Player Matchup

Tiamat
Tiamat
FatLonelySad
Tiamat
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 10L
1,790 Elo+
Solo
Fenrir
Fenrir
LegendaryMage
Fenrir
Level 27
God Stats
4W - 2L
1,316 SR
Queue Stats
36W - 27L
1,824 Elo+
Solo
Thanatos
Thanatos
SoulsThief9732
Thanatos
Level 13
God Stats
1W - 4L
1,339 SR
Queue Stats
35W - 59L
1,606 Elo+
Solo
Artio
Artio
TheBearisKing
Artio
Level 28
God Stats
2W - 4L
1,727 SR
Queue Stats
102W - 87L
1,804 Elo+
Solo
Izanami
Izanami
gbaby730
Izanami
Level 17
God Stats
14W - 7L
1,651 SR
Queue Stats
128W - 105L
1,624 Elo+
Solo
Team Averages
Level 20
1,507 SR
1,730 Elo+

VS

Team Averages
Level 23
1,579 SR
1,628 Elo+
Ymir
Ymir
IILobsterKingII
Ymir
Level 25
God Stats
37W - 21L
1,580 SR
Queue Stats
922W - 693L
1,638 Elo+
Solo
Freya
Freya
ItsMistahJay
Freya
Level 27
God Stats
1W - 0L
1,701 SR
Queue Stats
36W - 33L
1,631 Elo+
Solo
Tiamat
Tiamat
TheCuhmLoader
Tiamat
Level 11
God Stats
6W - 5L
1,304 SR
Queue Stats
44W - 24L
1,709 Elo+
Solo
Tyr
Tyr
jonhysejugar
Tyr
Level 29
God Stats
10W - 8L
1,539 SR
Queue Stats
367W - 328L
1,634 Elo+
Solo
Kali
Kali
yungfudgesicle
Kali
Level 21
God Stats
9W - 5L
1,773 SR
Queue Stats
496W - 436L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 2 / 0
5,535
461
1,621
7,521
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 0
5,420
452
2,498
9,300
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
9
0 / 4 / 0
5,090
424
908
8,442
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 1
6,149
512
5,446
8,254
6,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
gbaby730
Izanami
11
1 / 2 / 2
6,346
529
5,615
7,203
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
5,862
489
3,669
6,206
2,406
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 2
5,635
470
2,971
8,003
3,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
5 / 0 / 2
8,228
686
7,733
3,430
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 0
6,632
553
3,286
6,951
2,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 1
6,853
571
4,626
4,713
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
11
11
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
0
0
W
2
2
3
1.75
W
0
2
2
0.5
L
1
3
0
0.33
L
Thanatos
0
4
0
0
L
3
0
1
3.5
W
5
0
2
6
L
Izanami
gbaby730
Izanami
1
2
2
1
W
1
1
0
1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,088
Damage
22,285
40,720
Taken
29,303
16,517
Mitigated
13,952
15,062
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,621
255
0
1,980
7,521
2,927
0
4,272
3,015
28,868
0
W
3,669
408
198
1,629
6,206
2,406
216
832
5,232
18,422
0
W
2,971
1,177
0
3,570
8,003
3,091
0
829
7,153
29,611
0
L
2,498
742
0
3,003
9,300
2,627
0
2,032
7,174
0
25,561
L
Thanatos
908
240
0
3,059
8,442
2,263
0
2,096
6,264
0
19,075
L
5,446
1,597
84
4,450
8,254
6,463
0
1,399
6,855
26,130
0
W
7,733
1,002
0
1,560
3,430
2,746
0
1,286
2,046
53,978
0
L
Izanami
gbaby730
Izanami
5,615
3,485
0
2,486
7,203
2,237
30
4,164
3,039
0
41,953
W
3,286
651
0
2,672
6,951
2,842
0
3,143
3,559
0
38,784
W
4,626
2,805
0
2,246
4,713
2,867
0
391
4,246
0
40,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,540
Gold Earned
33,210
338
Minions Killed
360
0
Camps Cleared
0
1,086,335
Distance Traveled
1,152,692
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,535
461
81
7
0
208,817
3
W
Ymir
5,862
489
31
3
0
229,846
1
W
Freya
5,635
470
61
5
0
210,544
3
L
Fenrir
5,420
452
63
5
0
224,690
3
L
Thanatos
5,090
424
51
4
0
244,718
2
L
Artio
6,149
512
53
4
0
232,755
2
W
Tiamat
8,228
686
124
10
0
245,528
1
L
Izanami
6,346
529
90
8
0
175,355
3
W
Tyr
6,632
553
76
6
0
216,610
5
W
Kali
6,853
571
68
6
0
250,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role