Player Matchup

Cabrakan
Cabrakan
Bloed
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dndragon
Cu Chulainn
Level 78
God Stats
2W - 1L
1,735 SR
Queue Stats
403W - 353L
1,565 Elo+
Party 1
Medusa
Medusa
Fatuch19
Medusa
Level 60
God Stats
27W - 17L
1,702 SR
Queue Stats
324W - 274L
1,545 Elo+
Party 1
Tyr
Tyr
Rhaesly
Tyr
Level 150
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 11L
1,649 Elo+
Party 1
Agni
Agni
Seaquin
Agni
Level 160
God Stats
2W - 1L
1,285 SR
Queue Stats
336W - 298L
1,685 Elo+
Party 1
Team Averages
Level 121
1,587 SR
1,589 Elo+

VS

Team Averages
Level 121
1,692 SR
1,585 Elo+
Danzaburou
Danzaburou
DARK CG4444
Danzaburou
Level 82
God Stats
6W - 3L
1,506 SR
Queue Stats
114W - 125L
1,584 Elo+
Solo
Tsukuyomi
Tsukuyomi
GoBerZerK²
Tsukuyomi
Level 109
God Stats
4W - 0L
1,713 SR
Queue Stats
107W - 103L
1,546 Elo+
Party 2
Sobek
Sobek
Hennessy777
Sobek
Level 149
God Stats
6W - 3L
1,712 SR
Queue Stats
288W - 291L
1,553 Elo+
Solo
Tiamat
Tiamat
MeaningSauce
Tiamat
Level 120
God Stats
3W - 0L
1,799 SR
Queue Stats
60W - 53L
1,549 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rodrygox
Cu Chulainn
Level 146
God Stats
12W - 3L
1,731 SR
Queue Stats
276W - 191L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bloed
Cabrakan
12
0 / 7 / 7
7,845
413
5,834
15,272
15,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Dndragon
Cu Chulainn
14
2 / 6 / 5
8,646
455
10,732
20,754
13,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Fatuch19
Medusa
14
3 / 6 / 2
8,375
441
9,533
13,064
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
15
8 / 4 / 3
9,854
519
10,890
19,640
11,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
Seaquin
Agni
15
3 / 5 / 7
9,537
502
14,453
11,789
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DARK CG4444
Danzaburou
15
7 / 4 / 8
10,397
547
13,775
13,608
5,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
GoBerZerK²
Tsukuyomi
16
4 / 4 / 10
9,729
512
14,206
15,390
6,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 1 / 14
9,557
503
9,273
17,507
19,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
16
5 / 4 / 7
10,137
534
7,860
11,253
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Rodrygox
Cu Chulainn
18
8 / 4 / 8
10,904
574
17,777
22,300
19,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
16
Kills
28
28
Deaths
17
24
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Bloed
Cabrakan
0
7
7
0.5
W
Danzaburou
DARK CG4444
Danzaburou
7
4
8
2.75
L
Cu Chulainn
Dndragon
Cu Chulainn
2
6
5
0.75
L
Medusa
Fatuch19
Medusa
3
6
2
0.67
W
Tsukuyomi
GoBerZerK²
Tsukuyomi
4
4
10
2.25
W
4
1
14
11
W
Tiamat
5
4
7
2.13
L
Tyr
8
4
3
2.38
W
Cu Chulainn
Rodrygox
Cu Chulainn
8
4
8
3
L
Agni
Seaquin
Agni
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,442
Damage
62,891
80,519
Taken
80,058
50,895
Mitigated
56,801
25,405
Healing
28,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Bloed
Cabrakan
5,834
951
0
2,106
15,272
15,707
0
4,562
10,444
12,296
0
W
Danzaburou
DARK CG4444
Danzaburou
13,775
4,013
0
2,727
13,608
5,985
338
2,459
11,113
0
76,305
L
Cu Chulainn
Dndragon
Cu Chulainn
10,732
2,279
0
6,372
20,754
13,992
384
5,207
15,199
1,362
46,584
L
Medusa
Fatuch19
Medusa
9,533
3,928
0
4,326
13,064
4,837
0
1,728
11,336
0
59,294
W
Tsukuyomi
GoBerZerK²
Tsukuyomi
14,206
4,960
0
5,115
15,390
6,427
0
3,569
11,581
0
72,754
W
9,273
1,413
0
7,696
17,507
19,302
0
8,145
9,180
29,711
0
W
Tiamat
7,860
859
0
5,105
11,253
5,992
0
4,733
6,210
52,771
0
L
Tyr
10,890
1,879
0
9,285
19,640
11,511
0
4,149
15,275
0
62,670
W
Cu Chulainn
Rodrygox
Cu Chulainn
17,777
2,593
0
8,105
22,300
19,095
0
5,640
16,460
9,693
72,621
L
Agni
Seaquin
Agni
14,453
1,348
136
3,180
11,789
4,848
0
3,381
8,172
63,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,257
Gold Earned
50,724
416
Minions Killed
510
0
Camps Cleared
0
1,707,640
Distance Traveled
1,840,412
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,845
413
10
1
0
344,244
4
W
Danzaburou
10,397
547
111
6
0
333,894
3
L
Cu Chulainn
8,646
455
81
4
0
344,222
2
L
Medusa
8,375
441
107
6
0
304,025
3
W
Tsukuyomi
9,729
512
99
5
0
421,618
2
W
Sobek
9,557
503
29
2
0
361,319
5
W
Tiamat
10,137
534
125
7
0
353,184
8
L
Tyr
9,854
519
102
5
0
377,567
6
W
Cu Chulainn
10,904
574
146
8
0
370,397
2
L
Agni
9,537
502
116
6
0
337,582
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role