Player Matchup

Discordia
Discordia
Sanguivoria
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 3
Ares
Ares
Shatanic
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,833 Elo+
Party 1
Danzaburou
Danzaburou
V1ct0Rx1
Danzaburou
Level 8
God Stats
2W - 4L
1,458 SR
Queue Stats
15W - 21L
1,435 Elo+
Solo
Bakasura
Bakasura
Wojdzirej
Bakasura
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,833 Elo+
Party 1
Nemesis
Nemesis
twiimix
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 3
Team Averages
Level 13
1,492 SR
1,704 Elo+

VS

Team Averages
Level 50
1,579 SR
1,594 Elo+
Izanami
Izanami
DMotionlesss
Izanami
Level 29
God Stats
19W - 15L
1,432 SR
Queue Stats
108W - 78L
1,544 Elo+
Solo
Loki
Loki
FläskKorv1234
Loki
Level 29
God Stats
13W - 6L
1,717 SR
Queue Stats
20W - 13L
1,636 Elo+
Party 4
Ares
Ares
KingJöngUn
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,647 Elo+
Party 4
Discordia
Discordia
Tsukimie
Discordia
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
sandresinho
Jormungandr
Level 157
God Stats
1W - 0L
1,748 SR
Queue Stats
294W - 256L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sanguivoria
Discordia
10
0 / 7 / 2
6,302
420
2,975
7,266
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
12
5 / 6 / 1
7,609
507
5,931
12,607
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
V1ct0Rx1
Danzaburou
10
1 / 6 / 2
6,299
420
4,983
9,722
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Wojdzirej
Bakasura
13
1 / 4 / 4
7,749
517
3,357
11,447
4,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
twiimix
Nemesis
11
1 / 7 / 0
6,547
436
5,057
10,780
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DMotionlesss
Izanami
15
8 / 2 / 4
9,363
624
8,579
9,221
3,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 5
8,282
552
4,127
8,135
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 4 / 10
7,622
508
7,713
10,513
6,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Tsukimie
Discordia
17
13 / 0 / 4
10,824
722
11,828
5,566
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
sandresinho
Jormungandr
16
3 / 1 / 5
9,516
634
4,802
7,099
6,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
8
Kills
30
30
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
DMotionlesss
Izanami
8
2
4
5
W
3
1
5
5.5
W
3
4
10
2
L
Discordia
Sanguivoria
Discordia
0
7
2
0.14
L
Ares
5
6
1
0.92
W
Discordia
Tsukimie
Discordia
13
0
4
15
L
Danzaburou
V1ct0Rx1
Danzaburou
1
6
2
0.33
L
Bakasura
Wojdzirej
Bakasura
1
4
4
0.75
W
Jormungandr
sandresinho
Jormungandr
3
1
5
5.5
L
Nemesis
twiimix
Nemesis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,303
Damage
37,049
51,822
Taken
40,534
22,121
Mitigated
21,490
6,634
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DMotionlesss
Izanami
8,579
5,096
0
4,726
9,221
3,428
3,660
3,259
5,932
0
61,218
W
4,127
965
0
3,767
8,135
2,635
0
348
7,747
0
49,499
W
7,713
470
371
956
10,513
6,708
0
3,363
7,130
24,867
0
L
Discordia
Sanguivoria
Discordia
2,975
627
0
0
7,266
2,179
0
3,586
3,378
26,254
0
L
Ares
5,931
501
0
1,162
12,607
9,571
380
5,779
6,704
16,684
0
W
Discordia
Tsukimie
Discordia
11,828
1,178
0
410
5,566
2,120
0
1,936
3,520
75,877
0
L
Danzaburou
V1ct0Rx1
Danzaburou
4,983
2,062
0
1,812
9,722
2,590
632
4,776
4,914
0
33,199
L
Bakasura
Wojdzirej
Bakasura
3,357
2,708
0
2,566
11,447
4,051
0
3,906
7,429
0
43,435
W
Jormungandr
sandresinho
Jormungandr
4,802
1,128
0
2,978
7,099
6,599
209
0
7,099
61,248
0
L
Nemesis
twiimix
Nemesis
5,057
2,863
0
1,094
10,780
3,730
0
5,672
5,054
0
30,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,506
Gold Earned
45,607
293
Minions Killed
522
0
Camps Cleared
0
1,359,497
Distance Traveled
1,454,622
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,363
624
120
8
0
277,415
1
W
Loki
8,282
552
90
6
0
302,456
4
W
Ares
7,622
508
36
2
0
283,087
2
L
Discordia
6,302
420
59
4
0
251,087
4
L
Ares
7,609
507
22
1
0
292,360
1
W
Discordia
10,824
722
146
10
0
345,219
3
L
Danzaburou
6,299
420
61
4
0
206,896
3
L
Bakasura
7,749
517
94
6
0
333,930
4
W
Jormungandr
9,516
634
130
9
0
246,445
3
L
Nemesis
6,547
436
57
4
0
275,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role