Player Matchup

Ymir
Ymir
Ai_stackz
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Solo
Kukulkan
Kukulkan
Mnechromancer
Kukulkan
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Neith
Neith
SVLWidowmaker
Neith
Level 3
God Stats
1W - 1L
1,670 SR
Queue Stats
1W - 1L
1,633 Elo+
Solo
Terra
Terra
jospro2002
Terra
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 22L
1,500 Elo+
Solo
Arachne
Arachne
pablo50959
Arachne
Level 29
God Stats
36W - 45L
1,244 SR
Queue Stats
166W - 201L
1,343 Elo+
Solo
Team Averages
Level 12
1,483 SR
1,527 Elo+

VS

Team Averages
Level 17
1,629 SR
1,540 Elo+
Ullr
Ullr
FlatHat432
Ullr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 27L
1,269 Elo+
Solo
Tiamat
Tiamat
Gnarlyy
Tiamat
Level 21
God Stats
8W - 2L
1,845 SR
Queue Stats
330W - 300L
1,636 Elo+
Solo
Osiris
Osiris
LokiAdon
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
UnusedBicycle23
Athena
Level 29
God Stats
13W - 10L
1,631 SR
Queue Stats
67W - 67L
1,661 Elo+
Party 1
Mercury
Mercury
蜻蜓狗队长
Mercury
Level 3
God Stats
4W - 1L
1,670 SR
Queue Stats
4W - 4L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
3
0 / 5 / 1
4,084
340
875
4,493
1,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Mnechromancer
Kukulkan
9
0 / 4 / 1
5,373
448
1,441
4,403
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 1
6,183
515
4,803
7,904
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
8
1 / 4 / 0
4,891
408
668
6,975
3,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
pablo50959
Arachne
9
2 / 2 / 0
5,456
455
3,497
5,886
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,870
489
3,801
4,910
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Gnarlyy
Tiamat
12
1 / 0 / 2
6,838
570
2,761
2,320
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
LokiAdon
Osiris
14
10 / 1 / 1
8,534
711
9,536
7,102
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 1
6,356
530
2,416
6,122
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 5
6,428
536
2,204
6,535
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
16
18
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
1
0.1
W
2
2
2
1.5
W
Tiamat
Gnarlyy
Tiamat
1
0
2
2
W
Osiris
LokiAdon
Osiris
10
1
1
10.5
L
Kukulkan
Mnechromancer
Kukulkan
0
4
1
0.13
L
2
3
1
0.83
W
2
1
1
2.5
L
Terra
1
4
0
0.25
L
Arachne
pablo50959
Arachne
2
2
0
1
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,284
Damage
20,718
29,661
Taken
26,989
12,120
Mitigated
14,591
5,931
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
875
412
0
133
4,493
1,692
0
283
4,172
3,371
0
W
3,801
2,178
0
1,698
4,910
1,336
385
284
4,626
0
15,944
W
Tiamat
Gnarlyy
Tiamat
2,761
352
0
874
2,320
1,535
0
564
1,745
32,862
0
W
Osiris
LokiAdon
Osiris
9,536
4,573
0
750
7,102
6,699
2,160
1,120
5,938
0
52,186
L
Kukulkan
Mnechromancer
Kukulkan
1,441
341
0
0
4,403
1,521
78
1,032
3,125
24,330
0
L
4,803
2,228
0
2,534
7,904
2,345
0
1,337
6,567
0
32,729
W
2,416
875
460
1,509
6,122
3,119
73
134
5,963
31,996
0
L
Terra
668
434
185
1,766
6,975
3,724
0
1,508
5,449
9,641
0
L
Arachne
pablo50959
Arachne
3,497
2,598
0
1,313
5,886
2,838
0
689
5,171
0
21,989
W
2,204
872
0
2,646
6,535
1,902
730
802
5,733
0
29,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,987
Gold Earned
34,026
189
Minions Killed
327
0
Camps Cleared
0
938,176
Distance Traveled
1,152,264
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,084
340
3
0
0
118,392
1
W
Ullr
5,870
489
27
2
0
203,773
0
W
Tiamat
6,838
570
77
6
0
235,259
1
W
Osiris
8,534
711
117
10
0
245,373
1
L
Kukulkan
5,373
448
59
5
0
169,649
1
L
Neith
6,183
515
62
5
0
193,201
6
W
Athena
6,356
530
49
4
0
224,162
0
L
Terra
4,891
408
29
2
0
219,295
1
L
Arachne
5,456
455
36
3
0
237,639
0
W
Mercury
6,428
536
57
5
0
243,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role