Player Matchup

Tyr
Tyr
BrunoPints11
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,474 Elo+
Party 3
Yemoja
Yemoja
Majestic555
Yemoja
Level 129
God Stats
2W - 1L
1,412 SR
Queue Stats
37W - 28L
1,531 Elo+
Party 3
Arachne
Arachne
ProttonQ
Arachne
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,462 Elo+
Party 2
Skadi
Skadi
szymoneqpl
Skadi
Level 29
God Stats
1W - 0L
1,455 SR
Queue Stats
1W - 3L
1,276 Elo+
Party 2
Tiamat
Tiamat
wotw
Tiamat
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,467 Elo+
Party 3
Team Averages
Level 77
1,473 SR
1,442 Elo+

VS

Team Averages
Level 62
1,440 SR
1,460 Elo+
Ares
Ares
Alessio040302
Ares
Level 17
God Stats
3W - 3L
1,673 SR
Queue Stats
38W - 49L
1,462 Elo+
Party 1
Artemis
Artemis
Jaronsage2
Artemis
Level 53
God Stats
2W - 4L
1,161 SR
Queue Stats
78W - 103L
1,391 Elo+
Party 1
Da Ji
Da Ji
PatchyStrauss
Da Ji
Level 43
God Stats
2W - 2L
1,734 SR
Queue Stats
149W - 140L
1,575 Elo+
Solo
Tyr
Tyr
gumball_017
Tyr
Level 98
God Stats
8W - 11L
1,321 SR
Queue Stats
166W - 178L
1,449 Elo+
Party 1
Tiamat
Tiamat
simoboss105
Tiamat
Level 101
God Stats
19W - 11L
1,311 SR
Queue Stats
106W - 117L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
8,099
579
5,789
9,326
5,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
11
0 / 3 / 5
7,095
507
3,450
10,958
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
ProttonQ
Arachne
13
1 / 4 / 5
7,464
533
4,440
11,363
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
14
8 / 1 / 1
8,215
587
9,612
9,938
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
wotw
Tiamat
12
2 / 4 / 3
7,672
548
3,758
8,668
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
6,456
461
5,487
8,714
4,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Jaronsage2
Artemis
12
3 / 5 / 1
6,898
493
7,586
11,972
4,210
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 1 / 3
9,063
647
10,194
9,426
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 2
5,691
407
1,728
6,196
2,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
13
1 / 3 / 5
7,568
541
5,286
6,044
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
15
Kills
14
14
Deaths
15
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
4
2
1
2.25
L
Artemis
Jaronsage2
Artemis
3
5
1
0.7
W
Yemoja
0
3
5
0.83
L
9
1
3
10.5
W
Arachne
ProttonQ
Arachne
1
4
5
0.88
L
0
3
2
0.33
L
Tiamat
1
3
5
1.17
W
Skadi
8
1
1
8.5
W
Tiamat
wotw
Tiamat
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,049
Damage
30,281
50,253
Taken
42,352
20,312
Mitigated
19,279
18,802
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,487
276
0
1,989
8,714
4,780
38
1,208
7,506
24,066
0
W
5,789
1,577
0
2,084
9,326
5,450
1,014
147
9,139
0
38,890
L
Artemis
Jaronsage2
Artemis
7,586
3,706
0
4,372
11,972
4,210
0
2,001
9,971
0
43,227
W
Yemoja
3,450
880
2,094
2,155
10,958
5,415
0
3,264
7,606
21,517
0
L
10,194
3,770
0
489
9,426
3,683
1,590
1,980
7,446
0
55,839
W
Arachne
ProttonQ
Arachne
4,440
2,728
0
5,291
11,363
3,603
841
1,720
9,627
0
38,063
L
1,728
292
0
1,435
6,196
2,358
0
0
6,196
0
12,997
L
Tiamat
5,286
159
0
1,282
6,044
4,248
1,387
2,019
4,025
44,111
0
W
Skadi
9,612
4,871
427
4,396
9,938
2,614
2,189
2,273
7,665
0
37,335
W
Tiamat
wotw
Tiamat
3,758
220
0
2,355
8,668
3,230
516
2,962
5,443
34,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,545
Gold Earned
35,676
319
Minions Killed
320
0
Camps Cleared
0
1,166,775
Distance Traveled
1,178,310
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,456
461
27
2
0
265,415
5
W
Tyr
8,099
579
70
5
0
248,390
2
L
Artemis
6,898
493
64
5
0
226,698
5
W
Yemoja
7,095
507
33
2
0
219,799
1
L
Da Ji
9,063
647
108
8
0
275,324
3
W
Arachne
7,464
533
81
6
0
232,267
0
L
Tyr
5,691
407
32
2
0
139,910
2
L
Tiamat
7,568
541
89
6
0
270,963
4
W
Skadi
8,215
587
62
4
0
207,498
1
W
Tiamat
7,672
548
73
5
0
258,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role