Player Matchup

Nemesis
Nemesis
Buzzkiller_20
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,446 Elo+
Solo
Ra
Ra
Dtkillz1
Ra
Level 18
God Stats
6W - 6L
1,465 SR
Queue Stats
172W - 176L
1,485 Elo+
Solo
Sol
Sol
Nooooo Juice
Sol
Level 24
God Stats
59W - 40L
1,539 SR
Queue Stats
102W - 87L
1,461 Elo+
Party 2
Yemoja
Yemoja
Pxwerable
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,372 Elo+
Solo
Izanami
Izanami
RxChaos
Izanami
Level 25
God Stats
2W - 4L
1,463 SR
Queue Stats
143W - 112L
1,494 Elo+
Party 2
Team Averages
Level 21
1,493 SR
1,452 Elo+

VS

Team Averages
Level 35
1,484 SR
1,499 Elo+
Bellona
Bellona
Dark MilkyWayZz
Bellona
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 52L
1,415 Elo+
Party 1
Skadi
Skadi
MattyGVS
Skadi
Level 113
God Stats
1W - 2L
1,516 SR
Queue Stats
91W - 98L
1,569 Elo+
Party 1
King Arthur
King Arthur
PokeViga
King Arthur
Level 20
God Stats
27W - 22L
1,492 SR
Queue Stats
222W - 218L
1,516 Elo+
Party 3
Artemis
Artemis
emmalemaloo
Artemis
Level 5
God Stats
15W - 14L
1,571 SR
Queue Stats
78W - 94L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
whodynho
Sun Wukong
Level 13
God Stats
21W - 28L
1,342 SR
Queue Stats
66W - 74L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
0 / 13 / 6
9,313
847
8,821
25,660
11,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 6 / 5
9,863
897
14,235
15,319
6,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 5 / 4
9,744
886
14,319
15,868
5,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Pxwerable
Yemoja
14
0 / 2 / 3
9,343
849
2,760
6,685
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
RxChaos
Izanami
15
3 / 6 / 3
9,880
898
11,854
16,557
6,099
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

126

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 20
11,005
1,000
10,471
12,111
8,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
MattyGVS
Skadi
19
18 / 0 / 10
13,452
1,223
27,059
8,226
3,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
PokeViga
King Arthur
17
2 / 2 / 14
10,341
940
11,555
14,527
16,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
emmalemaloo
Artemis
17
2 / 1 / 18
10,559
960
13,855
10,213
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
whodynho
Sun Wukong
17
5 / 1 / 14
10,993
999
11,551
13,559
8,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
108
6
Kills
32
32
Deaths
6
21
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
13
6
0.23
W
5
2
20
7.5
L
1
6
5
0.58
W
Skadi
MattyGVS
Skadi
18
0
10
23
L
2
5
4
0.8
W
King Arthur
PokeViga
King Arthur
2
2
14
4.5
L
Yemoja
Pxwerable
Yemoja
0
2
3
0.75
L
Izanami
RxChaos
Izanami
3
6
3
0.75
W
Artemis
emmalemaloo
Artemis
2
1
18
11
W
Sun Wukong
whodynho
Sun Wukong
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,989
Damage
74,491
80,089
Taken
58,636
35,509
Mitigated
41,378
10,258
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
8,821
3,528
0
2,040
25,660
11,303
0
0
25,207
0
24,283
W
10,471
2,483
0
702
12,111
8,904
0
5,404
6,707
0
20,404
L
14,235
2,632
1,534
2,882
15,319
6,411
0
106
14,826
49,439
0
W
Skadi
MattyGVS
Skadi
27,059
13,651
0
0
8,226
3,328
0
4,292
3,934
0
51,169
L
14,319
3,205
0
2,240
15,868
5,624
0
106
15,662
29,707
0
W
King Arthur
PokeViga
King Arthur
11,555
713
631
1,676
14,527
16,922
0
8,034
6,493
682
21,576
L
Yemoja
Pxwerable
Yemoja
2,760
680
814
451
6,685
6,072
0
0
6,514
12,435
0
L
Izanami
RxChaos
Izanami
11,854
10,043
0
297
16,557
6,099
0
107
16,340
0
24,017
W
Artemis
emmalemaloo
Artemis
13,855
6,985
0
2,711
10,213
4,161
0
7,339
2,874
0
27,450
W
Sun Wukong
whodynho
Sun Wukong
11,551
2,946
0
1,883
13,559
8,063
0
6,245
7,314
0
24,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,143
Gold Earned
56,350
174
Minions Killed
159
5
Camps Cleared
6
782,172
Distance Traveled
1,039,699
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,313
847
23
2
1
192,357
1
W
Bellona
11,005
1,000
30
3
0
207,167
0
L
Ra
9,863
897
90
8
1
161,292
1
W
Skadi
13,452
1,223
64
6
4
197,600
0
L
Sol
9,744
886
21
2
1
187,920
0
W
King Arthur
10,341
940
16
1
1
231,818
0
L
Yemoja
9,343
849
15
1
2
92,509
0
L
Izanami
9,880
898
25
2
0
148,094
0
W
Artemis
10,559
960
29
3
1
192,841
2
W
Sun Wukong
10,993
999
20
2
0
210,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role