Player Matchup

Arachne
Arachne
CrazyRizbone
Arachne
Level 24
God Stats
8W - 4L
1,537 SR
Queue Stats
8W - 4L
1,515 Elo+
Party 2
Erlang Shen
Erlang Shen
LegitBeast6918
Erlang Shen
Level 22
God Stats
26W - 28L
1,401 SR
Queue Stats
117W - 137L
1,383 Elo+
Party 1
Achilles
Achilles
Maldrn
Achilles
Level 71
God Stats
22W - 25L
1,414 SR
Queue Stats
287W - 285L
1,418 Elo+
Party 1
Anubis
Anubis
oPoolz
Anubis
Level 20
God Stats
31W - 18L
1,581 SR
Queue Stats
79W - 98L
1,427 Elo+
Party 1
Tiamat
Tiamat
xd LuckySiren
Tiamat
Level 28
God Stats
1W - 3L
1,141 SR
Queue Stats
10W - 11L
1,155 Elo+
Party 2
Team Averages
Level 33
1,415 SR
1,380 Elo+

VS

Team Averages
Level 26
1,454 SR
1,364 Elo+
Agni
Agni
JennyTaylia6668
Agni
Level 29
God Stats
3W - 4L
1,446 SR
Queue Stats
62W - 66L
1,472 Elo+
Solo
Discordia
Discordia
Maxcisneros
Discordia
Level 29
God Stats
4W - 4L
1,826 SR
Queue Stats
74W - 91L
1,389 Elo+
Solo
Loki
Loki
RedWings4Life91
Loki
Level 25
God Stats
6W - 10L
1,347 SR
Queue Stats
49W - 54L
1,373 Elo+
Solo
Arachne
Arachne
Swb3281
Arachne
Level 22
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 9L
1,225 Elo+
Solo
Khepri
Khepri
ThunderGecko8
Khepri
Level 27
God Stats
7W - 13L
1,353 SR
Queue Stats
111W - 102L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrazyRizbone
Arachne
20
13 / 9 / 9
15,904
468
13,280
38,016
25,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Erlang Shen
LegitBeast6918
Erlang Shen
20
18 / 1 / 16
17,249
507
28,998
33,000
25,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Maldrn
Achilles
20
21 / 3 / 20
18,125
533
25,469
28,070
39,574
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
oPoolz
Anubis
20
14 / 8 / 23
17,662
519
27,932
30,275
17,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 9 / 19
15,945
469
43,550
24,538
23,167
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 17 / 6
15,470
455
34,616
33,325
14,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Maxcisneros
Discordia
20
8 / 8 / 6
16,531
486
26,716
28,035
12,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 17 / 3
15,831
466
16,022
26,199
9,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Swb3281
Arachne
12
1 / 25 / 2
10,781
317
1,590
30,177
14,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

18
3 / 12 / 10
13,136
386
8,710
39,633
48,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
54
77
Kills
27
30
Deaths
79
87
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
CrazyRizbone
Arachne
13
9
9
1.94
L
9
17
6
0.71
W
Erlang Shen
LegitBeast6918
Erlang Shen
18
1
16
26
W
Achilles
Maldrn
Achilles
21
3
20
10.33
L
Discordia
Maxcisneros
Discordia
8
8
6
1.38
L
6
17
3
0.44
L
Arachne
Swb3281
Arachne
1
25
2
0.08
L
3
12
10
0.67
W
Anubis
oPoolz
Anubis
14
8
23
3.19
W
11
9
19
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,229
Damage
87,654
153,899
Taken
157,369
131,468
Mitigated
100,505
50,682
Healing
27,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CrazyRizbone
Arachne
13,280
9,903
0
8,026
38,016
25,753
1,037
13,275
24,616
0
120,014
L
34,616
2,687
522
7,664
33,325
14,727
1,348
13,779
18,939
92,823
0
W
Erlang Shen
LegitBeast6918
Erlang Shen
28,998
12,383
464
10,315
33,000
25,126
3,485
15,406
17,496
0
106,324
W
Achilles
Maldrn
Achilles
25,469
11,857
1,039
7,748
28,070
39,574
1,044
9,658
17,962
0
97,885
L
Discordia
Maxcisneros
Discordia
26,716
2,217
466
9,677
28,035
12,920
900
16,305
10,580
108,437
0
L
16,022
4,413
359
2,857
26,199
9,945
1,670
8,942
16,695
0
84,010
L
Arachne
Swb3281
Arachne
1,590
1,439
0
48
30,177
14,214
364
13,462
15,867
0
10,183
L
8,710
602
1,009
5,056
39,633
48,699
708
17,291
21,140
33,591
0
W
Anubis
oPoolz
Anubis
27,932
2,350
1,264
15,328
30,275
17,848
3,914
15,123
14,877
121,665
0
W
43,550
3,676
0
6,498
24,538
23,167
2,375
15,502
8,906
118,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,885
Gold Earned
71,749
695
Minions Killed
482
0
Camps Cleared
0
2,960,337
Distance Traveled
2,529,333
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,904
468
111
3
0
630,280
0
L
Agni
15,470
455
111
3
0
510,868
0
W
Erlang Shen
17,249
507
154
5
0
649,048
0
W
Achilles
18,125
533
101
3
0
618,331
4
L
Discordia
16,531
486
144
4
0
506,322
2
L
Loki
15,831
466
143
4
0
507,120
0
L
Arachne
10,781
317
22
1
0
459,924
0
L
Khepri
13,136
386
62
2
0
545,099
1
W
Anubis
17,662
519
160
5
0
540,647
4
W
Tiamat
15,945
469
169
5
0
522,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role