Player Matchup

Apollo
Apollo
Paudurecência
Apollo
Level 12
God Stats
29W - 24L
1,694 SR
Queue Stats
77W - 72L
1,577 Elo+
Solo
Cthulhu
Cthulhu
fw-Gaby237
Cthulhu
Level 27
God Stats
4W - 3L
1,537 SR
Queue Stats
342W - 375L
1,443 Elo+
Party 1
King Arthur
King Arthur
fw-Leonzinho
King Arthur
Level 25
God Stats
24W - 32L
1,225 SR
Queue Stats
418W - 438L
1,491 Elo+
Party 1
Merlin
Merlin
fw_caratimc
Merlin
Level 21
God Stats
6W - 8L
1,370 SR
Queue Stats
252W - 285L
1,444 Elo+
Party 1
Thanatos
Thanatos
marcinhotr3sbola
Thanatos
Level 24
God Stats
0W - 2L
1,261 SR
Queue Stats
14W - 26L
1,549 Elo+
Solo
Team Averages
Level 22
1,418 SR
1,501 Elo+

VS

Team Averages
Level 35
1,606 SR
1,678 Elo+
Medusa
Medusa
Joao frango6
Medusa
Level 6
God Stats
2W - 0L
1,695 SR
Queue Stats
28W - 15L
1,792 Elo+
Party 2
Persephone
Persephone
SkyWardDelta
Persephone
Level 138
God Stats
3W - 0L
1,479 SR
Queue Stats
22W - 15L
1,805 Elo+
Party 2
Tiamat
Tiamat
YxZ cadu ZxY
Tiamat
Level 6
God Stats
11W - 6L
1,695 SR
Queue Stats
26W - 15L
1,792 Elo+
Party 2
Arachne
Arachne
lordotar00
Arachne
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 135L
1,503 Elo+
Solo
Cthulhu
Cthulhu
pTrcKK
Cthulhu
Level 8
God Stats
6W - 4L
1,663 SR
Queue Stats
12W - 15L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,562
469
5,969
9,412
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
fw-Gaby237
Cthulhu
10
0 / 4 / 2
5,992
428
5,600
11,658
4,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
fw-Leonzinho
King Arthur
14
1 / 1 / 0
7,756
554
5,489
14,137
6,946
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
10
0 / 3 / 0
5,864
419
2,588
7,389
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 1
6,379
456
5,245
10,952
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
6 / 2 / 0
7,840
560
9,208
9,678
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
SkyWardDelta
Persephone
14
3 / 0 / 2
8,036
574
8,379
7,449
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
15
1 / 1 / 3
8,519
609
11,170
8,477
9,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Arachne
lordotar00
Arachne
13
5 / 0 / 2
8,044
575
6,107
10,999
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
pTrcKK
Cthulhu
9
1 / 0 / 2
6,021
430
2,671
6,682
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
16
16
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
2
0
3
L
2
5
1
0.5
W
Persephone
SkyWardDelta
Persephone
3
0
2
4
W
Tiamat
1
1
3
2.5
L
Cthulhu
fw-Gaby237
Cthulhu
0
4
2
0.25
L
King Arthur
fw-Leonzinho
King Arthur
1
1
0
1
L
Merlin
0
3
0
0
W
Arachne
lordotar00
Arachne
5
0
2
6
L
0
3
1
0.17
W
Cthulhu
pTrcKK
Cthulhu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,891
Damage
37,535
53,548
Taken
43,285
22,049
Mitigated
22,960
20,513
Healing
21,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,208
5,249
0
5,828
9,678
3,197
1,124
3,925
5,713
0
42,131
L
5,969
3,433
0
1,550
9,412
4,546
0
2,836
6,576
0
35,157
W
Persephone
SkyWardDelta
Persephone
8,379
194
0
2,714
7,449
3,382
1,357
1,504
5,681
50,912
0
W
Tiamat
11,170
1,695
0
5,246
8,477
9,690
518
0
8,477
62,471
0
L
Cthulhu
fw-Gaby237
Cthulhu
5,600
1,819
0
2,131
11,658
4,350
0
3,414
8,244
27,814
0
L
King Arthur
fw-Leonzinho
King Arthur
5,489
1,309
0
6,130
14,137
6,946
347
8,094
6,043
0
53,956
L
Merlin
2,588
41
0
1,506
7,389
2,526
112
4,046
3,343
24,545
0
W
Arachne
lordotar00
Arachne
6,107
4,768
0
6,245
10,999
3,666
0
1,183
9,780
0
45,689
L
5,245
2,119
0
9,196
10,952
3,681
0
3,830
7,122
0
41,030
W
Cthulhu
pTrcKK
Cthulhu
2,671
427
0
1,952
6,682
3,025
54
1,196
5,446
16,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
38,460
371
Minions Killed
405
0
Camps Cleared
0
1,352,550
Distance Traveled
1,207,152
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,840
560
71
5
0
198,952
3
L
Apollo
6,562
469
64
5
0
239,128
2
W
Persephone
8,036
574
88
6
0
273,452
3
W
Tiamat
8,519
609
129
9
0
238,448
1
L
Cthulhu
5,992
428
45
3
0
272,669
0
L
King Arthur
7,756
554
136
10
0
296,124
1
L
Merlin
5,864
419
53
4
0
241,797
2
W
Arachne
8,044
575
84
6
0
304,753
3
L
Thanatos
6,379
456
73
5
0
302,832
0
W
Cthulhu
6,021
430
33
2
0
191,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role