Player Matchup

Neith
Neith
Eddiesmalls
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
SHAKYBUTTON
Horus
Level 15
God Stats
6W - 4L
1,455 SR
Queue Stats
15W - 25L
1,265 Elo+
Solo
Arachne
Arachne
ToxicGodz420
Arachne
Level 35
God Stats
20W - 15L
1,491 SR
Queue Stats
36W - 49L
1,363 Elo+
Party 1
Yemoja
Yemoja
eggfriendamy
Yemoja
Level 29
God Stats
21W - 14L
1,496 SR
Queue Stats
67W - 70L
1,413 Elo+
Solo
Anubis
Anubis
nordique50
Anubis
Level 16
God Stats
9W - 17L
1,143 SR
Queue Stats
45W - 72L
1,355 Elo+
Party 1
Team Averages
Level 25
1,417 SR
1,379 Elo+

VS

Team Averages
Level 22
1,493 SR
1,405 Elo+
Freya
Freya
BleachyKeen
Freya
Level 29
God Stats
9W - 15L
1,500 SR
Queue Stats
208W - 258L
1,389 Elo+
Solo
Ne Zha
Ne Zha
Elpoyoyon
Ne Zha
Level 8
God Stats
2W - 2L
1,797 SR
Queue Stats
11W - 13L
1,495 Elo+
Solo
Cupid
Cupid
GONZALANDIA_WTF
Cupid
Level 37
God Stats
4W - 7L
1,442 SR
Queue Stats
166W - 237L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
PancitoGuy
Cthulhu
Level 12
God Stats
36W - 42L
1,227 SR
Queue Stats
458W - 475L
1,250 Elo+
Party 2
Hel
Hel
susanosenin
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
9,422
523
5,007
7,504
2,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

2
0 / 0 / 0
3,789
211
0
0
0
Arachne
ToxicGodz420
Arachne
16
13 / 2 / 4
10,463
581
15,884
12,364
7,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
14
1 / 1 / 7
8,848
492
5,938
9,216
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
nordique50
Anubis
16
7 / 1 / 3
9,885
549
9,277
6,894
3,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
8,448
469
4,624
13,130
11,708
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Elpoyoyon
Ne Zha
1
0 / 0 / 0
5,121
285
0
0
0
13
1 / 5 / 1
7,768
432
5,749
13,665
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
PancitoGuy
Cthulhu
13
2 / 3 / 1
7,662
426
3,292
12,514
8,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 9 / 0
7,115
395
5,762
11,788
3,436
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
23
Kills
5
5
Deaths
23
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
2
1
4
4
L
Ne Zha
Elpoyoyon
Ne Zha
0
0
0
0
L
1
5
1
0.3
L
Cthulhu
PancitoGuy
Cthulhu
2
3
1
0.83
W
0
0
0
0
W
Arachne
ToxicGodz420
Arachne
13
2
4
7.5
W
Yemoja
1
1
7
4.5
W
Anubis
nordique50
Anubis
7
1
3
8.5
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,106
Damage
19,427
35,978
Taken
51,097
20,129
Mitigated
27,861
12,352
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,624
1,373
0
4,201
13,130
11,708
570
2,977
10,153
36,436
0
W
5,007
2,364
99
2,981
7,504
2,822
14
2,098
5,406
0
54,060
L
Ne Zha
Elpoyoyon
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
5,749
2,297
993
4,489
13,665
4,400
974
3,136
10,529
0
51,907
L
Cthulhu
PancitoGuy
Cthulhu
3,292
36
0
1,620
12,514
8,317
126
3,274
9,240
17,947
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
ToxicGodz420
Arachne
15,884
12,100
0
3,151
12,364
7,860
457
3,821
8,506
0
64,382
W
Yemoja
5,938
274
485
1,767
9,216
6,434
0
2,948
6,268
41,672
0
W
Anubis
nordique50
Anubis
9,277
650
0
3,869
6,894
3,013
705
4,276
2,120
53,514
0
L
5,762
672
474
1,791
11,788
3,436
776
5,828
5,960
30,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
36,114
338
Minions Killed
250
0
Camps Cleared
0
1,363,258
Distance Traveled
1,135,237
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,448
469
75
4
0
253,060
0
W
Neith
9,422
523
93
5
0
330,932
6
L
Ne Zha
5,121
285
0
0
0
0
0
L
Cupid
7,768
432
85
5
0
300,858
4
L
Cthulhu
7,662
426
39
2
0
344,360
1
W
Horus
3,789
211
0
0
0
0
0
W
Arachne
10,463
581
88
5
0
411,348
0
W
Yemoja
8,848
492
56
3
0
341,429
4
W
Anubis
9,885
549
101
6
0
279,549
2
L
Hel
7,115
395
51
3
0
236,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role