Player Matchup

Ares
Ares
A Fresh McRib
Ares
Level 4
God Stats
1W - 7L
1,119 SR
Queue Stats
1W - 8L
995 Elo+
Party 1
Xbalanque
Xbalanque
JonStark NWA
Xbalanque
Level 26
God Stats
8W - 5L
1,500 SR
Queue Stats
119W - 136L
1,260 Elo+
Solo
Heimdallr
Heimdallr
iDeaven
Heimdallr
Level 28
God Stats
10W - 12L
1,238 SR
Queue Stats
263W - 255L
1,322 Elo+
Party 1
Tiamat
Tiamat
midnightshade15
Tiamat
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 25L
1,356 Elo+
Solo
Neith
Neith
persian_ghost62
Neith
Level 17
God Stats
1W - 0L
1,360 SR
Queue Stats
4W - 5L
1,615 Elo+
Solo
Team Averages
Level 21
1,343 SR
1,310 Elo+

VS

Team Averages
Level 20
1,442 SR
1,357 Elo+
Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BCAMBRAIA
Discordia
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Build2Survive
Yemoja
Level 16
God Stats
0W - 3L
1,301 SR
Queue Stats
12W - 19L
1,147 Elo+
Solo
Tyr
Tyr
KidChaos
Tyr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,380 Elo+
Solo
Hades
Hades
xXxsniperzxXx70
Hades
Level 29
God Stats
6W - 4L
1,408 SR
Queue Stats
17W - 26L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
10,245
488
2,806
7,879
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
JonStark NWA
Xbalanque
16
5 / 6 / 3
10,402
495
12,598
12,803
5,892
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
iDeaven
Heimdallr
16
6 / 0 / 2
9,880
470
11,972
9,332
3,829
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 2
9,560
455
10,687
15,221
10,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 3 / 2
10,145
483
5,655
9,397
4,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 4 / 0
9,086
433
8,828
13,073
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
BCAMBRAIA
Discordia
1
0 / 0 / 0
5,586
266
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

12
0 / 3 / 1
7,898
376
2,864
11,039
7,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 9 / 0
9,641
459
10,570
21,328
23,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 4 / 0
8,907
424
9,425
18,171
7,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
20
Kills
9
10
Deaths
20
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
0
0.25
W
2
0
5
4.5
L
Discordia
BCAMBRAIA
Discordia
0
0
0
0
L
0
3
1
0.17
W
Xbalanque
JonStark NWA
Xbalanque
5
6
3
1.08
L
5
9
0
0.56
W
Heimdallr
iDeaven
Heimdallr
6
0
2
7
W
3
1
2
4
W
4
3
2
1.67
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,718
Damage
31,687
54,632
Taken
63,611
29,654
Mitigated
42,812
16,803
Healing
22,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,828
6,816
465
6,467
13,073
4,529
1,182
1,115
11,958
0
69,277
W
2,806
114
0
1,774
7,879
5,447
1,179
936
6,943
21,869
0
L
Discordia
BCAMBRAIA
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
2,864
958
1,686
3,200
11,039
7,263
272
1,676
9,361
18,748
0
W
Xbalanque
JonStark NWA
Xbalanque
12,598
9,708
474
2,780
12,803
5,892
3,525
2,688
10,115
0
45,336
L
10,570
1,522
0
5,813
21,328
23,197
706
2,518
18,810
0
46,472
W
Heimdallr
iDeaven
Heimdallr
11,972
6,254
233
5,555
9,332
3,829
4,344
1,129
8,203
0
65,490
W
10,687
1,081
0
5,399
15,221
10,283
422
7,536
7,685
46,569
0
W
5,655
3,264
0
588
9,397
4,203
722
0
9,397
0
37,517
L
9,425
2,208
0
4,835
18,171
7,823
1,161
8,184
9,987
37,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,232
Gold Earned
41,118
348
Minions Killed
279
0
Camps Cleared
0
1,695,418
Distance Traveled
1,465,101
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,086
433
122
6
0
383,149
1
W
Ares
10,245
488
30
1
0
381,644
1
L
Discordia
5,586
266
0
0
0
0
0
L
Yemoja
7,898
376
29
1
0
367,204
0
W
Xbalanque
10,402
495
84
4
0
307,872
0
L
Tyr
9,641
459
72
3
0
397,898
0
W
Heimdallr
9,880
470
109
5
0
296,815
2
W
Tiamat
9,560
455
59
3
0
393,880
0
W
Neith
10,145
483
66
3
0
315,207
0
L
Hades
8,907
424
56
3
0
316,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role