Player Matchup

Cupid
Cupid
AJCap123
Cupid
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 60L
1,435 Elo+
Solo
Fenrir
Fenrir
ITS_MFING_YOSHI
Fenrir
Level 14
God Stats
9W - 10L
1,459 SR
Queue Stats
19W - 28L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
Nighthunter324
Cthulhu
Level 13
God Stats
12W - 17L
1,681 SR
Queue Stats
17W - 30L
1,355 Elo+
Party 2
Scylla
Scylla
Omni__Xeno
Scylla
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
256W - 253L
1,383 Elo+
Party 2
Serqet
Serqet
RhinoBrigade25
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 112L
1,382 Elo+
Party 2
Team Averages
Level 22
1,528 SR
1,396 Elo+

VS

Team Averages
Level 17
1,439 SR
1,366 Elo+
Thor
Thor
Black_jezus99
Thor
Level 7
God Stats
7W - 5L
1,500 SR
Queue Stats
34W - 38L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
DameGameTV
Cthulhu
Level 18
God Stats
0W - 4L
1,156 SR
Queue Stats
68W - 91L
1,175 Elo+
Party 1
Baron Samedi
Baron Samedi
Felix_slayR_2010
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cupid
Cupid
Hiroshuno
Cupid
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 83L
1,175 Elo+
Party 1
King Arthur
King Arthur
Scotsman1028
King Arthur
Level 29
God Stats
2W - 6L
1,537 SR
Queue Stats
40W - 40L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AJCap123
Cupid
19
8 / 3 / 4
12,661
603
16,716
22,396
10,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 0 / 2
10,304
491
7,617
12,318
5,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 3
9,661
460
6,787
8,122
8,856
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
Omni__Xeno
Scylla
13
3 / 5 / 7
9,552
455
9,093
8,661
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 6
10,124
482
11,718
13,805
7,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 6
8,609
410
6,958
16,629
6,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
DameGameTV
Cthulhu
13
1 / 7 / 2
8,019
382
7,546
18,321
8,416
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Felix_slayR_2010
Baron Samedi
10
4 / 3 / 2
7,773
370
6,080
6,554
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Hiroshuno
Cupid
14
1 / 3 / 0
8,429
401
3,600
8,965
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Scotsman1028
King Arthur
12
3 / 6 / 0
8,659
412
9,221
25,518
16,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
26
Kills
10
11
Deaths
27
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
AJCap123
Cupid
8
3
4
3.33
L
1
8
6
0.5
L
Cthulhu
DameGameTV
Cthulhu
1
7
2
0.29
L
Baron Samedi
Felix_slayR_2010
Baron Samedi
4
3
2
1.67
L
Cupid
Hiroshuno
Cupid
1
3
0
0.33
W
7
0
2
8
W
4
1
3
5.5
W
Scylla
Omni__Xeno
Scylla
3
5
7
1.3
W
4
2
6
3.5
L
King Arthur
Scotsman1028
King Arthur
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,931
Damage
33,405
65,302
Taken
75,987
34,812
Mitigated
38,548
22,395
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AJCap123
Cupid
16,716
10,889
0
14,963
22,396
10,236
8,140
2,718
19,678
0
93,773
L
6,958
3,060
0
1,141
16,629
6,146
369
3,346
13,283
0
40,480
L
Cthulhu
DameGameTV
Cthulhu
7,546
533
0
674
18,321
8,416
196
4,147
13,694
24,538
0
L
Baron Samedi
Felix_slayR_2010
Baron Samedi
6,080
984
109
915
6,554
4,526
1,191
1,742
4,812
27,529
0
L
Cupid
Hiroshuno
Cupid
3,600
870
145
3,036
8,965
3,422
946
2,485
6,318
0
42,112
W
7,617
2,550
0
3,536
12,318
5,237
863
1,459
10,859
0
52,179
W
6,787
419
127
0
8,122
8,856
0
3,015
5,107
28,045
0
W
Scylla
Omni__Xeno
Scylla
9,093
1,819
0
674
8,661
2,752
1,147
2,756
5,905
30,933
0
W
11,718
4,872
0
3,095
13,805
7,731
0
3,678
10,127
0
49,060
L
King Arthur
Scotsman1028
King Arthur
9,221
1,985
0
6,879
25,518
16,038
0
4,160
20,438
0
42,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,302
Gold Earned
41,489
384
Minions Killed
278
0
Camps Cleared
0
1,983,381
Distance Traveled
1,610,543
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,661
603
168
8
0
346,723
0
L
Thor
8,609
410
64
3
0
360,462
0
L
Cthulhu
8,019
382
32
2
0
341,583
1
L
Baron Samedi
7,773
370
39
2
0
217,792
0
L
Cupid
8,429
401
87
4
0
357,612
5
W
Fenrir
10,304
491
75
4
0
396,753
2
W
Cthulhu
9,661
460
33
2
0
402,167
4
W
Scylla
9,552
455
52
2
0
389,765
0
W
Serqet
10,124
482
56
3
0
447,973
0
L
King Arthur
8,659
412
56
3
0
333,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role