Player Matchup

Nox
Nox
TaR-TinTin
Nox
Level 68
God Stats
1W - 1L
1,443 SR
Queue Stats
1W - 3L
1,186 Elo+
Party 1
Cerberus
Cerberus
timberman395xp
Cerberus
Level 65
God Stats
2W - 0L
1,127 SR
Queue Stats
4W - 9L
1,275 Elo+
Party 1
Skadi
Skadi
yologue12345
Skadi
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,186 Elo+
Party 1
Team Averages
Level 70
1,357 SR
1,216 Elo+

VS

Team Averages
Level 34
1,316 SR
1,221 Elo+
Ymir
Ymir
Poulisak
Ymir
Level 15
God Stats
2W - 1L
1,448 SR
Queue Stats
4W - 3L
1,460 Elo+
Party 2
Hou Yi
Hou Yi
Ya boi Beann
Hou Yi
Level 48
God Stats
7W - 23L
1,207 SR
Queue Stats
38W - 83L
1,244 Elo+
Solo
Zeus
Zeus
spawnek
Zeus
Level 39
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 7L
960 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 8
10,075
840
11,187
4,408
1,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
13
4 / 3 / 13
9,968
831
9,600
12,585
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
7 / 1 / 11
10,030
836
7,712
5,879
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 7 / 4
7,709
642
3,488
14,088
5,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
12
5 / 6 / 0
9,073
756
4,621
9,629
3,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
spawnek
Zeus
10
1 / 7 / 3
7,887
657
4,496
9,176
2,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
20
Kills
6
6
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
7
4
0.29
W
9
2
8
6.5
L
Hou Yi
5
6
0
0.83
L
Zeus
spawnek
Zeus
1
7
3
0.36
W
Cerberus
4
3
13
3.5
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,499
Damage
12,605
22,872
Taken
32,893
12,825
Mitigated
11,958
6,861
Healing
1,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,488
515
0
422
14,088
5,922
0
9,181
4,907
15,336
0
W
11,187
263
0
684
4,408
1,838
918
1,843
2,565
36,398
0
L
Hou Yi
4,621
2,791
318
626
9,629
3,108
0
6,059
3,570
0
23,555
L
Zeus
spawnek
Zeus
4,496
508
0
343
9,176
2,928
0
5,631
3,545
19,389
0
W
Cerberus
9,600
365
330
4,508
12,585
9,005
365
2,918
9,667
42,694
0
W
7,712
2,728
123
1,216
5,879
1,982
972
3,325
2,554
0
31,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,073
Gold Earned
24,669
193
Minions Killed
100
0
Camps Cleared
0
609,338
Distance Traveled
482,853
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,709
642
31
3
0
162,228
1
W
Nox
10,075
840
66
6
0
193,972
2
L
Hou Yi
9,073
756
34
3
0
162,990
4
L
Zeus
7,887
657
35
3
0
157,635
0
W
Cerberus
9,968
831
90
8
0
233,615
4
W
Skadi
10,030
836
37
3
0
181,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role