,424
1,404
8,488
2,316
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
13
4 / 1 / 13
7,533
1,256
4,743
4,404
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
pedrodepra
Nemesis
12
1 / 1 / 10
6,934
1,156
4,148
7,018
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
79
3
Kills
19
20
Deaths
3
9
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Artemis
GGO_SINON88
Artemis
1
1
14
8
L
Yemoja
0
5
1
0.1
L
Izanami
Magistta
Izanami
0
2
3
0.75
W
Neith
Marsune
Neith
7
0
11
12.5
W
Raijin
6
0
12
12
L
Serqet
Scott4363
Serqet
1
2
2
1
W
Thor
4
1
13
10.5
L
Bellona
XxGuToxX4908
Bellona
2
7
1
0.36
W
Nemesis
pedrodepra
Nemesis
1
1
10
6
L
Bakasura
xJOSHU908
Bakasura
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,665
Damage
34,651
37,735
Taken
21,617
24,261
Mitigated
8,004
3,060
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
GGO_SINON88
Artemis
6,066
2,148
0
605
3,541
1,261
0
593
2,923
0
11,937
L
Yemoja
4,038
895
1,505
148
7,884
8,063
0
2,567
5,317
8,955
0
L
Izanami
Magistta
Izanami
4,075
2,150
0
996
8,377
2,808
0
1,616
6,761
0
19,967
W
Neith
Marsune
Neith
11,206
5,932
0
1,694
4,338
1,498
0
1,013
2,987
0
18,145
W
Raijin
8,488
1,554
0
0
2,316
871
0
1,088
1,103
24,428
0
L
Serqet
Scott4363
Serqet
2,750
688
0
38
4,783
2,247
0
511
4,272
0
4,281
W
Thor
4,743
1,306
0
517
4,404
1,607
0
1,307
3,047
0
10,625
L
Bellona
XxGuToxX4908
Bellona
4,967
632
0
276
12,240
9,573
0
3,275
8,965
0
9,454
W
Nemesis
pedrodepra
Nemesis
4,148
2,034
0
1,153
7,018
2,767
0
37
6,708
0
15,545
L
Bakasura
xJOSHU908
Bakasura
1,835
1,575
0
97
4,451
1,570
0
519
3,932
0
4,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,522
Gold Earned
38,222
72
Minions Killed
106
2
Camps Cleared
7
509,324
Distance Traveled
591,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,970
1,162
16
3
1
97,319
0
L
Yemoja
6,049
1,008
10
2
0
86,874
0
L
Izanami
6,395
1,066
36
6
1
121,273
0
W
Neith
8,361
1,394
20
3
0
126,279
0
W
Raijin
8,424
1,404
31
5
2
120,820
0
L
Serqet
6,563
1,094
6
1
0
142,774
0
W
Thor
7,533
1,256
18
3
1
121,991
0
L
Bellona
6,672
1,112
14
2
0
114,074
0
W
Nemesis
6,934
1,156
21
4
3
125,467
0
L
Bakasura
5,843
974
6
1
1
44,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role