Player Matchup

Ymir
Ymir
Hugodavv9
Ymir
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Tiamat
Tiamat
InnerAbyss2496
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,331 Elo+
Solo
Mulan
Mulan
SWolves__Aitor
Mulan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,065 Elo+
Party 1
Nike
Nike
Zelig JM
Nike
Level 28
God Stats
13W - 8L
1,703 SR
Queue Stats
36W - 46L
1,275 Elo+
Solo
Bakasura
Bakasura
davidgsubra27
Bakasura
Level 53
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 8L
1,065 Elo+
Party 1
Team Averages
Level 22
1,541 SR
1,247 Elo+

VS

Team Averages
Level 22
1,437 SR
1,231 Elo+
Khepri
Khepri
Ammutseba_fhtagn
Khepri
Level 20
God Stats
7W - 11L
1,513 SR
Queue Stats
150W - 165L
1,301 Elo+
Solo
Tiamat
Tiamat
FirePhoenix0010
Tiamat
Level 24
God Stats
4W - 9L
1,327 SR
Queue Stats
13W - 27L
1,219 Elo+
Solo
Thanatos
Thanatos
Jlky
Thanatos
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,114 Elo+
Solo
Anhur
Anhur
Onli_iron_metal
Anhur
Level 22
God Stats
6W - 7L
1,500 SR
Queue Stats
23W - 31L
1,264 Elo+
Party 2
Arachne
Arachne
Shadow_knigth16
Arachne
Level 24
God Stats
7W - 8L
1,344 SR
Queue Stats
26W - 34L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
1 / 2 / 1
3,833
639
182
3,525
1,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,397
566
851
2,926
1,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
1 / 1 / 1
3,869
645
1,584
2,217
876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
7
2 / 0 / 0
4,585
764
1,037
2,924
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
davidgsubra27
Bakasura
3
0 / 0 / 0
3,155
526
240
544
113
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,909
652
1,002
2,170
981
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

3
0 / 1 / 1
3,090
515
586
1,322
257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Jlky
Thanatos
1
0 / 1 / 0
2,884
481
133
499
72
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
2 / 0 / 1
3,473
579
387
1,466
209
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

6
2 / 2 / 0
3,909
652
2,207
4,261
956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
5
5
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
0
1
1
0.5
W
Ymir
1
2
1
0.75
W
0
2
0
0
L
Thanatos
Jlky
Thanatos
0
1
0
0
L
2
0
1
2.5
W
1
1
1
1.5
L
2
2
0
1
W
Nike
2
0
0
2
W
Bakasura
davidgsubra27
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,894
Damage
4,315
12,136
Taken
9,718
5,259
Mitigated
2,475
1,199
Healing
1,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,002
366
0
222
2,170
981
102
812
1,358
8,479
0
L
586
202
0
140
1,322
257
126
182
1,115
5,704
0
W
Ymir
182
104
0
252
3,525
1,369
341
273
3,252
5,037
0
W
851
346
0
510
2,926
1,329
0
1,002
1,924
5,748
0
L
Thanatos
Jlky
Thanatos
133
133
0
65
499
72
0
0
499
0
1,316
L
387
175
0
0
1,466
209
112
0
1,391
0
2,854
W
1,584
548
0
100
2,217
876
477
313
1,904
0
10,741
L
2,207
1,666
0
1,344
4,261
956
0
39
4,197
0
11,786
W
Nike
1,037
291
0
0
2,924
1,572
568
0
2,924
0
12,580
W
Bakasura
davidgsubra27
Bakasura
240
240
0
337
544
113
278
0
544
0
2,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,839
Gold Earned
17,265
94
Minions Killed
58
0
Camps Cleared
0
533,599
Distance Traveled
483,415
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,909
652
14
2
0
134,731
0
L
Tiamat
3,090
515
9
2
0
73,944
0
W
Ymir
3,833
639
16
3
0
126,941
0
W
Tiamat
3,397
566
10
2
0
85,710
1
L
Thanatos
2,884
481
5
1
0
30,765
0
L
Anhur
3,473
579
5
1
0
111,881
0
W
Mulan
3,869
645
20
3
0
135,870
0
L
Arachne
3,909
652
25
4
0
132,094
0
W
Nike
4,585
764
36
6
0
111,903
0
W
Bakasura
3,155
526
12
2
0
73,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role