Player Matchup

Cupid
Cupid
Cashp2020
Cupid
Level 22
God Stats
2W - 0L
1,719 SR
Queue Stats
14W - 17L
1,302 Elo+
Solo
Tiamat
Tiamat
CobaltJoe
Tiamat
Level 18
God Stats
7W - 4L
1,381 SR
Queue Stats
20W - 20L
1,307 Elo+
Solo
Cthulhu
Cthulhu
JordanBeasley1
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,183 Elo+
Solo
Odin
Odin
Wulf_Reinard
Odin
Level 17
God Stats
2W - 3L
1,267 SR
Queue Stats
13W - 18L
1,518 Elo+
Solo
Neith
Neith
Yaske Oda
Neith
Level 17
God Stats
5W - 1L
1,797 SR
Queue Stats
55W - 30L
1,425 Elo+
Solo
Team Averages
Level 16
1,533 SR
1,347 Elo+

VS

Team Averages
Level 12
1,514 SR
1,355 Elo+
Ares
Ares
Don_cangry
Ares
Level 8
God Stats
1W - 7L
1,256 SR
Queue Stats
60W - 96L
1,283 Elo+
Party 1
Discordia
Discordia
SkyeHigh1217
Discordia
Level 8
God Stats
26W - 25L
1,813 SR
Queue Stats
41W - 48L
1,601 Elo+
Solo
Ravana
Ravana
frann270
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 75L
1,433 Elo+
Party 1
Thor
Thor
iiSmook---
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,081 Elo+
Party 1
Serqet
Serqet
playboii316
Serqet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cashp2020
Cupid
18
7 / 1 / 15
11,321
1,132
7,832
4,149
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
CobaltJoe
Tiamat
18
8 / 1 / 17
11,556
1,156
14,984
5,196
5,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
6 / 4 / 15
10,621
1,062
14,895
11,753
7,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 1 / 18
10,565
1,057
9,231
6,914
5,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Yaske Oda
Neith
18
10 / 1 / 16
12,694
1,269
23,620
9,009
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

361

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
9,515
952
6,914
17,047
10,361
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Discordia
SkyeHigh1217
Discordia
14
0 / 5 / 5
8,825
883
10,734
8,951
2,640
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
frann270
Ravana
15
4 / 6 / 3
10,268
1,027
6,631
14,417
6,312
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 11 / 7
9,139
914
5,027
24,470
9,748
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
14
1 / 7 / 5
8,934
893
1,080
14,338
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
32
35
Kills
8
8
Deaths
35
81
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cupid
Cashp2020
Cupid
7
1
15
14.5
W
Tiamat
CobaltJoe
Tiamat
8
1
17
16.5
L
3
6
4
0.83
W
6
4
15
3.38
L
Discordia
SkyeHigh1217
Discordia
0
5
5
0.5
W
4
1
18
13
W
Neith
Yaske Oda
Neith
10
1
16
18
L
Ravana
frann270
Ravana
4
6
3
0.92
L
0
11
7
0.32
L
Serqet
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,562
Damage
30,386
37,021
Taken
79,223
24,169
Mitigated
34,781
9,547
Healing
1,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Cashp2020
Cupid
7,832
4,473
473
1,413
4,149
1,600
0
1,850
2,299
0
36,933
W
Tiamat
CobaltJoe
Tiamat
14,984
1,397
0
2,017
5,196
5,316
0
2,643
2,494
25,478
0
L
6,914
352
0
66
17,047
10,361
0
8,043
8,729
16,518
0
W
14,895
1,009
611
425
11,753
7,838
0
6,469
5,117
18,241
0
L
Discordia
SkyeHigh1217
Discordia
10,734
249
0
0
8,951
2,640
0
3,002
5,874
27,412
0
W
9,231
2,322
0
416
6,914
5,470
0
2,823
3,828
12
16,315
W
Neith
Yaske Oda
Neith
23,620
15,550
0
4,192
9,009
3,945
0
3,863
5,146
0
47,361
L
Ravana
frann270
Ravana
6,631
2,640
159
600
14,417
6,312
0
5,682
8,565
0
19,981
L
5,027
2,727
0
767
24,470
9,748
0
8,495
15,725
0
9,841
L
Serqet
1,080
117
0
160
14,338
5,720
0
4,262
9,976
0
5,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,757
Gold Earned
46,681
178
Minions Killed
106
8
Camps Cleared
2
904,633
Distance Traveled
700,797
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,321
1,132
77
8
1
177,404
3
W
Tiamat
11,556
1,156
18
2
4
177,271
0
L
Ares
9,515
952
12
1
0
120,272
0
W
Cthulhu
10,621
1,062
4
0
0
167,868
0
L
Discordia
8,825
883
42
4
0
129,319
0
W
Odin
10,565
1,057
21
2
0
198,127
0
W
Neith
12,694
1,269
58
6
3
183,963
0
L
Ravana
10,268
1,027
33
3
1
155,614
0
L
Thor
9,139
914
10
1
0
143,837
3
L
Serqet
8,934
893
9
1
1
151,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role