Player Matchup

Thor
Thor
Bronze III
DwarfyP
Thor
Bronze III
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
451W - 439L
1,459 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Reinee
Guan Yu
Bronze III
Level 126
God Stats
24W - 24L
1,500 SR
Queue Stats
98W - 109L
1,459 MMR
Solo
Rama
Rama
Gold V
SamABZx
Rama
Gold V
Level 118
God Stats
19W - 31L
1,520 SR
Queue Stats
152W - 144L
1,427 MMR
Solo
Artio
Artio
Gold IV
SiCaRiO13
Artio
Gold IV
Level 129
God Stats
4W - 4L
1,425 SR
Queue Stats
87W - 88L
1,460 MMR
Solo
Discordia
Discordia
Gold IV
kasra2000
Discordia
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,489 SR
1,461 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,513 SR
1,470 MMR
Anhur
Anhur
Silver II
ESTEFFF
Anhur
Silver II
Level 104
God Stats
2W - 8L
1,661 SR
Queue Stats
142W - 166L
1,411 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Ikoala123
Erlang Shen
Bronze III
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 15L
1,534 MMR
Party 1
Janus
Janus
Bronze III
KillJaeDenn
Janus
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,505 MMR
Party 2
Athena
Athena
Bronze III
Novaerian
Athena
Bronze III
Level 43
God Stats
6W - 8L
1,402 SR
Queue Stats
9W - 16L
1,400 MMR
Party 1
Fenrir
Fenrir
Bronze III
litos18
Fenrir
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DwarfyP
Thor
20
15 / 6 / 7
13,977
608
16,443
20,931
9,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Reinee
Guan Yu
16
3 / 6 / 13
11,212
487
6,363
19,862
21,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
SamABZx
Rama
20
7 / 0 / 8
14,323
623
15,053
12,569
6,144
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
SiCaRiO13
Artio
20
0 / 2 / 13
13,243
576
13,465
31,936
25,669
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
kasra2000
Discordia
20
8 / 2 / 12
14,166
616
20,563
11,713
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ApolloScyllaSetTsukuyomiPersephone

VS

Bans
CthulhuCu ChulainnDanzaburouUllrGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ESTEFFF
Anhur
16
1 / 5 / 1
10,344
450
4,632
14,570
4,955
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Ikoala123
Erlang Shen
18
8 / 5 / 3
11,288
491
19,694
26,710
17,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 8 / 6
10,641
463
17,522
16,572
4,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Novaerian
Athena
17
1 / 6 / 3
10,119
440
3,875
16,716
15,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
litos18
Fenrir
17
4 / 9 / 1
10,428
453
8,515
21,082
12,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
33
Kills
16
16
Deaths
33
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
DwarfyP
Thor
15
6
7
3.08
L
Anhur
ESTEFFF
Anhur
1
5
1
0.3
L
Erlang Shen
Ikoala123
Erlang Shen
8
5
3
1.9
L
2
8
6
0.63
L
Athena
Novaerian
Athena
1
6
3
0.42
W
Guan Yu
Reinee
Guan Yu
3
6
13
1.58
W
Rama
SamABZx
Rama
7
0
8
11
W
Artio
SiCaRiO13
Artio
0
2
13
3.25
W
Discordia
kasra2000
Discordia
8
2
12
7
L
Fenrir
litos18
Fenrir
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,887
Damage
54,238
97,011
Taken
95,650
66,923
Mitigated
55,943
48,015
Healing
25,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
DwarfyP
Thor
16,443
3,788
0
5,919
20,931
9,704
910
4,465
16,180
0
88,881
L
Anhur
ESTEFFF
Anhur
4,632
2,080
0
5,258
14,570
4,955
0
2,466
12,008
0
70,763
L
Erlang Shen
Ikoala123
Erlang Shen
19,694
11,213
0
13,112
26,710
17,916
0
12,513
13,977
0
71,445
L
17,522
167
0
938
16,572
4,996
0
7,967
8,185
59,994
0
L
Athena
Novaerian
Athena
3,875
872
0
1,470
16,716
15,113
0
4,415
12,181
39,194
0
W
Guan Yu
Reinee
Guan Yu
6,363
460
3,724
8,089
19,862
21,039
893
5,748
13,948
272
26,885
W
Rama
SamABZx
Rama
15,053
13,064
0
5,462
12,569
6,144
5,587
1,646
10,825
0
137,914
W
Artio
SiCaRiO13
Artio
13,465
1,494
1,858
20,281
31,936
25,669
1,118
6,397
25,263
87,330
0
W
Discordia
kasra2000
Discordia
20,563
1,667
176
2,506
11,713
4,367
1,475
4,370
7,025
98,723
0
L
Fenrir
litos18
Fenrir
8,515
2,109
0
4,440
21,082
12,963
0
5,581
15,271
0
61,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,921
Gold Earned
52,820
643
Minions Killed
518
0
Camps Cleared
0
2,222,479
Distance Traveled
2,038,241
39
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,977
608
113
5
0
407,944
11
L
Anhur
10,344
450
151
7
0
403,479
6
L
Erlang Shen
11,288
491
112
5
0
410,103
7
L
Janus
10,641
463
98
4
0
424,470
5
L
Athena
10,119
440
50
2
0
390,065
1
W
Guan Yu
11,212
487
37
2
0
466,344
5
W
Rama
14,323
623
195
8
0
456,095
10
W
Artio
13,243
576
145
6
0
458,859
3
W
Discordia
14,166
616
153
7
0
433,237
10
L
Fenrir
10,428
453
107
5
0
410,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role