Player Matchup

Tiamat
Tiamat
Fitri112
Tiamat
Level 94
God Stats
7W - 7L
1,755 SR
Queue Stats
229W - 138L
1,681 Elo+
Party 1
Chiron
Chiron
Kylofff
Chiron
Level 68
God Stats
7W - 1L
1,970 SR
Queue Stats
196W - 116L
1,686 Elo+
Party 1
Guan Yu
Guan Yu
ToenailMuncher94
Guan Yu
Level 108
God Stats
31W - 10L
1,842 SR
Queue Stats
268W - 200L
1,681 Elo+
Party 1
Team Averages
Level 90
1,856 SR
1,683 Elo+

VS

Team Averages
Level 53
1,500 SR
1,577 Elo+
Susano
Susano
Relic Dagger
Susano
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Vxkiller777
Tiamat
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 37L
1,698 Elo+
Solo
Khepri
Khepri
iDxvyy
Khepri
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fitri112
Tiamat
10
1 / 0 / 4
7,288
663
7,503
7,276
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Kylofff
Chiron
11
3 / 1 / 5
7,757
705
7,180
6,876
2,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
4 / 0 / 4
8,778
798
5,766
8,791
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
1 / 3 / 0
6,620
602
8,864
9,764
4,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
9
0 / 2 / 0
6,458
587
5,582
8,098
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
iDxvyy
Khepri
9
0 / 3 / 0
6,831
621
2,359
9,288
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
8
Kills
1
1
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Fitri112
Tiamat
1
0
4
3
W
Chiron
Kylofff
Chiron
3
1
5
5.5
L
Susano
1
3
0
0.33
W
4
0
4
6
L
Tiamat
0
2
0
0
L
Khepri
iDxvyy
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,449
Damage
16,805
22,943
Taken
27,150
14,159
Mitigated
12,129
10,435
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Fitri112
Tiamat
7,503
370
0
1,752
7,276
4,251
0
2,163
4,729
31,122
0
W
Chiron
Kylofff
Chiron
7,180
1,219
522
2,021
6,876
2,238
0
2,078
4,520
0
29,962
L
Susano
8,864
1,118
0
1,157
9,764
4,134
0
1,544
7,986
0
19,227
W
5,766
791
2,336
3,804
8,791
7,670
0
3,068
5,203
0
23,400
L
Tiamat
5,582
432
0
4,007
8,098
3,699
0
2,708
5,155
22,813
0
L
Khepri
iDxvyy
Khepri
2,359
191
0
884
9,288
4,296
0
2,586
6,472
14,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,823
Gold Earned
19,909
133
Minions Killed
95
0
Camps Cleared
0
679,144
Distance Traveled
593,892
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,288
663
46
4
0
221,680
1
W
Chiron
7,757
705
50
5
0
207,275
2
L
Susano
6,620
602
19
2
0
202,245
1
W
Guan Yu
8,778
798
37
3
0
250,189
3
L
Tiamat
6,458
587
54
5
0
188,728
0
L
Khepri
6,831
621
22
2
0
202,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role