Player Matchup

Tiamat
Tiamat
Egralos
Tiamat
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,395 Elo+
Party 2
Skadi
Skadi
Fujimon
Skadi
Level 15
God Stats
7W - 6L
1,493 SR
Queue Stats
10W - 15L
1,305 Elo+
Party 3
Ymir
Ymir
OMNIChico
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Set
Set
steeldragonnz
Set
Level 16
God Stats
1W - 2L
1,578 SR
Queue Stats
16W - 18L
1,386 Elo+
Party 2
Amaterasu
Amaterasu
vvesy
Amaterasu
Level 16
God Stats
0W - 5L
1,039 SR
Queue Stats
10W - 15L
1,305 Elo+
Party 3
Team Averages
Level 16
1,422 SR
1,378 Elo+

VS

Team Averages
Level 22
1,518 SR
1,397 Elo+
Bellona
Bellona
DE4DLYHOLLOW
Bellona
Level 28
God Stats
6W - 6L
1,590 SR
Queue Stats
150W - 131L
1,438 Elo+
Solo
Heimdallr
Heimdallr
LordHyperius
Heimdallr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
StrolledGoose9
Bakasura
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Poseidon
Poseidon
lipoxx1234
Poseidon
Level 4
God Stats
14W - 19L
1,500 SR
Queue Stats
72W - 78L
1,284 Elo+
Solo
Bacchus
Bacchus
thesouplord25
Bacchus
Level 6
God Stats
7W - 3L
1,500 SR
Queue Stats
13W - 19L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Egralos
Tiamat
14
0 / 9 / 2
8,478
424
9,042
12,465
12,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Fujimon
Skadi
12
0 / 7 / 2
7,359
368
5,143
13,168
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
3
0 / 3 / 0
5,341
267
0
3,038
636
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
5 / 7 / 0
9,702
485
6,204
14,621
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
vvesy
Amaterasu
7
0 / 0 / 0
5,858
293
875
5,285
2,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DE4DLYHOLLOW
Bellona
19
9 / 1 / 2
12,690
635
14,415
16,745
13,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
LordHyperius
Heimdallr
15
6 / 1 / 7
10,940
547
8,921
10,526
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
18
1 / 0 / 7
11,592
580
2,315
9,697
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
lipoxx1234
Poseidon
18
4 / 2 / 6
12,087
604
7,983
11,469
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
15
6 / 1 / 6
11,065
553
3,418
11,548
11,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
26
26
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
DE4DLYHOLLOW
Bellona
9
1
2
10
L
Tiamat
Egralos
Tiamat
0
9
2
0.11
L
Skadi
Fujimon
Skadi
0
7
2
0.14
W
Heimdallr
LordHyperius
Heimdallr
6
1
7
9.5
L
Ymir
0
3
0
0
W
Bakasura
1
0
7
4.5
W
Poseidon
lipoxx1234
Poseidon
4
2
6
3.5
L
5
7
0
0.71
W
Bacchus
6
1
6
9
L
Amaterasu
vvesy
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,264
Damage
37,052
48,577
Taken
59,985
25,119
Mitigated
36,708
6,975
Healing
22,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DE4DLYHOLLOW
Bellona
14,415
6,703
112
8,645
16,745
13,219
2,706
3,000
12,521
0
94,378
L
Tiamat
Egralos
Tiamat
9,042
1,235
0
1,380
12,465
12,706
116
3,305
8,294
51,471
0
L
Skadi
Fujimon
Skadi
5,143
2,147
0
1,749
13,168
3,928
142
3,654
9,431
0
35,830
W
Heimdallr
LordHyperius
Heimdallr
8,921
2,314
0
4,892
10,526
4,158
3,377
1,436
8,078
0
62,910
L
Ymir
0
0
0
0
3,038
636
0
536
2,446
225
0
W
Bakasura
2,315
1,152
0
1,752
9,697
3,625
2,234
2,598
6,995
0
75,560
W
Poseidon
lipoxx1234
Poseidon
7,983
771
0
5,328
11,469
3,948
1,117
2,650
8,475
88,932
0
L
6,204
3,055
0
2,964
14,621
5,351
0
2,653
11,802
0
40,920
W
Bacchus
3,418
492
0
1,284
11,548
11,758
1,634
869
10,579
15,057
0
L
Amaterasu
vvesy
Amaterasu
875
268
0
882
5,285
2,498
87
606
4,677
0
6,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,738
Gold Earned
58,374
230
Minions Killed
517
0
Camps Cleared
0
1,156,536
Distance Traveled
1,907,909
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,690
635
131
7
0
343,201
2
L
Tiamat
8,478
424
83
4
0
275,427
5
L
Skadi
7,359
368
60
3
0
305,505
0
W
Heimdallr
10,940
547
87
4
0
379,112
0
L
Ymir
5,341
267
1
0
0
25,861
1
W
Bakasura
11,592
580
148
7
0
453,126
2
W
Poseidon
12,087
604
129
6
0
384,854
10
L
Set
9,702
485
64
3
0
334,947
0
W
Bacchus
11,065
553
22
1
0
347,616
0
L
Amaterasu
5,858
293
22
1
0
214,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role